ironshield Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -2, D:1) a +0 dagger (2, 11, D:1) a +0 dagger (3, -26, D:1) a +0 short sword (5, 10, D:1) a +0 whip (10, 24, D:1) a +0 dagger (17, -28, D:1) a +0 robe (19, -32, D:1) a +0 whip (22, -25, D:1) a +0 club (28, -22, D:1) a +0 leather armour (34, 20, D:1) a +0 mace a +0 ring mail (37, -9, D:1) a scroll of noise (53, 21, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 falchion a +0 club (1, 1, D:2) a +0 trident (12, -21, D:2) a +0 dagger a +0 sling (16, -5, D:2) a +0 club (20, -19, D:2) a +0 whip (26, -13, D:2) a +0 hand axe (44, -5, D:2) a +0 dagger (54, -6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour of willpower (1, -34, D:3) a +0 plate armour (1, -32, D:3) a +0 club (4, -24, D:3) a +2 robe of willpower (4, 0, D:3) a +0 falchion (8, -11, D:3) a +0 scale mail (20, -15, D:3) a +0 short sword (23, 8, D:3) a +0 ring mail (29, -31, D:3) a +0 hand axe a +0 scale mail (30, -31, D:3) a +0 dagger a +0 robe a +0 club (39, -25, D:3) a +0 short sword (42, -22, D:3) a +0 chain mail (42, -19, D:3) a +0 hand axe a +0 falchion a +0 leather armour a +0 short sword (42, -18, D:3) a +0 hand axe a +0 leather armour a +0 flail Level 4 of the Dungeon (1, -10, D:4) a +0 dagger (2, -10, D:4) a +0 dagger (12, 0, D:4) a staff of fire (14, 4, D:4) a +0 whip (15, 5, D:4) a +0 chain mail a +0 mace (16, 6, D:4) a +0 scale mail a +0 dagger (21, 8, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 club (22, 8, D:4) a +0 flail (23, 8, D:4) a +0 short sword (24, 0, D:4) a +0 club a +0 flail (24, 1, D:4) a +0 short sword (25, 0, D:4) a +0 club a +0 leather armour (25, 19, D:4) a +0 giant club (25, 20, D:4) a +1 spear of venom (26, 20, D:4) a +0 robe a +0 club (26, 21, D:4) a +0 chain mail a +0 falchion (28, 21, D:4) a +0 heavy flail (33, 6, D:4) a +0 ring mail (34, 18, D:4) a +0 ring mail a +0 short sword (42, 20, D:4) a +0 scale mail (45, -6, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 scythe a +0 robe (3, -15, D:5) a +0 short sword (11, -11, D:5) a +0 dagger a +0 robe (12, 5, D:5) a +0 leather armour a +0 flail (13, 0, D:5) a +0 dagger (14, -1, D:5) a +0 mace (15, -2, D:5) a +1 trident of flaming (18, -9, D:5) a +0 dagger (26, 9, D:5) a +0 ring mail a +0 spear (30, 5, D:5) a +0 short sword a +0 leather armour a +0 club (33, 8, D:5) 5 large rocks (34, -18, D:5) a +0 robe (38, -14, D:5) a +0 rapier (41, 18, D:5) a +0 sling (47, 25, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (1, -21, D:6) a +2 flail of distortion a +0 ring mail a +0 club a +0 chain mail (1, -1, D:6) a +0 short sword (2, -15, D:6) a +0 short sword (4, -18, D:6) a +0 dagger a +0 robe (5, -7, D:6) a +0 club (8, 8, D:6) a +0 short sword (9, 9, D:6) a +0 falchion (12, -19, D:6) a +0 hand axe a +0 dagger a +0 halberd a +0 chain mail (13, -17, D:6) a +0 robe (15, -17, D:6) a +0 whip (20, 3, D:6) a +0 giant club (22, 14, D:6) a +0 ring mail (28, -16, D:6) a +0 helmet (40, 17, D:6) a +0 dagger a +0 ring mail (41, 17, D:6) a +0 dagger a +0 robe (42, 17, D:6) a +0 dagger (45, 17, D:6) the +2 leather armour "Jidauz" {Rampage +Inv Will- Dex-3} Dex-3: It affects your dexterity (-3). Will-: It decreases your willpower. +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. (48, -25, D:6) a +0 hand axe a +0 chain mail a +0 trident (51, -27, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, 3, D:7) a +0 longbow (3, 14, D:7) a +0 whip (3, 15, D:7) a +0 flail (3, 16, D:7) a +0 club a +0 leather armour (3, 17, D:7) a +0 flail (4, 17, D:7) a +0 club (8, 21, D:7) a +0 leather armour (10, -2, D:7) a +0 rapier (17, 2, D:7) a +0 chain mail (25, 33, D:7) a +0 quarterstaff (27, 38, D:7) a +0 orcbow (45, 31, D:7) a +0 dagger a +0 club a +0 halberd a +0 ring mail (45, 32, D:7) a +0 short sword (46, 32, D:7) a +0 whip a +0 leather armour a +0 spear a +0 flail a +2 short sword of venom (47, 32, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 mace (12, 30, D:8) a +0 ring mail (15, 26, D:8) a +3 whip (16, 5, D:8) a +0 pair of gloves (23, 21, D:8) a +0 club (26, 17, D:8) a +2 leather armour of fire resistance a +0 whip (26, 18, D:8) a +1 dagger of speed (27, 10, D:8) a +0 dagger (27, 18, D:8) a +0 robe a +0 falchion (28, 7, D:8) a +0 whip (28, 18, D:8) a +0 robe a +0 mace a +0 club a +0 whip (29, 8, D:8) a +2 dagger of freezing (29, 18, D:8) a +0 robe a +3 falchion of electrocution a +2 robe of willpower a +3 spear of freezing a +0 club a +0 robe a +0 club (30, 9, D:8) a +0 dagger (30, 18, D:8) a +0 scimitar a +0 robe a +0 whip a +1 short sword of venom a +0 leather armour (31, 18, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +2 hand axe of venom (1, -2, D:9) a +0 robe a +3 flail (5, 1, D:9) a +0 club (5, 36, D:9) a +4 ring of protection (8, 39, D:9) a +0 scimitar a +0 robe (8, 40, D:9) a +4 scimitar a +0 robe (8, 41, D:9) a +2 scimitar of freezing a +0 robe (13, 34, D:9) a +3 vampiric trident a +0 robe an orb of guile (48, 34, D:9) a +0 long sword a +0 robe (51, 34, D:9) a +0 spear a +0 robe (51, 36, D:9) a +3 dagger a +0 robe (55, 0, D:9) a flux talisman Level 10 of the Dungeon (1, 1, D:10) a +0 trident (1, 3, D:10) a +0 flail (1, 26, D:10) a +0 hand axe (6, 18, D:10) a +0 scimitar (7, 15, D:10) a +0 whip a +0 chain mail (8, 13, D:10) a +2 dagger of flaming a +0 robe (9, 7, D:10) a +0 giant club a +0 giant club (9, 10, D:10) a +0 dagger a +1 robe of willpower (14, 2, D:10) a +0 chain mail a +0 halberd (15, 2, D:10) a +0 club (19, 9, D:10) a +0 dagger of holy wrath a +0 robe a +0 hand axe (20, 0, D:10) a +0 leather armour (20, 9, D:10) a +0 dagger (21, 8, D:10) a +0 club a +0 ring mail (21, 9, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (2, -8, D:11) a +0 robe a +0 dagger (3, -9, D:11) a +0 club a +0 chain mail a +0 flail (3, -8, D:11) a +0 robe of positive energy a +0 dagger (4, -9, D:11) a +0 hand axe (6, 12, D:11) +0 acid dragon scales (6, 18, D:11) a +0 dagger (9, -2, D:11) a +0 scale mail (13, 0, D:11) a +0 robe a +0 dagger (13, 4, D:11) a +0 robe a +0 dagger (15, -13, D:11) a +0 dagger (16, -12, D:11) a +0 club a +1 whip of electrocution (17, -12, D:11) a +0 mace a +0 leather armour a +0 club a +0 robe (17, -11, D:11) a +0 dagger a +0 