ironshield the Dungeon (0, 0, D) a staff of earth (1, -1, D) the staff "Ucuel" {rElec rPois Int+6 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. rPois: It protects you from poison Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +3 spear of venom (2, -18, D) a staff of alchemy (2, 2, D) the +8 mace of Melee {flame, *Noise Will+ rCorr Stlth+} Will+: It increases your willpower. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +1 helmet of see invisible (3, -19, D) a +0 morningstar of protection (3, -18, D) a staff of air (3, -17, D) Sif Muna's Compilation of Allies Spells Type Level a - Call Imp Summoning 2 b - Martyr's Knell Necromancy/Summoning 4 c - Animate Armour Summoning/Earth 4 (4, -49, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -48, D) a +5 lajatang (4, -47, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, -37, D) a +2 robe of willpower (4, -34, D) a staff of cold (4, -19, D) the +8 broad axe of Suemm {antimagic, Fly rPois Dex-3 Stlth-} Dex-3: It affects your dexterity (-3). rPois: It protects you from poison Fly: It grants you flight. Stlth-: It makes you less stealthy. (4, -18, D) Tezas Poiss's Precepts of the Volley and Rime Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Irradiate Conjuration/Alchemy 5 c - Bombard Conjuration/Earth 6 d - Sculpt Simulacrum Ice/Alchemy 6 (4, -17, D) a +1 long sword of distortion (4, 1, D) a +1 spear of venom a +2 ring mail of cold resistance a +2 scale mail of cold resistance (4, 2, D) a staff of air (4, 4, D) a +0 flail (5, -49, D) a +5 quick blade a +5 rapier a +5 dagger (5, -48, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -47, D) a +5 bardiche a +5 demon trident (5, -46, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -44, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (5, -43, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -37, D) a staff of alchemy (5, -36, D) a +4 vampiric hand axe (5, -18, D) a +2 chain mail of positive energy a staff of alchemy (5, -1, D) the +0 scale mail of the Barracuda {rPois rC+ rCorr Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a staff of earth a staff of conjuration a staff of air (5, 3, D) 5 large rocks (6, -35, D) a +1 rapier of venom (6, -19, D) the +2 helmet of the Tired Runes {Rampage Dex-5 Stlth+} Dex-5: It affects your dexterity (-5). Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (6, 0, D) a staff of conjuration (6, 3, D) 3 large rocks quicksilver dragon scales (7, -37, D) the +7 sling "Ziorghan" {freeze, rElec rC+ rN+} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (7, -36, D) a +0 orcbow of flaming (7, -19, D) a +3 chain mail of cold resistance (7, -1, D) the Compilation of the Tropics and Chilblains Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Inner Flame Hexes/Fire 3 c - Sculpt Simulacrum Ice/Alchemy 6 a +3 short sword of venom (7, 5, D) quicksilver dragon scales (8, -37, D) a +1 demon whip of flaming (8, -36, D) a +1 great sword of holy wrath (8, -19, D) a +2 ring mail of cold resistance (8, -18, D) a +2 dagger of flaming (8, -2, D) a +2 whip of venom (8, 0, D) a staff of alchemy (8, 1, D) a staff of alchemy (9, -36, D) a +1 heavy falchion (9, -35, D) a +0 dagger of venom (9, -18, D) a staff of death (9, -17, D) the +3 war axe of Boluifuj {drain, rC+++ Dex-2 SInv Stlth-} Dex-2: It affects your dexterity (-2). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (9, -1, D) a +2 morningstar of holy wrath (9, 2, D) an amulet of regeneration (10, -50, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 buckler a +0 scale mail (10, -37, D) a +3 ring mail of cold resistance (10, -36, D) a +1 helmet of see invisible (10, -2, D) a +3 great sword of electrocution (10, -1, D) a +0 sling of freezing (10, 0, D) 4 large rocks a Young Poisoner's Handbook (10, 1, D) 3 large rocks a +1 leather armour of willpower (10, 4, D) 4 large rocks (11, -51, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, -47, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, -35, D) a +4 broad axe of venom (11, -18, D) a staff of conjuration (11, -17, D) a staff of earth (11, 0, D) a +0 heavy hand axe (12, -51, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (12, -37, D) the +9 morningstar of Kismet {speed, Str+3 Dex+2 Stlth+} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (12, -36, D) a +2 ring mail of cold resistance (12, -35, D) a staff of air (12, -18, D) a +1 heavy hand axe (12, 