ironshield Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -5, D:1) 7 stones (11, 20, D:1) a +0 falchion (31, 15, D:1) a +0 whip a stone (32, 14, D:1) a +0 club (50, 21, D:1) a +0 ring mail (58, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of protection a goblin corpse (skeletalised by now) (7, -22, D:2) a +0 dagger (9, -16, D:2) a dart slug corpse (11, -15, D:2) the +2 chain mail of Fete {*Corrode rC+ Str+8 SInv} Str+8: It affects your strength (+8). rC+: It protects you from cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (15, -11, D:2) a +0 whip (18, 1, D:2) a hobgoblin corpse (skeletalised by now) (19, 3, D:2) a potion of heal wounds (19, 6, D:2) a book of Callings 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 7 stones (5, -2, D:3) a rat corpse (10, 14, D:3) a +0 robe (11, 15, D:3) a +0 short sword 2 stones a kobold corpse (12, 5, D:3) a frilled lizard corpse a quokka corpse (15, 12, D:3) a rat corpse (16, 12, D:3) a +0 dagger (26, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (20, -17, D:4) a +0 robe (42, -16, D:4) a +0 whip (44, -13, D:4) a +0 halberd