short sword (18, -13, D:11) a +0 dagger a +0 robe (21, -18, D:11) a +1 hand axe of draining (21, -6, D:11) a +0 rapier (23, 3, D:11) a +0 scimitar (25, 3, D:11) a +0 leather armour a +0 falchion (27, 2, D:11) a +0 chain mail a +0 mace (28, 2, D:11) a +0 dagger (32, 2, D:11) a +0 chain mail a +1 mace of holy wrath a +0 plate armour a +0 flail a +0 chain mail a +0 hand axe (32, 3, D:11) a +0 chain mail a +0 dire flail (33, 2, D:11) a +0 chain mail a +0 club a +0 scale mail a +0 short sword a +0 chain mail a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 hand axe (34, 0, D:11) a +0 robe a +0 dagger (40, -14, D:11) a +0 plate armour (42, -3, D:11) a +0 flail (48, -7, D:11) a +0 robe a +0 dagger (50, -16, D:11) a +1 trident of protection (50, -11, D:11) a +0 flail a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (5, 2, D:12) a +0 mace (8, 31, D:12) a +0 mace (12, 30, D:12) 4 large rocks (19, -7, D:12) a +0 dagger a +0 robe (27, 31, D:12) a +0 leather armour (28, 22, D:12) a potion of mutation (28, 23, D:12) a +2 antimagic battleaxe (unseen) (29, 21, D:12) a potion of invisibility (34, 37, D:12) 2 large rocks (37, 43, D:12) the +5 scale mail of the End {rPois SInv} rPois: It protects you from poison SInv: It lets you see invisible. Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (0, 2, D:13) a +0 shortbow (8, 45, D:13) a +0 lajatang (13, -2, D:13) a +0 dagger a +0 robe (16, 35, D:13) 3 large rocks (20, 17, D:13) 3 large rocks (21, 7, D:13) a +0 ring mail (22, 18, D:13) a +0 giant club a +0 giant spiked club (23, 18, D:13) a +0 shortbow (34, 0, D:13) a potion of degeneration (38, 16, D:13) a +2 orcbow of chaos (40, 15, D:13) a +0 mace (41, 18, D:13) a +0 great mace a +0 leather armour (51, -14, D:13) a +0 orcbow (51, -13, D:13) a +0 shortbow (52, -15, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 robe (23, 14, D:14) a +0 hand axe (23, 15, D:14) a +0 mace (23, 16, D:14) a +0 mace of protection a +0 chain mail (24, 16, D:14) a +0 glaive a +0 plate armour (25, 16, D:14) a +0 long sword a +0 plate armour (26, 16, D:14) a +0 battleaxe of flaming a +0 plate armour (36, -22, D:14) a +0 shortbow (41, -26, D:14) a +0 leather armour (41, -6, D:14) a +0 great sword (42, -21, D:14) a +2 kite shield a +0 leather armour a +0 long sword (45, -22, D:14) a +0 ring mail a +0 dire flail (48, -10, D:14) a +0 leather armour (50, -14, D:14) a +0 club (53, -10, D:14) a lightning rod (4/4) a tin of tremorstones (2/2) a phantom mirror a sack of spiders a phial of floods the ring of the Genius {Ice +Blink rPois Int+10 Stlth+} [ring of ice] Ice: It enhances your ice magic. Int+10: It affects your intelligence (+10). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison +Blink: It lets you blink. Stlth+: It makes you more stealthy. a +5 ring of evasion a +6 ring of dexterity Level 15 of the Dungeon (0, 0, D:15) a potion of degeneration (4, 11, D:15) a +0 trident (5, 0, D:15) a +2 dagger of draining (22, 29, D:15) a +0 long sword a +0 robe (25, 20, D:15) a +0 dagger a +0 robe (26, 15, D:15) a +0 dagger a +0 robe (26, 21, D:15) a +0 dagger a +0 robe (26, 22, D:15) a +0 dagger a +0 robe (27, 20, D:15) a +0 dagger a +0 robe (32, -20, D:15) a +0 sling (35, -21, D:15) a +0 orcbow (46, -28, D:15) a +0 ring mail (63, -1, D:15) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 arbalest (15, -3, Orc:1) a +0 giant club (16, -2, Orc:1) a +0 giant spiked club (17, 0, Orc:1) a +0 giant spiked club (17, 11, Orc:1) a +0 orcbow (39, -10, Orc:1) the ring "Vuehue" {Will+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). Will+: It increases your willpower. a ring of poison resistance (44, 3, Orc:1) a +5 ring of evasion (44, 5, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Boer's Book Shop a Grand Grimoire (442 gold) Udduilom's Anthology of Places (338 gold) Spells Type Level a - Blink Translocation 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Manifold Assault Translocation 4 a book of Touch (286 gold) a book of Fire (416 gold) a book of Necromancy (442 gold) a book of the Hunter (338 gold) a book of the Moon (520 gold) a book of Cantrips (208 gold) [Shop] Kaet's Distillery a potion of enlightenment (65 gold) a potion of might (52 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) a potion of resistance (130 gold) 2 potions of invisibility (208 gold) a potion of attraction (39 gold) 2 potions of might (104 gold) a potion of heal wounds (65 gold) 2 potions of degeneration (26 gold) [Shop] Metue's Book Emporium a book of Blood (364 gold) a book of Conjurations (260 gold) a book of Annihilations (780 gold) a book of Party Tricks (286 gold) a book of Spatial Translocations (234 gold) the Grimoire of the Moth (494 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Hailstorm Conjuration/Ice 3 c - Frozen Ramparts Ice 3 d - Starburst Conjuration/Fire 6 a book of the Moon (520 gold) a book of Touch (286 gold) a book of Debilitation (364 gold) a book of the Moon (520 gold) a book of Necromancy (442 gold) [Shop] Fubelle's Antique Weapon Boutique a +0 hand axe (105 gold) a +0 spear (105 gold) a +0 club (35 gold) a +2 orcbow of freezing (640 gold) a +0 dagger (70 gold) a +0 orcbow (122 gold) a +0 glaive (227 gold) a +0 sling (52 gold) a +0 mace (105 gold) a +0 rapier (140 gold) (0, 0, Orc:2) a +0 giant club (1, -1, Orc:2) a +0 whip a +0 leather armour (1, 0, Orc:2) a +0 hand axe (2, -21, Orc:2) a +0 giant club a +0 robe (2, 0, Orc:2) a +0 trident a +0 leather armour (21, -2, Orc:2) a +0 giant spiked club (23, -9, Orc:2) a +0 dagger a +0 robe (24, -7, Orc:2) a +0 hand axe a +0 hand axe a +0 dagger a +0 morningstar a +0 leather armour (24, -6, Orc:2) a +0 dagger a +0 scale mail (24, -5, Orc:2) a +0 short sword a +0 cloak (25, -8, Orc:2) a +1 mace of protection a +0 chain mail (25, -7, Orc:2) a +0 halberd a +0 chain mail (27, -29, Orc:2) a +0 giant club (27, -25, Orc:2) a +0 giant club (28, -33, Orc:2) a +0 arbalest (28, -29, Orc:2) a +0 giant club a +0 robe a +0 spear (28, -28, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club 5 large rocks a +0 giant club a +0 dire flail (28, -26, Orc:2) a +0 troll leather armour a +0 troll leather armour a +0 giant spiked club a +0 giant