0, D) a +0 great sword of protection (12, 1, D) a +2 plate armour of cold resistance (13, -36, D) the +6 bardiche of Efeipaob {flame, Dex+3} Dex+3: It affects your dexterity (+3). (13, -35, D) an amulet of regeneration (13, -19, D) a +2 robe of positive energy (13, -18, D) a book of Misfortune (13, 1, D) a ring of poison resistance a staff of cold (14, -19, D) a +3 plate armour of fire resistance (14, -18, D) a staff of earth (14, -17, D) a +1 leather armour of fire resistance (14, -1, D) a +2 rapier of speed (14, 1, D) a book of Burglary (15, -2, D) the +9 quarterstaff of the Purple Skies {pain, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison (19, -2, D) a staff of air (19, -1, D) a +2 morningstar of holy wrath (20, -34, D) the +3 hand axe of the Shrinking Vulture {chaos, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (20, -1, D) the staff of the Shifting Ass {Fly rPois rC+ Str+2 Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rC+: It protects you from cold. rPois: It protects you from poison Fly: It grants you flight. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (21, -50, D) a +1 spear of venom (21, -48, D) a +3 rapier of venom (21, -35, D) a +0 dagger of holy wrath (21, -19, D) the +2 ring mail of the Beekeeper {Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (21, -18, D) a +2 robe of cold resistance (21, -2, D) a +2 robe of willpower (21, -1, D) the +7 dagger "Zoewua" {flame, Str+4 Int+5 SInv} Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (22, -50, D) a +0 trident (22, -48, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. 2 silver javelins a +0 leather armour (22, -47, D) a +2 trident of freezing a +0 robe (22, -36, D) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (22, -35, D) a +0 dagger of protection (22, -34, D) a staff of death (22, -17, D) a +3 scale mail of fire resistance (22, -3, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. (23, -51, D) a +3 short sword of speed (23, -50, D) a +0 trident a granite talisman (23, -48, D) a +4 spear of freezing 2 javelins a +0 leather armour (23, -45, D) a +0 robe (23, -34, D) the +7 arbalest of Quick Death {flame, rN+ rCorr Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (23, -18, D) a book of Lightning (23, -3, D) the +4 falchion "Ojudeube" {protect, rF+} rF+: It protects you from fire. a staff of fire the +0 cloak "Heonugil" {Dex+2} Dex+2: It affects your dexterity (+2). (24, -50, D) a staff of conjuration (24, -47, D) a +1 spear of freezing 2 javelins a +0 leather armour (24, -45, D) a +0 rapier of electrocution (24, -35, D) the +11 spear of Yeast {freeze, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (24, -34, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (24, -33, D) a +1 rapier of protection (unseen) (24, -18, D) a +2 leather armour of poison resistance (24, -3, D) a staff of conjuration (25, -51, D) the ring of Losifres {rC+ Int+3 Dex+3} [ring of protection from cold] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. a +6 ring of intelligence the ring "Teuwnesu" {rPois rC+ rCorr Str-4 Dex+3} [ring of poison resistance] Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +5 ring of evasion an amulet of reflection (25, -50, D) a staff of alchemy (25, -49, D) a +0 club a +0 longbow (25, -48, D) a +0 robe a +2 spear of venom a +0 shortbow of freezing 3 javelins a +0 leather armour (25, -35, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (25, -33, D) the +6 acid dragon scales of the Maze {rC+ rCorr Str+3 Stlth+} Str+3: It affects your strength (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (25, -19, D) a staff of air (25, -18, D) the +10 orcbow of Kyippue {flame, ^Drain rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (25, -3, D) a Young Poisoner's Handbook (25, 5, D) a ring of wizardry a ring of magical power an amulet of the acrobat an amulet of reflection a ring of ice a ring of fire a +6 ring of strength a ring of poison resistance an amulet of faith a ring of see invisible the ring "Qabuon" {Will+ MP+9} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the amulet of the Catfish {RegenMP ^Drain Will+ rCorr} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. the ring of Desk {*Corrode rN+ Str+6 Dex+3 SInv} [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a ring of flight the ring of Suihoemus {rPois rC- Will+ Str+7 Int+3} [ring of willpower] Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison Will+: It increases your willpower. (26, -35, D) a staff of air (unseen) (26, -33, D) a +2 robe of fire resistance (unseen) (26, -19, D) a +3 leather armour of cold resistance (26, -18, D) the serpent talisman of Deinamel {*Slow Str+3 Dex+2} [serpent talisman] Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). *Slow: It may slow you when you take damage. (26, -17, D) a +0 ring mail of fire resistance (26, -3, D) the +0 scale mail of Lust {rCorr} rCorr: It protects you from acid and corrosion. a +1 great mace of venom (26, -2, D) a +1 rapier of venom (27, -51, D) a +1 morningstar of freezing (27, -50, D) the +0 robe of Purpose {rN++ rCorr Dex-2 SInv} Dex-2: It affects your dexterity (-2). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (27, -48, D) a +0 spear a +2 longbow of freezing (27, -19, D) a book of Power (27, -17, D) the +9 great sword of the Rattlesnake {freeze, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (28, -51, D) a staff of fire (28, -50, D) a +1 hand axe of distortion (28, -48, D) a +0 spear 2 silver javelins a +1 ring mail of cold resistance (28, -35, D) a +0 tower shield of cold resistance (28, -19, D) a +3 leather armour of positive energy (28, -17, D) a staff of cold (28, -3, D) a +2 helmet of intelligence (28, 0, D) a +0 rapier of draining the +0 helmet of Itomuj {Int+5 Stlth+} Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (29, -35, D) a +2 orcbow of flaming (unseen) (29, -34, D) a +2 battleaxe of flaming (29, -3, D) the +1 leather armour of Kyrref {Dex+4} Dex+4: It affects your dexterity (+4). (30, -51, D) the +3 orcbow "Woirargh" {flame, Str+4} Str+4: It affects your strength (+4). (30, -50, D) a +0 leather armour (30, -35, D) a staff of cold (unseen) (30, -19, D) the +3 halberd of the Kidney {freeze, rF+ Int-5 Stlth+} Int-5: It affects your intelligence (-5). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (30, -2, D) the +5 chain mail of Guogyask {Str+4} Str+4: It affects your strength (+4). a +1 dagger of venom (31, -3, D) a book of the Wilderness a +3 falchion of electrocution (31, -1, D) a +2 troll leather armour (31, 6, D) a +6 ring of dexterity a ring of protection from cold a ring of positive energy an amulet of faith the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. an amulet of guardian spirit an amulet of magic regeneration a ring of ice (32, -3, D) a +5 flail of protection a +1 leather armour of poison resistance (32, -2, D) a +1 plate armour of poison resistance (33, -3, D) a +5 falchion of electrocution (34, -2, D) a staff of air the staff of Unpleasantness {rN+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (35, -3, D) a +1 scale mail of poison resistance a +0 scimitar of distortion (36, -51, D) the +1 plate armour "Uro Hiuh" {Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (36, -37, D) the +7 arbalest "Yffun" {penet, ^Contam +Blink rC+} rC+: It protects you from cold. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. (unseen) (36, -21, D) a +2 battleaxe of freezing (unseen) (36, -2, D) a +1 spectral quarterstaff (37, -51, D) a staff of earth (unseen) (37, -50, D) a +3 scale mail of poison resistance (37, -49, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (37, -36, D) a +1 rapier of freezing (unseen) (37, -22, D) a staff of air (38, -51, D) a +2 shortbow of flaming (38, -36, D) a +3 flail of holy wrath (38, -22, D) an amulet of reflection (39, -51, D) a +5 shortbow of electrocution (39, -50, D) a +2 robe (unseen) (39, -37, D) the +9 mace "Fasuenec" {chaos, rElec rPois rF+ SInv} rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison SInv: It lets you see invisible. (unseen) (39, -4, D) a staff of air (39, -3, D) the staff of Offence {rPois rF+ rC- rCorr Dex+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, -2, D) a +3 leather armour of willpower (40, -36, D) a +2 long sword of holy wrath (40, -23, D) a +4 falchion of electrocution a +1 rapier of speed a +2 battleaxe of freezing a dragon-blood talisman (40, -21, D) a +2 battleaxe of freezing (unseen) (40, -1, D) a +2 demon whip of electrocution a +3 plate armour of positive energy (41, -51, D) a +4 heavy hand axe (unseen) (41, -36, D) a staff of fire (unseen) (41, -23, D) a staff of fire a staff of death a +2 spear of venom (41, -4, D) a book of Frost (41, 1, D) the +6 lajatang of Veeggit {venom, Str-3 Dex+4} Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). a +4 morningstar of holy wrath (42, -51, D) the staff of the Powerful God {Fly rElec Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Fly: It grants you flight. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (42, -36, D) a staff of death (unseen) (42, -22, D) a +1 battleaxe of freezing (still there?) the staff "Zekaimop" {Dex+3 Earth} (still there?) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +2 lajatang of venom (still there?) (42, -2, D) a +4 scimitar of flaming a book of Frost a +0 great sword of flaming (43, -51, D) a +6 mace of protection (unseen) (43, -24, D) a Fen Folio (still there?) a staff of death (still there?) (43, -4, D) a staff of death (43, 2, D) a +1 great sword of flaming a +0 great sword of flaming +0 fire dragon scales (44, -48, D) the amulet "Rerag" {Faith Harm rElec rC++ Str-5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str-5: It affects your strength (-5). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a ring of ice the ring "Realauch" {Wiz Dex+2 Slay+3} [ring of wizardry] Wiz: It improves your spell success rate. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). a ring of see invisible an amulet of faith a +6 ring of strength a +6 ring of strength a ring of resist corrosion (44, -37, D) a +0 dagger of speed (unseen) (44, -36, D) a staff of earth (unseen) (44, -1, D) a +4 shortbow of freezing a staff of air (45, -24, D) +1 steam dragon scales (unseen) (45, -3, D) the +1 leather armour of Jueriuroe {rC++ Dex+6 Slay-2} Dex+6: It affects your dexterity (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rC++: It greatly protects you from cold. the staff "Jicziab" {^Fragile rPois rC+ MP+9 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). ^Fragile: It will be destroyed if unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (45, -1, D) a book of Ice the staff of the Twelve Coins {rF+ Str+4 Necro Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 demon whip of venom a +0 demon whip (45, 3, D) a +1 demon whip of flaming (46, -24, D) a staff of fire (unseen) (46, 4, D) a +0 scimitar of flaming (46, 5, D) a +0 demon whip of freezing (46, 6, D) a +0 demon whip (47, -3, D) a staff of earth (47, -2, D) a +1 orcbow of draining (47, 0, D) a +1 scale mail of cold resistance a staff of cold (48, -1, D) a +3 hand axe of freezing (48, 3, D) a +2 demon whip of venom (49, -50, D) a +2 spear (unseen) (49, -3, D) a +0 leather armour of fire resistance the +7 hand cannon of Skirmishing {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (49, -2, D) a staff of fire (49, -1, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 great sword of flaming (49, 0, D) a +1 great sword of flaming a +3 leather armour of poison resistance (49, 1, D) a +3 scimitar of flaming the Codex of Venomous Locality Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Volatile Blastmotes Fire/Translocation 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Malign Gateway Summoning/Translocation 7 (50, -39, D) a +3 demon trident of flaming (unseen) (50, -27, D) a +2 morningstar of protection (unseen) (50, -14, D) the +9 plate armour of the Saviour {rC++} rC++: It greatly protects you from cold. (unseen) (50, -2, D) a +1 helmet of see invisible (50, -1, D) a +0 great sword of flaming the +2 bardiche "Xaguub" {freeze, rF+ Will+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Will+: It increases your willpower. (51, -51, D) the +7 captain's cutlass {speed, disarm} (unseen) (51, -50, D) a staff of air (unseen) (51, -48, D) a staff of earth (unseen) (51, -39, D) a +0 leather armour (51, -36, D) the +9 falchion of Tuhaavyziut {vamp, rPois} (still there?) rPois: It protects you from poison a +0 robe (still there?) (51, -26, D) a +7 vampiric falchion (unseen) (51, -15, D) a +0 cloak of preservation (51, -14, D) a +4 war axe of freezing (unseen) (51, -2, D) a +2 great sword of flaming the +2 plate armour of Going Fast {rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (52, -51, D) a staff of cold (unseen) (52, -50, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (52, -46, D) a +0 chain mail (still there?) a +0 war axe of electrocution (still there?) a +0 robe (still there?) (52, -38, D) a staff of cold (52, -37, D) a +0 spear (still there?) 2 javelins (still there?) the +0 scale mail "Cutwuopius" {rC+ Regen+} (still there?) