ironshield Level 1 of the Dungeon (0, 0, D:1) a +0 robe (19, 10, D:1) a +0 club (22, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos (1, 3, D:2) a +0 hammer (9, 7, D:2) a +0 club (14, 7, D:2) a +0 dagger (27, 21, D:2) a +0 dagger (44, 25, D:2) a +0 robe Level 3 of the Dungeon (8, 26, D:3) a +0 ring mail (10, 14, D:3) a +0 leather armour (18, -4, D:3) a +0 dagger a +0 orcbow (28, -1, D:3) a +0 falchion (29, -2, D:3) a +0 chain mail a +0 dagger (31, 32, D:3) a +0 mace (33, 4, D:3) a +0 dagger (35, 0, D:3) a +0 ring mail (35, 3, D:3) a +0 scale mail (40, 7, D:3) a +0 ring mail (42, 20, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (8, 0, D:4) a +0 giant club (10, -7, D:4) a +0 dagger (14, -10, D:4) a +0 short sword (15, 31, D:4) a +0 scale mail (27, -9, D:4) a +0 giant club (31, -6, D:4) a +0 spear (32, -9, D:4) a +0 spear (44, 24, D:4) a +0 short sword a +0 sling (46, 21, D:4) 9 gold pieces (46, 22, D:4) 9 gold pieces (47, 6, D:4) a +0 spear (47, 20, D:4) 12 gold pieces (47, 23, D:4) 16 gold pieces (48, 21, D:4) 9 gold pieces Level 5 of the Dungeon (6, -16, D:5) a +0 trident (7, -11, D:5) a +0 great mace (8, 3, D:5) a +0 rapier of freezing (8, 4, D:5) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. (15, 1, D:5) a +0 club (23, 1, D:5) a +0 whip (41, 7, D:5) a quokka skeleton Level 6 of the Dungeon (0, 0, D:6) a +4 flail of draining (still there?) a +0 chain mail (still there?) a +0 whip (still there?) a +0 leather armour (still there?) the human corpse of Edmund (still there?) (2, 1, D:6) a scroll of identify (3, 1, D:6) a +0 flail (9, 0, D:6) a scroll of immolation