Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 4732118838814200239 82 jagoly the Apothecary (level 4, -1/27 HPs) Began as an Octopode Alchemist on Jan 24, 2024. Slain by an orc priest ... wielding a +0 club (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:33 (344 turns). jagoly the Apothecary (Octopode Alchemist) Turns: 344, Time: 00:07:34 Health: -1/27 AC: 1 Str: 7 XL: 4 Next: 43% Magic: 3/7 EV: 13 Int: 19 God: Gold: 61 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . i - -1 hand cannon rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. You spent 1 gold pieces at shops. Inventory: Hand Weapons i - a -1 hand cannon (weapon) Missiles c - 3 poisoned darts d - 20 stones h - 2 boomerangs Armour g - a +0 kite shield of reflection Scrolls e - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of mutation {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting - Level 2.0 Conjurations * Level 4.7 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Apportation Tloc 2% N/A 17% 1 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 19% N/A 24% 4 Jinxbite Hex 2% N/A 26% 2 Sticky Flame Fire/Alch 10% 2d5 54% 4 Alistair's Intoxication Alch 12% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23647 Temple: D:4-7 Altars: Shops: D:3 ( D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, jagoly the Octopode Alchemist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. Welcome back, jagoly the Octopode Alchemist. Press ? for a list of commands and other information. Welcome back, jagoly the Octopode Alchemist. Press ? for a list of commands and other information. Welcome back, jagoly the Octopode Alchemist. Press ? for a list of commands and other information. Found 23 gold pieces. b - a smoky emerald potion You see here 3 poisoned darts. c - 3 poisoned darts You see here 6 stones. d - 6 stones e - a scroll labelled AROYN JOETWISS You now have 14 gold pieces. You now have 23 gold pieces (gained 9). An endoplasm comes into view. The endoplasm quivers. Cast which spell? (? or * to list) Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. Cast which spell? (? or * to list) Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is heavily wounded. You kill the endoplasm! Magic restored. Found a lumpy coppery potion. f - a lumpy coppery potion You open the door. There is an open door here. 3 jackals come into view. Cast which spell? (? or * to list) Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal barks! A kobold comes into view. It is wielding a +0 club. You kill the jackal! Cast which spell? (? or * to list) Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (60% to hit) The sting hits the kobold. The kobold is poisoned. The kobold is heavily wounded. The jackal barks! The kobold throws a stone. The stone hits you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal, p - kobold Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal barks! You kill the kobold! You kill the jackal! Cast which spell? (? or * to list) Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is severely wounded. You kill the jackal! You have reached level 2! d - 11 stones (gained 5) You see here a +0 club. Found a pair of gloves. You open the door. An endoplasm comes into view. Found a club. There is an open door here. Cast which spell? (? or * to list) Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. Cast which spell? (? or * to list) Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! Your Stealth skill increases to level 3! You open the door. Found 11 gold pieces. There is an open door here. Found a stone staircase leading down. You now have 34 gold pieces (gained 11). There is a stone staircase leading down here. You climb downwards. Found a shiny kite shield. There is a stone staircase leading up here. You can't go down here! Cast which spell? (? or * to list) Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (57% to hit) The sting hits the bat. The bat is poisoned. The bat is heavily wounded. The bat barely misses you. You barely miss the bat. Your grab misses the bat. The bat is moderately wounded. The bat hits you. The bat closely misses you. Found a stone staircase leading down. The bat closely misses you. You see here a +0 kite shield of reflection. g - a +0 kite shield of reflection You kill the bat! Found a chain mail. There is a stone staircase leading down here. You climb downwards. Found 2 stones, a robe and 13 gold pieces. Found Barrag's Weapon Emporium. There is a stone staircase leading up here. d - 13 stones (gained 2) Found a stone staircase leading down. You now have 47 gold pieces (gained 13). There is an entrance to Barrag's Weapon Emporium here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 7 stones. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (asleep, 100% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. Cast which spell? (? or * to list) Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, poisoned, 90% to hit) The sting hits the ribbon worm but does no damage. The ribbon worm looks even sicker. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You tentacle-slap the ribbon worm but do no damage. You grab the ribbon worm. The ribbon worm is moderately wounded. You constrict the ribbon worm. You tentacle-slap the ribbon worm but do no damage. The ribbon worm is moderately wounded. You constrict the ribbon worm. The ribbon worm bites you. You tentacle-slap the ribbon worm but do no damage. The ribbon worm is moderately wounded. You constrict the ribbon worm. The ribbon worm closely misses you. You tentacle-slap the ribbon worm. You squeeze the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. The ribbon worm bites you. You tentacle-slap the ribbon worm. The ribbon worm is almost dead. You constrict the ribbon worm, but do no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You tentacle-slap the ribbon worm but do no damage. You squeeze the ribbon worm. You kill the ribbon worm! d - 20 stones (gained 7) You see here a ribbon worm corpse. A ball python comes into view. Found 2 boomerangs. Cast which spell? (? or * to list) Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is heavily wounded. The ball python hisses angrily. The ball python closely misses you. x2 You barely miss the ball python. Your grab misses the ball python. The ball python is heavily wounded. You kill the ball python! You see here 2 boomerangs. h - 2 boomerangs An iguana comes into view. You open the gate. A hobgoblin comes into view. There is an open gate here. There is an open gate here. There is an open gate here. You enter the shallow water. The helpless hobgoblin fails to defend itself. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin barely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. You kill the hobgoblin! You open the gate. There is an open gate here. You enter the shallow water. A scorpion comes into view. Cast which spell? (? or * to list) Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The sting hits the scorpion but does no damage. The scorpion is poisoned. Cast which spell? (? or * to list) Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, poisoned, 71% to hit) The sting hits the scorpion. The scorpion looks even sicker. The scorpion is lightly wounded. Cast which spell? (? or * to list) Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, very poisoned, 71% to hit) The sting hits the scorpion but does no damage. The scorpion looks even sicker. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Cast which spell? (? or * to list) Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, very poisoned, 71% to hit) The sting misses the scorpion. You feel very sick. The scorpion closely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, very poisoned, 71% to hit) The sting misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion completely misses you. Cast which spell? (? or * to list) You don't have enough magic to cast this spell. Attack: -) Tentacles Press: ? - help, Dir - move target, f/p - scorpion Aim: a scorpion (severely wounded, very poisoned, about 38% to evade your tentacles) You closely miss the scorpion. Your grab misses the scorpion. Your squeeze misses the scorpion. The scorpion is severely wounded. You feel sick. You kill the scorpion! Training target 2.0 for Conjurations reached! Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! Your Conjurations skill increases to level 2! Your Alchemy skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You are quite poisoned (11 -> 7). You have 8 tentacles available for constriction. Your swimming speed is average. Your attack delay is about 1.0. Your damage rating with unarmed combat is about 2 (Base [3 + 0 (UC)] x 92% (Str) x 100% (Fight)). Unknown command. Unknown command. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You enter the shallow water. You open the gate. Found Qeefolon's Lightly-Used Armoury. There is an open gate here. There is an entrance to Qeefolon's Lightly-Used Armoury here. Unknown command. i - a -1 hand cannon Thank you for shopping at Qeefolon's Lightly-Used Armoury! i - a -1 hand cannon (weapon) Found 15 gold pieces. Found a stone staircase leading up. Found a book of Party Tricks. You now have 61 gold pieces (gained 15). Found a stone staircase leading down. Found a dagger. Found a sling. Press: ? - help, v - describe, . - travel, g - get item Item here: a sling. The floor. Unknown command. Unknown command. Unknown command. Found a scroll labelled GIGOGR ERROETH. You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. j - a scroll labelled GIGOGR ERROETH A kobold and a goblin come into view. An endoplasm comes into view. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! The endoplasm quivers. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm barely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The kobold shouts! You hear a shout! x2 The endoplasm closely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Cast which spell? (? or * to list) Okay, then. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 85% to hit) You shoot a bolt. The bolt hits the endoplasm. You kill the endoplasm! The kobold barely misses you. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (47% to hit) You shoot a bolt. The bolt completely misses the kobold. You hear a shout! The kobold hits you with a +0 dagger. The kobold closely misses you. Your magical contamination has completely faded away. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (47% to hit) You shoot a bolt. The bolt barely misses the kobold. The kobold barely misses you. The kobold hits you with a +0 dagger. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (magical condensation, 47% to hit) You shoot a bolt. The bolt hits the kobold. You kill the kobold! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. An orc priest comes into view. It is wielding a +0 club. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 dagger; 2 stones; a kobold corpse Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (56% to hit) You shoot a bolt. The bolt hits the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +1 dagger of freezing. An orc comes into view. It is wielding a +0 club. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +1 dagger of freezing (56% to hit) Okay, then. Unknown command. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (56% to hit) You shoot a bolt. The bolt hits the orc. The orc is moderately wounded. The orc misses you. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 club (56% to hit) You shoot a bolt. The bolt hits the orc! You kill the orc! Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (56% to hit) You shoot a bolt. The bolt hits the orc priest but does no damage. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (56% to hit) You shoot a bolt. The bolt hits the orc priest! The orc priest is heavily wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 short sword. The orc priest misses you. Fire: i) -1 hand cannon Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (heavily wounded, 56% to hit) You shoot a bolt. The bolt closely misses the orc priest. The bolt hits the orc! You kill the orc! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 club. You die... ..##.##..........#..... ## ......#........#.......##~ #............#..#...##~~ ####..##.##..##.###.#~~# #.o##.##...#.##..#~#. ##..##.##..#......'..# #.......#..#......'... o.##...o.○...........'..# .......#@..##.∩......#~#. #......#o#§.###.......#~~# .oo....)#...# #..#....##~~ .#..........##...#.....##~ ....#.....)......##.....## #.#.##..##..#...#####....# . .## ..##.## ####. .. ..##.. #.. .. ..# ####.. You could see an orc priest and 2 orcs. Vanquished Creatures A scorpion (D:4) A ribbon worm (D:4) 2 orcs (D:4) A ball python (D:4) A bat (D:2) 3 endoplasms A goblin (D:4) A hobgoblin (D:4) 3 jackals (D:1) 2 kobolds 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jagoly the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 167 | D:3 | Found Barrag's Weapon Emporium. 262 | D:4 | Noticed a scorpion 268 | D:4 | Killed a scorpion 269 | D:4 | Reached XP level 3. HP: 9/21 MP: 0/6 269 | D:4 | Reached XP level 4. HP: 11/27 MP: 0/7 283 | D:4 | Found Qeefolon's Lightly-Used Armoury. 291 | D:4 | Bought a -1 hand cannon for 1 gold piece 344 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, hangedman_abyss_or_decor_lesser_grid D:2: layout_rooms, chequers_serial_rivers_micro_c, minmay_unequal, uniq_jessica D:3: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, shapermc_ecumenical_altar_venn, kennysheep_generic_room_2, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, serial_shops, nicolae_shop_tiny_statue_garden, grunt_decor_resistance, kennysheep_cluttered_room, minmay_shop_damaged, hex_medium, st_stairs_14 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.0 Conjurations | 2 | 2.0 Alchemy | 4 | 4.7 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Tentacles | 2 | || 2 Constrict | 1 | || 1 Fire: Hand cannon | | 10 || 10 Cast: Sting | 18 | 4 || 22 Stab: Sleeping | 1 | || 1 Armour: Skin | 7 | 6 || 13 Dodge: Dodged | 12 | 8 || 20