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (52, -36, D) a +0 sling a +0 spear (52, -27, D) a staff of cold (52, -3, D) the +1 plate armour "Seot" {rElec rC- SInv} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (52, -1, D) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (52, 0, D) a +4 scimitar of flaming (53, -46, D) a +0 great mace a +0 plate armour (53, -39, D) a staff of earth (unseen) (53, -37, D) a +3 heavy spear (still there?) a silver javelin (still there?) a +3 ring mail of poison resistance (still there?) (53, -36, D) a +1 spear of flaming (still there?) a javelin (still there?) a +0 leather armour (still there?) (53, -35, D) a +1 vampiric trident (still there?) a +0 robe (still there?) a +6 ring of intelligence (still there?) a +3 trident of flaming (still there?) a +0 robe (still there?) (53, -15, D) the +4 ring mail "Ucsaqe" {+Blink rPois} rPois: It protects you from poison +Blink: It lets you blink. (53, -14, D) a staff of conjuration (unseen) (53, -3, D) a +1 ring mail of fire resistance (53, -1, D) a +4 short sword of venom (53, 1, D) a +3 scimitar of flaming (54, -51, D) a +2 long sword of venom (still there?) a lightning rod (4/4) (still there?) (54, -50, D) a +1 robe (54, -48, D) a staff of earth a +0 halberd a +0 long sword a +0 chain mail (54, -45, D) a +0 dagger a +0 robe (54, -38, D) a +0 leather armour (54, -36, D) a +0 heavy spear 3 javelins a +0 leather armour (54, -14, D) a +2 falchion of electrocution (unseen) (54, -2, D) a +2 plate armour of poison resistance (54, -1, D) a +3 heavy war axe (55, -47, D) a +4 flail (still there?) a +0 robe (still there?) (55, -38, D) the staff "Ydwungat" {rElec Str+3 Dex+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (55, -34, D) a +0 trident 2 boomerangs (55, -27, D) a +3 scale mail of willpower the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (55, -15, D) a +1 short sword of electrocution (unseen) (55, -2, D) a staff of air (56, -51, D) a staff of alchemy (unseen) (59, -4, D) the Writings on Bloody Obstruction Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Confusing Touch Hexes 3 d - Animate Dead Necromancy 4 (59, -3, D) the scarf of Uskayaw, Freezing {rC+ rF+, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (59, -2, D) an amulet of magic regeneration (60, -13, D) a +0 orcbow a +0 battleaxe a +0 plate armour (60, -12, D) a +0 great sword a +0 plate armour (60, -4, D) a granite talisman (60, -1, D) a staff of fire (60, 2, D) a +0 war axe (61, -49, D) a +0 arbalest (61, -15, D) a +3 ring mail of poison resistance (61, -14, D) a +0 orcbow a +0 glaive a +0 plate armour the +7 orcbow "Dragonbane" {flame, Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (61, -13, D) a +0 war axe a +0 arbalest a +0 chain mail (61, -12, D) a +0 war axe (61, -4, D) a +1 scale mail of positive energy the +7 sling "Fish" {speed, Stlth+} Stlth+: It makes you more stealthy. (61, -3, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (62, -49, D) a +0 arbalest a +0 barding (62, -40, D) a +0 rapier a +0 robe a +0 buckler (62, -35, D) a staff of fire (unseen) (62, -25, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (62, -15, D) a +0 battleaxe (62, -14, D) a +0 short sword a +0 chain mail a manual of Invocations (62, -13, D) a +1 morningstar of protection a +0 chain mail (62, -11, D) 6 large rocks (62, -2, D) a +3 heavy sling the Lectures on Electrocution and Compounds Spells Type Level a - Airstrike Air 4 b - Vhi's Electric Charge Translocation/Air 4 c - Eringya's Noxious Bog Alchemy 6 d - Sculpt Simulacrum Ice/Alchemy 6 (62, 2, D) a +0 leather armour (63, -51, D) a staff of death (63, -49, D) a +0 shortbow (63, -43, D) a staff of conjuration (unseen) (63, -25, D) a staff of death (63, -24, D) a blade talisman (63, -15, D) a staff of death (63, -13, D) a +0 giant club (64, -49, D) a +0 shortbow (64, -43, D) a +1 ring mail of cold resistance (unseen) (64, -40, D) a +0 short sword a +0 robe a +0 buckler (64, -34, D) the +1 scale mail "Epoobel" {rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. (64, -29, D) a +0 great sword a +0 robe (64, -4, D) a book of Displacement (64, 0, D) a +3 eveningstar of freezing (65, -35, D) an orb of light (65, -34, D) the +7 rapier "Bow Jire" {flame, rElec rN+ Will+ Stlth-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (65, -30, D) a +0 scimitar (still there?) a +1 robe of fire resistance (still there?) (65, -25, D) a staff of death (unseen) (65, -4, D) a +1 orcbow of freezing (65, -3, D) a book of Power the +1 plate armour of Darkness {Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. (65, 14, D) a ring of willpower a +6 ring of intelligence a ring of wizardry a +6 ring of intelligence an amulet of reflection a ring of wizardry a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rC+: It protects you from cold. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). a ring of protection from cold the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). the ring of Qichiorr {^Contam rPois Will+ Str+6} [ring of poison resistance] Str+6: It affects your strength (+6). rPois: It protects you from poison Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. the ring "Geenant Pyce" {rElec rN+ MP+9 Str+3 Int+2} [ring of magical power] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the ring of Bositted {rElec rPois rN+} [ring of positive energy] rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. an amulet of magic regeneration a ring of fire a ring of ice the ring of Nuele {Wiz Str+7 Dex+2} [ring of wizardry] Wiz: It improves your spell success rate. Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). a ring of fire the ring of Byrr {rCorr Int-4 Slay+4 SInv} [ring of slaying] Int-4: It affects your intelligence (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (66, -25, D) a +0 heavy hand axe (unseen) (66, -4, D) the +4 hand cannon of the Queen {freeze, rF+++ rCorr Dex-3} Dex-3: It affects your dexterity (-3). rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. (66, -3, D) a staff of alchemy (66, -1, D) a +3 chain mail of poison resistance (66, 0, D) a granite talisman (67, -3, D) a staff of air (68, -4, D) a +1 great mace of protection (68, -2, D) a book of Callings a +2 ring mail of cold resistance the Dissertation on Assembling and Orientation Spells Type Level a - Apportation Translocation 1 b - Volatile Blastmotes Fire/Translocation 3 c - Animate Armour Summoning/Earth 4 d - Dragon's Call Summoning 9 (69, -51, D) a +1 heavy orcbow (69, -47, D) a +0 dagger a +0 scale mail (69, -13, D) a +0 glaive (69, -4, D) a staff of air (69, -3, D) a +1 mace of protection (69, 4, D) a +0 hand axe a +0 leather armour (70, -4, D) a +2 scimitar of electrocution (70, -3, D) the +4 war axe of the Tiger {spect, rC+ rN+ MP+9 Int-4} Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (71, -42, D) a +1 chain mail of poison resistance (unseen) (71, -39, D) a +0 scimitar (71, -14, D) a +1 plate armour of poison resistance the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (71, -13, D) a +0 whip (71, -3, D) a staff of alchemy (72, -43, D) the +6 war axe of the Shore {protect, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (72, -41, D) a +0 club (72, -40, D) a +0 falchion (72, -39, D) a +0 war axe (72, -34, D) a +2 heavy sling (unseen) (72, -30, D) a +0 hand axe (72, -14, D) a +2 flail of protection (72, -3, D) the +0 leather armour "Hujiq" {rF+} rF+: It protects you from fire. (72, -2, D) the +5 chain mail of the Tundras {+Blink} +Blink: It lets you blink. (73, -38, D) a +0 club (73, -34, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (73, -31, D) a +0 falchion a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (73, -25, D) a +1 lajatang of electrocution (73, -24, D) the +3 mace of Generosity {flame, Str+3} Str+3: It affects your strength (+3). (unseen) (73, -19, D) a +2 war axe of freezing (73, -15, D) a book of Spectacle (73, -14, D) a +0 troll leather armour (73, -4, D) the +0 ring mail "Xoppaosin" {Dex+3} Dex+3: It affects your dexterity (+3). (73, -3, D) a +3 ring mail of cold resistance (74, -50, D) a +2 plate armour of cold resistance (74, -35, D) a +4 antimagic long sword (unseen) (74, -31, D) a +0 war axe a +0 plate armour (74, -30, D) a +2 long sword of flaming (still there?) a +0 plate armour (still there?) (74, -24, D) a maw talisman (74, -22, D) a +0 longbow a +0 short sword a +0 leather armour (74, -15, D) a +0 spear of venom (unseen) (74, -4, D) a book of Ice (74, -3, D) a +0 pair of gloves of dexterity (74, -2, D) a staff of earth (75, -22, D) a +0 long sword (75, -21, D) a +0 dagger (75, -3, D) the Codex of Torrid Lightning Spells Type Level a - Airstrike Air 4 b - Summon Blazeheart Golem Fire/Summoning 4 c - Freezing Cloud Conjuration/Ice/Air 5 (75, -2, D) a +2 longbow of freezing (76, -50, D) a +1 vampiric dagger (76, -4, D) a staff of cold (76, -3, D) a +0 hand axe