Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-558-g233958a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9639868569175258997, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name jagoly -rc /var/dcss/gamedata/dcss-trunk/rc-files/jagoly.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/jagoly.macro -morgue /var/dcss/gamedata/dcss/morgue/jagoly/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/jagoly:2024-02-29.08:30:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 15 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7ae1f8]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3de) [0x7b7eee]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x7ae660]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f54bafd24c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16armour_type_proph11armour_flag+0x14) [0x9ae9c4]: armour_type_prop(unsigned char, armour_flag) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12equip_effect14equipment_typeibb+0x2de) [0xbe75ee]: equip_effect(equipment_type, int, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z10equip_item14equipment_typeibb+0x5a) [0xbe7d7a]: equip_item(equipment_type, int, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12EquipOnDelay6finishEv+0xda) [0x7ce65a]: EquipOnDelay::finish() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN5Delay6handleEv+0x46) [0x7cf6d6]: Delay::handle() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12handle_delayv+0x35) [0x7d0345]: handle_delay() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2a2f3] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2af5d] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x18c) [0x7027dc]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f54bafbd840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x7032c9]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f54bb377f2a in __waitpid (pid=10582, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f54bb377f2a in __waitpid (pid=10582, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x00000000007ae075 in call_gdb (file=file@entry=0x7f54bb362540 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 10256\000\000\000\000\000\000\000" #2 0x00000000007b7f0a in do_crash_dump () at dbg-asrt.cc:692 t = 1709195982 dir = "/var/dcss/gamedata/dcss/morgue/jagoly/" name = "/var/dcss/gamedata/dcss/morgue/jagoly/crash-jagoly-20240229-083942.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f54bb362540 <_IO_2_1_stderr_> #3 0x00000000007ae660 in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00000000009ae9c4 in _armour_type_flags (arm=46 '.') at item-prop.cc:3339 No locals. #6 armour_type_prop (arm=46 '.', prop=prop@entry=ARMF_REGENERATION) at item-prop.cc:3339 No locals. #7 0x0000000000be75ee in _handle_regen_item_equip (item=...) at item-def.h:102 regen_hp = eq_slot = plural = item_name = regen_mp = activate = regen_hp = regen_mp = eq_slot = plural = item_name = activate = #8 equip_effect (slot=EQ_AMULET, item_slot=, unmeld=false, msg=) at player-equip.cc:235 item = @0x1329108: {base_type = OBJ_JEWELLERY, sub_type = 46 '.', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 138, unrand_idx = 138, subtype_rnd = 138, brand = 138, freshness = 138}, rnd = 147 '\223', quantity = 1, flags = 536871439, pos = {x = -1, y = -1}, link = 20, slot = 117, orig_place = {branch = BRANCH_DUNGEON, depth = 3}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }} eq = block_unmeld_interrupts = {m_block = false, static interrupts_blocked = 0} #9 0x0000000000be7d7a in equip_item (slot=slot@entry=EQ_AMULET, item_slot=, msg=msg@entry=true, skip_effects=skip_effects@entry=false) at player-equip.cc:79 No locals. #10 0x00000000007ce65a in EquipOnDelay::finish (this=0x383bf70) at delay.cc:755 old_talents = 0 is_amulet = eq_slot = EQ_AMULET #11 0x00000000007cf6d6 in Delay::handle (this=0x383bf70) at delay.cc:685 No locals. #12 Delay::handle (this=0x383bf70) at delay.cc:660 No locals. #13 0x00000000007d0345 in handle_delay () at delay.cc:704 delay = #14 0x0000000000e2a2f3 in _input () at main.cc:1144 time_is_frozen = player_disabled = {was_disabled = false} #15 0x0000000000e2af5d in _launch_game () at main.cc:486 game_start = ccon = {cstate = false} #16 0x00000000007027dc in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #17 main (argc=, argv=0x7ffdc66da288) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 10256) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = corridors, absdepth0 = 2 Level vaults: layout_loops_ring shapermc_ecumenical_altar_mp_urbaneastern minmay_misc_feat_x chequers_serial_rivers_micro_a minmay_gold_behind_fungi chequers_mini_garden nrook_mini_vaults minmay_misc_feat_iff serial_bayou_pond_b dk_noncrumbling_3 nicolae_shop_vocational Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The ball python constricts you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 89% to hit) The blast of sand hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! The ball python bites you but does no damage. The ball python constricts you. The bombardier beetle bites you. The ball python bites you. The ball python constricts you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 89% to hit) The blast of sand hits the bombardier beetle. The bombardier beetle is almost dead. * * * LOW HITPOINT WARNING * * * The liquid fire burns you! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 83% to hit) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. You escape the ball python's grasp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The ball python attacks as it pursues you! The ball python closely misses you. The ball python grabs you. The ball python constricts you. Unknown command. Unknown command. You escape the ball python's grasp. You shake off the liquid fire. You see here 2 poisoned darts. Unknown command. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Press: ? - help, v - describe, . - travel Here: a ball python The floor. Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python, p - bombardier beetle Aim: a ball python (68% to hit) Okay, then. Unknown command. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 89% to hit) The blast of sand hits the ball python! You kill the ball python! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a bombardier beetle (severely wounded) The floor. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a bombardier beetle (severely wounded) The floor. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 89% to hit) The blast of sand hits the bombardier beetle. You kill the bombardier beetle! * * * LOW HITPOINT WARNING * * * You have reached level 5! The power to cast Jinxbite wells up from within. Spell assigned to 'b'. i - 6 poisoned darts (gained 2) There is a stone staircase leading up here. You start resting. HP restored. An orc priest and 2 orcs come into view. An orc is wielding a +1 heavy hand axe. There is a stone staircase leading up here. You start waiting. Unknown command. Unknown command. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Level annotation: exclusion: orc Welcome back, jagoly the Djinni Air Elementalist. Level annotation: exclusion: orc Welcome back, jagoly the Djinni Air Elementalist. Level annotation: exclusion: orc Welcome back, jagoly the Djinni Air Elementalist. Press ? for a list of commands and other information. There is a stone staircase leading down here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found Acsuv's Vocational Training. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 club. An orc is nearby! Found 13 gold pieces. The orc shouts! The orc closely misses you. You hit the orc. The orc is moderately wounded. The orc closely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. You hit the orc. You kill the orc! No target in view! Found 18 gold pieces. Things that are here: a +0 club; a +0 ring mail Found 12 gold pieces. Found 65 gold pieces. There is an entrance to Acsuv's Vocational Training here. You can access your shopping list by pressing '$'. There is a fountain of clear blue water here. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You now have 43 gold pieces (gained 4). You now have 57 gold pieces (gained 14). You now have 67 gold pieces (gained 10). You now have 81 gold pieces (gained 14). You now have 95 gold pieces (gained 14). You now have 107 gold pieces (gained 12). Found 12 gold pieces. You now have 125 gold pieces (gained 18). You now have 134 gold pieces (gained 9). You now have 147 gold pieces (gained 13). You now have 159 gold pieces (gained 12). Found a runed steel amulet. u - an amulet of reflection There is a stone staircase leading up here. Welcome back, jagoly the Djinni Air Elementalist. Welcome back, jagoly the Djinni Air Elementalist. Welcome back, jagoly the Djinni Air Elementalist. Press ? for a list of commands and other information. Okay, then. You fly downwards. Level annotation: exclusion: orc There is a stone staircase leading up here. There is an escape hatch in the ceiling here. A bat comes into view. A bat is nearby! The zap hits the bat! You kill the bat! A ball python comes into view. A ball python is nearby! The zap hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found a glowing brown potion. q - 2 glowing brown potions (gained 1) Found 12 gold pieces. A goblin comes into view. It is wielding a +0 dagger. The zap hits the goblin! You kill the goblin! HP restored. You now have enough gold to buy a warped dagger on D:1. You can access your shopping list by pressing '$'. You now have 171 gold pieces (gained 12). Unknown command. v - a scroll labelled GICOMA MOOBIRCH Unknown command. You now have 182 gold pieces (gained 11). You reach down and open the door. There is an open door here. You see here a ring of magical power. Key pressed, stopping explore. Unknown command. You reach down and open the door. There is an open door here. Key pressed, stopping explore. Unknown command. Key pressed, stopping explore. Unknown command. You reach down and