club a +0 giant club (28, -25, Orc:2) a +0 giant club a +0 giant club a +0 giant club (29, -31, Orc:2) a +0 ring mail a +0 falchion (29, -29, Orc:2) a +0 trident (29, -25, Orc:2) a +0 giant club (30, -31, Orc:2) a +0 leather armour a +0 flail (30, -30, Orc:2) a +0 arbalest (31, -32, Orc:2) a +0 dagger (31, -31, Orc:2) a +0 leather armour a +0 short sword (31, -30, Orc:2) a +0 giant club (31, -29, Orc:2) 5 large rocks (31, -26, Orc:2) a +0 troll leather armour (32, -33, Orc:2) a +0 giant spiked club (32, -32, Orc:2) a +1 rapier of distortion (32, -31, Orc:2) a +0 troll leather armour (32, -30, Orc:2) a +0 giant club a +0 giant spiked club (32, -29, Orc:2) a +0 whip a +0 giant club a +0 robe a +0 whip (32, -28, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club a +0 giant spiked club (32, -27, Orc:2) a +3 whip a +0 giant club a +0 giant spiked club (32, -26, Orc:2) a +0 plate armour a +0 war axe (32, -23, Orc:2) a +0 giant spiked club (33, -34, Orc:2) a +0 long sword a +0 giant club (33, -28, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 giant club a +0 giant club (34, -34, Orc:2) a +0 rapier (42, -2, Orc:2) a +0 club (43, -2, Orc:2) a +0 dagger a +2 robe of positive energy (43, -1, Orc:2) a +0 dagger a +0 robe (44, -1, Orc:2) a +0 flail a +0 leather armour (46, -23, Orc:2) a +2 heavy broad axe a +0 chain mail the +0 kite shield "Segojuaf" {Harm +Blink} +Blink: It lets you blink. Harm: It increases damage dealt and taken. Level 1 of the Elven Halls (0, 0, Elf:1) a +0 leather armour (2, -38, Elf:1) a +2 long sword of holy wrath (3, -9, Elf:1) a +0 scale mail (5, -35, Elf:1) a +0 ring mail a +0 rapier (7, -35, Elf:1) a +0 leather armour a +2 antimagic scimitar (8, -35, Elf:1) a +0 long sword (8, -33, Elf:1) a +0 pair of gloves (9, -36, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (9, -30, Elf:1) a +4 scimitar (11, -40, Elf:1) a +0 scale mail (13, -7, Elf:1) a +0 dagger (15, 0, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (16, -2, Elf:1) a +0 rapier (18, -8, Elf:1) a +4 war axe (18, -5, Elf:1) a +0 club (23, 8, Elf:1) a +0 ring mail a +0 short sword (25, -38, Elf:1) a +0 buckler a +0 scale mail a +0 short sword (25, 0, Elf:1) a +0 short sword (26, -7, Elf:1) a +0 short sword (33, -1, Elf:1) a +0 longbow a +0 leather armour (36, -28, Elf:1) a beast talisman (39, -25, Elf:1) a +0 rapier (39, -24, Elf:1) a +0 dagger a +0 robe (41, -18, Elf:1) a +1 dire flail of protection (47, -35, Elf:1) a +2 trident of protection (49, -42, Elf:1) a +0 ring mail Level 2 of the Elven Halls (3, 27, Elf:2) a +0 dagger (4, -2, Elf:2) a +0 rapier (4, 19, Elf:2) a +0 sling (4, 26, Elf:2) a +1 spectral demon whip a +0 scale mail the +5 kite shield of Diexon {Rampage rElec Int-3} Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (4, 27, Elf:2) a +2 mace of protection (6, 5, Elf:2) a +0 lajatang a +0 robe (7, 5, Elf:2) a +3 battleaxe of venom (9, -12, Elf:2) a +0 rapier (10, -12, Elf:2) a +1 long sword of holy wrath (11, -12, Elf:2) a +0 longbow (12, -12, Elf:2) a +0 short sword (12, 17, Elf:2) a potion of degeneration (13, -12, Elf:2) a +0 rapier a +0 scale mail (14, -12, Elf:2) a +0 long sword a +0 leather armour a +2 buckler (17, 3, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (18, 16, Elf:2) a book of the Wilderness (18, 32, Elf:2) a +4 long sword of holy wrath (20, 17, Elf:2) a +2 short sword of flaming a +0 leather armour (20, 18, Elf:2) a +0 dagger (20, 19, Elf:2) a +0 long sword (21, 18, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour a +0 shortbow a +0 scimitar (23, 2, Elf:2) a +0 quarterstaff (24, 4, Elf:2) a potion of degeneration (30, 27, Elf:2) a +0 long sword a +0 leather armour (31, 32, Elf:2) a +0 long sword (32, 31, Elf:2) a +0 long sword (34, 29, Elf:2) a +0 leather armour (43, 19, Elf:2) a +3 flail of holy wrath (43, 38, Elf:2) a +0 long sword (44, 14, Elf:2) a +0 long sword a +0 leather armour an elf corpse (45, 22, Elf:2) a +0 long sword an elf corpse (45, 24, Elf:2) a +0 short sword a +0 chain mail an elf corpse (47, 32, Elf:2) a +0 long sword (47, 33, Elf:2) a +0 long sword a +0 ring mail (48, 21, Elf:2) a +0 long sword an elf corpse (48, 25, Elf:2) a +6 dire flail of holy wrath a +4 vampiric halberd (48, 29, Elf:2) a +0 long sword of flaming (still there?) an elf corpse (still there?) (49, 28, Elf:2) a +0 scimitar a +0 shortbow a +0 chain mail an elf corpse (49, 29, Elf:2) a +7 dagger (49, 30, Elf:2) a +0 vampiric battleaxe (49, 31, Elf:2) a +0 short sword a +0 chain mail (51, 27, Elf:2) an amulet of magic regeneration (56, 23, Elf:2) a +1 vampiric hand axe Level 1 of the Lair of Beasts (2, 0, Lair:1) a +0 leather armour (6, -1, Lair:1) a +0 ring mail (21, 20, Lair:1) a +2 whip of electrocution Level 2 of the Lair of Beasts (11, -36, Lair:2) a +0 robe (37, -40, Lair:2) a +0 robe (45, -4, Lair:2) a blade talisman (51, -17, Lair:2) a +0 plate armour (54, -25, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe a +0 dire flail (2, -1, Lair:3) a +0 flail (3, -4, Lair:3) a +0 halberd (8, 1, Lair:3) a +0 shortbow (10, -12, Lair:3) a +0 ring mail (30, -11, Lair:3) a +0 ring mail (31, -18, Lair:3) a +0 hand axe (43, -25, Lair:3) a +0 ring mail (56, -4, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (20, -3, Lair:4) a +3 dagger of draining (20, -2, Lair:4) a +3 vampiric glaive (46, 0, Lair:4) a +0 scale mail (57, 32, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (1, -16, Lair:5) a +0 trident (7, 1, Lair:5) a +2 great mace of draining (10, -23, Lair:5) a staff of conjuration (20, 3, Lair:5) a +0 dagger a +0 robe (28, -38, Lair:5) a +0 ring mail (32, 0, Lair:5) 2 potions of degeneration (33, 2, Lair:5) a +0 helmet (34, 2, Lair:5) the +2 cloak of Relativism {rN+ Will- Regen+} rN+: It protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (35, -30, Lair:5) a +0 hand axe (36, 0, Lair:5) a dragon-blood talisman (36, 1, Lair:5) a staff of death (37, 0, Lair:5) a +0 glaive (40, -23, Lair:5) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (44, 2, Lair:5) a +0 dagger a +0 robe (47, -51, Lair:5) a ring of protection from fire (54, -3, Lair:5) a +0 dagger a +0 robe (59, -5, Lair:5) a +0 orcbow (60, -9, Lair:5) a +0 plate armour