open the door. Found a robe. Unknown command. There is an open door here. w - a scroll labelled WIMIUF KUTHREA There is an open door here. There is a stone staircase leading up here. Key pressed, stopping explore. Key pressed, stopping explore. Unknown command. A kobold comes into view. It is wielding a +0 club. The zap misses the kobold. The kobold shouts! You hear a shout! x2 The zap hits the kobold but does no damage. The zap misses the kobold. The zap hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone hits you. The zap hits the kobold. You kill the kobold! You hear a splash. x3 You start resting. A white imp comes into view. HP restored. i - 11 poisoned darts (gained 5) You start waiting. An orc priest is nearby! Unknown command. The zap hits the orc priest but does no damage. An orc comes into view. It is wielding a +0 dagger. You start waiting. An orc priest is nearby! Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc priest The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the orc priest. The orc priest is severely wounded. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits the orc priest! You kill the orc priest! You start resting. HP restored. Things that are here: a +0 club; a +0 leather armour; an orc corpse The orc shouts! You hear a shout! x2 Things that are here: a +0 club; a +0 leather armour; an orc corpse You start waiting. An orc is nearby! Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the orc. x2 Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits the orc! You kill the orc! You start resting. HP restored. Items here: )) [[ ††. Okay, then. The zap hits the white imp. The white imp is heavily wounded. The white imp shouts! An orc comes into view. It is wielding a +0 club. Items here: )) [[ ††. You start waiting. A white imp is nearby! Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 74% to hit) Okay, then. Unknown command. Unknown command. Unknown command. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 83% to hit) The blast of sand hits the white imp! You kill the white imp! Unknown command. You start waiting. Items here: )) [[ ††. You start waiting. Done waiting. b - 41 stones (gained 3) Things that are here: a +0 club; an amulet of guardian spirit; a kobold skeleton Found a dagger. Found a book of Frost. You see here a book of Frost. Found a dagger. You now have enough gold to buy a steaming mace on D:1. You can access your shopping list by pressing '$'. You now have 200 gold pieces (gained 18). A bat comes into view. The bat moves out of view. An orc is nearby! An orc is nearby! Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 heavy hand axe (wandering, hasn't noticed you, 83% to hit) Okay, then. You start waiting. An adder comes into view. The zap hits the adder! The adder is severely wounded. The adder hisses angrily. You hear a shout! x3 The zap hits the adder. The adder is almost dead. The zap hits the adder. You kill the adder! You start resting. HP restored. There are monsters nearby! Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 heavy hand axe (83% to hit) The blast of sand hits the orc! You kill the orc! The orc shouts! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You need to enable at least one skill for training. Unknown command. The zap hits the orc. The orc is lightly wounded. The orc shouts! Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The zap hits the orc! You kill the orc! The zap hits the orc. The orc is almost dead. The zap hits the orc! You kill the orc! The zap hits the bat! You kill the bat! HP restored. Things that are here: a +1 heavy hand axe; an orc corpse v - 2 scrolls labelled GICOMA MOOBIRCH (gained 1) Found a faded altar of an unknown god. You see here a bat corpse. Items here: )) [ †. Key pressed, stopping explore. Unknown command. Key pressed, stopping explore. Unknown command. You see here a bat corpse. There is a faded altar of an unknown god here. This altar belongs to (a) Trog, (b) Lugonu or (c) Makhleb, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You see here a bat corpse. Items here: )) [ †. Done exploring. Done exploring. There is an escape hatch in the floor here. There is a stone staircase leading down here. Welcome back, jagoly the Djinni Air Elementalist. Press ? for a list of commands and other information. Found a stone staircase leading up. 2 gnolls come into view. There are monsters nearby! Placed new exclusion. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail (asleep) The floor. Placed new exclusion. Unknown command. Press: ? - help, . - travel You can't see that place. Placed new exclusion. b - 47 stones (gained 6) An adder comes into view. The zap hits the adder. The adder is heavily wounded. The adder hisses angrily. Menkaure, Prince of Dust comes into view. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 72% to hit) The blast of sand hits the adder! You kill the adder! The zap hits Menkaure. Menkaure is lightly damaged. Your magical contamination has completely faded away. The zap misses Menkaure. The zap hits Menkaure. Menkaure is moderately damaged. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Menkaure Aim: Menkaure (moderately damaged, 88% to hit) Okay, then. The zap misses Menkaure. Menkaure points at you and mumbles some strange words. Pain shoots through your body! Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The zap hits Menkaure! Menkaure is severely damaged. The zap hits Menkaure! You destroy Menkaure! Training target 2.0 for Fighting reached! Your Fighting skill gained 2 levels and is now at level 2! You need to enable at least one skill for training. Your Fighting skill increases to level 3! You have reached level 6! There is a stone staircase leading up here. You start resting. HP restored. Found an escape hatch in the floor. A dart slug and an endoplasm come into view. There is an escape hatch in the floor here. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) The zap hits the dart slug. The dart slug is lightly wounded. The zap hits the endoplasm! You kill the endoplasm! Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (lightly wounded, 100% to hit) The blast of sand hits the dart slug! You kill the dart slug! A goblin comes into view. It is wielding a +0 dagger. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin! You kill the goblin! You now have 210 gold pieces (gained 10). You now have 224 gold pieces (gained 14). An endoplasm and an adder come into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) Okay, then. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The blast of sand hits the adder! The adder is severely wounded. The adder closely misses you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 72% to hit) The blast of sand hits the adder! You kill the adder! The zap hits the endoplasm. You kill the endoplasm! An adder comes into view. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The blast of sand hits the adder! The adder is severely wounded. The adder hisses angrily. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 72% to hit) The blast of sand misses the adder. The adder closely misses you. x2 Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 72% to hit) The blast of sand hits the adder. You kill the adder! A hobgoblin comes into view. The zap hits the hobgoblin! You kill the hobgoblin! You see here an adder corpse. Found a stone staircase leading down. A goblin and a kobold come into view. The zap hits the kobold! You kill the kobold! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the goblin. The goblin is severely wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! Unknown command. Your magical contamination has completely faded away. A jackal comes into view. Found a ring mail. The jackal barks! A jackal comes into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (67% to hit) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is lightly wounded. The zap hits the jackal but does no damage. The jackal is lightly wounded. A ball python comes into view. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 79% to hit) The blast of sand hits the jackal! You kill the jackal! You see here a jackal corpse. The zap hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. The zap hits the giant cockroach. The giant cockroach is almost dead. The zap hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 short sword. The zap hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 240 gold pieces (gained 16). x - a coppery potion Found a stone staircase leading up. A hobgoblin comes into view. The zap hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The zap hits the hobgoblin. You kill the hobgoblin! A giant cockroach comes into view. The zap misses the giant cockroach. The zap hits the giant cockroach. The giant cockroach is moderately wounded. A giant cockroach is nearby! The zap hits the giant cockroach. The giant cockroach is almost dead. The zap hits the giant cockroach but does no damage. The giant cockroach is almost dead. A giant cockroach is nearby! The zap hits the giant cockroach. You kill the giant cockroach! You now have 250 gold pieces (gained 10). Found an escape hatch in the ceiling. You now have 258 gold pieces (gained 8). You now have 277 gold pieces (gained 19). An ogre comes into view. It is wielding a +0 giant club. Found a stone staircase leading down. The ogre shouts! The ogre moves out of view. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Level annotation: exclusions: 2 gnolls and 1 more exclusion There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! The zap hits the kobold. You kill the kobold! Press: ? - help, v - describe, . - travel, g - get item Items here: a +0 club; 3 stones; a kobold corpse. The floor. b - 50 stones (gained 3) Things that are here: a +0 club; a kobold corpse Things that are here: a +0 whip; a kobold skeleton You see here a jackal skeleton. Found 6 gold pieces. You now have 283 gold pieces (gained 6). You see here a +0 ring mail. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. The zap hits the kobold! You kill the kobold! HP restored. i - 16 poisoned darts (gained 5) You see here a +0 dagger. A hound comes into view. The zap hits the hound. The hound is moderately wounded. The zap hits the hound. The hound is heavily wounded. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 76% to hit) The blast of sand misses the hound. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 76% to hit) The blast of sand hits the hound!! You kill the hound! You have reached level 7! The power to cast Fugue of the Fallen wells up from within. Spell assigned to 'd'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Fugue of the Fallen Adjust to which letter? F - Fugue of the Fallen HP restored. An iguana comes into view. The zap hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. You hear a shout! The zap hits the iguana. The iguana is moderately wounded. A hobgoblin comes into view. The zap hits the iguana. The iguana is heavily wounded. The zap hits the hobgoblin. The hobgoblin is lightly wounded. The zap hits the iguana. The iguana is severely wounded. The zap hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The zap hits the iguana. The iguana is almost dead. The zap hits the hobgoblin! You kill the hobgoblin! Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 85% to hit) The blast of sand hits the iguana. You kill the iguana! Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You need to enable at least one skill for training. An orc comes into view. It is wielding a +0 club. The zap hits the orc. The orc is severely wounded. The orc shouts! The zap hits the orc. The orc is almost dead. The zap hits the orc. You kill the orc! b - 58 stones (gained 8) You see here a hobgoblin corpse. Things that are here: a +0 club; a +0 leather armour; an orc corpse HP restored. An endoplasm comes into view. The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The zap hits the endoplasm! You kill the endoplasm! The ogre shouts! Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club The floor. Unknown command. You aren't carrying any items that you can evoke. Okay, then. Unknown command. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ogre. The ogre is lightly wounded. The zap hits the ogre! The ogre is moderately wounded. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit) The blast of sand hits the ogre. The ogre is severely wounded. Unknown command. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (severely wounded) The floor. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (severely wounded) The floor. Unknown command. You aren't carrying any items that you can evoke. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 92% to hit) The blast of sand hits the ogre! You kill the ogre! Unknown command. HP restored. You see here a +0 giant club. o - 2 scrolls of identify (gained 1) Key pressed, stopping explore. Unknown command. As you read the scroll of identify, it crumbles to dust. q - 2 potions of lignification 2 orcs come into view. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is heavily wounded. The orc shouts! The zap hits the orc. The orc is lightly wounded. The orc shouts! You hear a shout! Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and quivering boomerangs (lightly wounded, 74% to hit) The zap misses the orc. The zap hits the orc. The orc is heavily wounded. The zap misses the orc. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The zap hits the orc! You kill the orc! The zap misses the orc. Cast which spell? (? or * to list) Okay, then. The orc closely misses you. Things that are here: a +0 club; a +0 ring mail; an orc corpse Unknown command. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and quivering boomerangs (heavily wounded, 74% to hit) The zap hits the orc. You kill the orc! Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits something! Something hits you but does no damage. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Something hits you. x2 Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Something hits you but does no damage. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits something! Reactivating autopickup. You feel a bit more experienced. Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You need to enable at least one skill for training. Items here: ( ))) [. Okay, then. y - 3 boomerangs HP restored. A gnoll comes into view. It is wielding a +0 spear and quivering a throwing net. The gnoll shouts! You hear a shout! The gnoll throws a throwing net. The throwing net barely misses you. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the gnoll. A gnoll comes into view. It is wielding a +0 whip. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Unknown command. Unknown command. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (85% to hit) The blast of sand hits the gnoll! You kill the gnoll! You start resting. HP restored. You start waiting. A gnoll is nearby! Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is heavily wounded. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 85% to hit) The blast of sand hits the gnoll! You kill the gnoll! You start resting. HP restored. You start waiting. A gnoll is nearby! A gnoll is nearby! Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is severely wounded. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 85% to hit) The blast of sand hits the gnoll. The gnoll is almost dead. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, 85% to hit) The blast of sand hits the gnoll! You kill the gnoll! Unknown command. A gnoll bouda comes into view. It is wielding a +0 club. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll bouda but does no damage. The gnoll bouda shouts! The zap hits the gnoll bouda. The gnoll bouda is moderately wounded. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 85% to hit) The blast of sand hits the gnoll bouda! The gnoll bouda is severely wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (severely wounded, 85% to hit) The blast of sand hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (severely wounded, 85% to hit) The blast of sand hits the gnoll bouda. The gnoll bouda is almost dead. Your attacks no longer feel as feeble. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda closely misses you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almost dead, 85% to hit) The blast of sand hits the gnoll bouda. You kill the gnoll bouda! A gnoll is nearby! Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 85% to hit) The blast of sand misses the gnoll. The gnoll shouts! Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (85% to hit) The blast of sand hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 flail. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 85% to hit) The blast of sand hits the gnoll! You kill the gnoll! Your attacks no longer feel as feeble. HP restored. z - a throwing net You see here a +0 flail. Things that are here: a +0 club; a +0 leather armour; a gnoll corpse Things that are here: a +0 halberd; a +0 spear; a gnoll corpse Things that are here: a +0 whip; a gnoll corpse Things that are here: a +0 whip; a gnoll corpse Things that are here: a +0 halberd; a +0 spear; a gnoll corpse Things that are here: a +0 club; a +0 leather armour; a gnoll corpse You see here a +0 flail. You see here an adder skeleton. You now have 292 gold pieces (gained 9). A - a +6 ring of dexterity Done exploring. Done exploring. There is a stone staircase leading up here. You fly upwards. A giant cockroach comes into view. There is a stone staircase leading down here. Okay, then. The zap hits the giant cockroach! You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel agile. A - a +6 ring of dexterity (left hand) You start putting on your amulet. You continue putting on your amulet of reflection. x2 HP restored. You continue putting on your amulet of reflection. x3 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. u - an amulet of reflection (around neck) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-558-g233958a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_JEWELLERY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jagoly] Species: Djinni Job: Air Elementalist HP: 54/54; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 18 (18) 20 (20) Position: (30, 41), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: armour_on duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 750 | 0/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 162 | 36/126 Stealth | X | 0 | 0 | 2 | 178 | 0/178 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 9 | 5 | 123 | 12/45 Conjurations | X | 1 | 9 | 5 | 123 | 12/45 Hexes | X | 1 | 9 | 5 | 123 | 12/45 Summonings | X | 1 | 9 | 5 | 123 | 12/45 Necromancy | X | 1 | 9 | 5 | 123 | 12/45 Translocations | X | 1 | 9 | 5 | 123 | 12/45 Fire Magic | X | 1 | 9 | 5 | 123 | 12/45 Ice Magic | X | 1 | 9 | 5 | 123 | 12/45 Air Magic | X | 1 | 9 | 5 | 123 | 12/45 Earth Magic | X | 1 | 9 | 5 | 123 | 12/45 Alchemy | X | 1 | 9 | 5 | 123 | 12/45 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 376 #13: 84 #23: 3430 #24: 1650727544 #49: 376 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #2: +0 short sword eq slot #3, inv slot #10: +0 pair of gloves eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #26: +6 ring of dexterity eq slot #9, inv slot #20: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###.#######....####....#.####### ....# #....####......# ####### #.....##.....### .####.#####.##......##...# .PPPPP.......###..###..#.# #P...P######...####...##.# #P...P# ###........###.# #P...P### #......###.# #.# #PPPP...###.####@# #.# #.# ....##.........#.# #.# #.# ######.#.⌠...⌠.†.# #.# #.# # #.#...∩...### #.# #.# # #.[.⌠...⌠.# ##.# #.# ##### # #.........# #..###.# #.... # #.#####.### ##...##.# #.### # #.# #.# ###...##### #.# # #.# #.# #≈≈~~~≈≈≈#####.### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>