Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 2406868673046335223 167 jagoly the Apothecary (level 5, 0/31 HPs) Began as an Octopode Alchemist on Jan 24, 2024. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 4 of the Dungeon. The game lasted 00:12:43 (1229 turns). jagoly the Apothecary (Octopode Alchemist) Turns: 1229, Time: 00:12:43 Health: 0/31 AC: 1 Str: 8 XL: 5 Next: 48% Magic: 2/8 EV: 13 Int: 19 God: Gold: 162 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . q - staff of conjuration rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons b - a +0 hand axe r - a +0 spear Missiles f - 35 stones (quivered) Magical Staves q - a staff of conjuration (weapon) Jewellery j - a ring of resist corrosion (left tentacle) Wands p - a wand of mindburst (21) Scrolls c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of poison {unknown} m - a scroll of noise {unknown} o - 4 scrolls of identify {unknown} Potions a - a potion of magic e - a potion of haste {unknown} g - a potion of enlightenment {unknown} i - a potion of resistance {unknown} k - a potion of attraction {unknown} n - 2 potions of heal wounds {unknown} s - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging + Level 3.7 Stealth - Level 2.0 Spellcasting - Level 2.0 Conjurations + Level 3.3 Fire Magic + Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 80% 1d8 4% 1 g - Sticky Flame Fire/Alch 16% 2d5 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 14% N/A 22% 3 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26581 Temple: D:4-7 Altars: Nemelex Xobeh Ru Uskayaw Xom Annotations: D:5 exclusion: phantom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc comes into view. It is wielding a +0 dagger. The orc shouts! x2 An orc comes into view. It is wielding a +0 hand axe. The orc shouts! Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +1 ring mail of positive energy (75% to hit) The sting misses the orc. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip and wearing a +1 ring mail of positive energy (75% to hit) The sting hits the orc. The orc is poisoned. The orc is moderately wounded. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding a +0 hand axe (71% to hit) The sting hits the orc. The orc is poisoned. The orc is heavily wounded. You closely miss the orc. Your grab misses the orc. The orc is severely wounded. The orc hits you with a +0 whip. You hit the orc. You kill the orc! The orc completely misses you. You closely miss the orc. Your grab misses the orc. You squeeze the orc. You kill the orc! Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (71% to hit) The sting hits the orc. The orc is poisoned. The orc is severely wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! Items here: ))) [ †††. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found 6 gold pieces. Found a short runed staff. You now have 120 gold pieces (gained 6). An adder comes into view. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The sting hits the adder but does no damage. The adder is poisoned. The adder hisses angrily. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder is moderately wounded. The adder barely misses you. A quokka comes into view. The adder closely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka, p - adder Aim: a quokka (wandering, hasn't noticed you, 60% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. The adder barely misses you. You closely miss the adder. Your grab misses the adder. The adder is severely wounded. You kill the adder! The quokka barely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (60% to hit) The sting misses the quokka. The quokka bites you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (60% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is almost dead. The quokka completely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka is almost dead. You kill the quokka! You see here a staff of conjuration. q - a staff of conjuration q - a staff of conjuration (weapon) Unknown command. Found a scroll labelled XOFAIZA LU GUA. Found a stone staircase leading down. o - 3 scrolls labelled XOFAIZA LU GUA (gained 1) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. Found 10 gold pieces. An adder comes into view. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) You feel a surge of power! The sting hits the adder but does no damage. The adder is poisoned. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, poisoned, 57% to hit) You feel a surge of power! The sting hits the adder. The adder looks even sicker. The adder is severely wounded. You kill the adder! Your Fire Magic skill increases to level 2! You have reached level 4! This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Sticky Flame Adjust to which letter? g - Sticky Flame Okay, then. Unknown command. You open the door. There is an open door here. Found 7 gold pieces. An iguana comes into view. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) You feel a surge of power! The sting hits the iguana. The iguana is poisoned. The iguana is moderately wounded. The iguana hisses angrily. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, poisoned, 77% to hit) You feel a surge of power! The sting hits the iguana but does no damage. The iguana looks even sicker. The iguana is moderately wounded. An orc wizard comes into view. It is wielding a +0 dagger. The iguana hisses menacingly. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, poisoned, 77% to hit) You feel a surge of power! The sting hits the iguana. The iguana looks even sicker. The iguana is heavily wounded. The iguana attacks as it pursues you! The iguana bites you. An orc priest comes into view. It is wielding a +0 flail. The iguana attacks as it pursues you! The iguana bites you! An orc wizard comes into view. It is wielding a +0 dagger. Found a golden potion. The orc wizard moves out of view. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - iguana Aim: an orc priest, wielding a +0 flail (wandering, hasn't noticed you, 74% to hit) You feel a surge of power! The sting misses the orc priest. The orc wizard shouts! The orc priest shouts! You hear a shout! The iguana bites you but does no damage. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (74% to hit) You feel a surge of power! The sting hits the orc priest. The orc priest is poisoned. The orc priest is moderately wounded. You kill the iguana! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (moderately wounded, poisoned, 74% to hit) You feel a surge of power! The sting hits the orc priest. The orc priest looks even sicker. The orc priest is heavily wounded. Found a stone staircase leading up. You see here 7 gold pieces. You kill the orc priest! Training target 3.0 for Fire Magic reached! Your Fire Magic skill increases to level 3! You need to enable at least one skill for training. You have reached level 5! You feel stronger. Press: ? - help, v - describe, . - travel, g - get item Here: an orc wizard, wielding a +0 dagger and wearing a +0 robe Items here: a +0 flail; an orc corpse. The floor. Unknown command. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Something tries to affect you, but you resist. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Found a scroll labelled XOFAIZA LU GUA. o - 4 scrolls labelled XOFAIZA LU GUA (gained 1) Found a robe. An adder comes into view. The adder moves out of view. Found a pair of gloves. Found a chain mail. A dart slug comes into view. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) You feel a surge of power! The sting hits the dart slug! The dart slug is poisoned. The dart slug is almost dead. The adder hisses angrily. You kill the dart slug! Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (60% to hit) You feel a surge of power! The sting misses the adder. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (60% to hit) You feel a surge of power! The sting hits the adder. The adder is poisoned. The adder is heavily wounded. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, poisoned, 60% to hit) You feel a surge of power! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder misses you. You hit the adder. Your grab misses the adder. The adder is severely wounded. The adder closely misses you. The adder misses you. You completely miss the adder. Your grab misses the adder. The adder is almost dead. The adder looks more healthy. The adder misses you. You hit the adder. You kill the adder! You see here an adder corpse. Your magical contamination has completely faded away. An endoplasm comes into view. The endoplasm quivers. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) You feel a surge of power! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (98% to hit) You feel a surge of power! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is lightly wounded. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, 98% to hit) You feel a surge of power! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The endoplasm barely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, poisoned, 98% to hit) You feel a surge of power! The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! Found 21 gold pieces. Your magical contamination has completely faded away. Found a dagger. You now have 141 gold pieces (gained 21). Found a leather armour. Found 12 gold pieces. You now have 153 gold pieces (gained 12). Found a spear. A goblin comes into view. It is wielding a +0 club. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) You feel a surge of power! The sting hits the goblin. The goblin is poisoned. You kill the goblin! You see here a +0 spear. r - a +0 spear Things that are here: a +0 club; a goblin corpse A jackal comes into view. A jackal comes into view. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) You feel a surge of power! The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal barks! The jackal bites you. You barely miss the jackal. The jackal barks! You grab the jackal. You squeeze the jackal. You kill the jackal! Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (70% to hit) You feel a surge of power! The sting misses the jackal. A goblin comes into view. It is wielding a +0 dagger. The jackal barely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (70% to hit) You feel a surge of power! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (70% to hit) You feel a surge of power! The sting misses the jackal. The jackal bites you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (70% to hit) You feel a surge of power! The sting hits the jackal. The jackal is poisoned. The jackal is almost dead. The jackal barely misses you. x2 You hit the jackal but do no damage. Your grab misses the jackal. Your tentacle-slap misses the jackal. The jackal is almost dead. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (70% to hit) You feel a surge of power! You miscast Sting. Nothing appears to happen. The goblin hits you with a +0 dagger. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (70% to hit) You feel a surge of power! The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Your magical contamination has completely faded away. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Magic restored. A phantom comes into view. Press: ? - help, v - describe, . - travel Here: a phantom (dormant) The floor. Placed new exclusion. An ogre comes into view. It is wielding a +0 giant spiked club. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you) The floor. Unknown command. Unknown command. Unknown command. Found 9 gold pieces. A jelly comes into view. The jelly quivers. You see here 9 gold pieces. You now have 162 gold pieces (gained 9). Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) You feel a surge of power! The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is moderately wounded. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, poisoned, 100% to hit) You feel a surge of power! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, poisoned, 100% to hit) You feel a surge of power! The sting hits the jelly. The jelly partially resists. The jelly is heavily wounded. Cast which spell? (? or * to list) Okay, then. Press: ? - help, v - describe, . - travel The floor. Cast which spell? (? or * to list) Aiming: Sticky Flame (astonishingly dangerous; 36% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, poisoned) You miscast Sticky Flame. Nothing appears to happen. The jelly barely misses you. Unknown command. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, poisoned, 100% to hit) You feel a surge of power! The sting hits the jelly. The jelly partially resists. The jelly is heavily wounded. The jelly barely misses you. Okay, then. The jelly hits you. You are splashed with acid. You resist. Found 6 gold pieces. The jelly looks more healthy. The jelly attacks as it pursues you! The jelly barely misses you. Cast which spell? (? or * to list) Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) You feel a surge of power! The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is severely wounded. The jelly barely misses you. The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid. You resist. You see here a golden potion. s - a golden potion The jelly hits you but does no damage. The jelly attacks as it pursues you! The jelly hits you but does no damage. The orc wizard shouts! You kill the jelly! Your magical contamination has completely faded away. The orc wizard points at you and mumbles some strange words. You resist with some effort. The orc wizard shouts! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard gestures at you while chanting. You are confused. There is a stone staircase leading up here. In your confused state, you trip and fall back down the stairs. You hear some strange, mumbled words. You are more confused. You hear some strange, mumbled words. You are more confused. In your confused state, you trip and fall back down the stairs. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Something barely misses you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Your squeeze misses something. Something hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Something hits you. You die... ..........####... .##... ................# ..... ..........####..# ..#... ........#.# .. .#.#... ........#.# #.. ... #.#... ........#.####.# #.#. ...... ####........##.# #.... .#### # #.........##.####...# .###. # #.............@#..# # #..... # #.........##.#>{.# .# #####. ###.........##.#.####.# ####. ....................#.#######.... ............####.........[....... ............# ###............... ............# #................ ............# #.......#####.... ............#####................ There were no monsters in sight! Vanquished Creatures A jelly (D:5) An orc priest (D:5) An iguana (D:5) 3 adders A dart slug (D:4) 4 orcs 4 ball pythons 3 endoplasms 3 goblins 4 hobgoblins 5 jackals 3 kobolds 3 quokkas 6 bats A frilled lizard (D:1) 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jagoly the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 459 | D:2 | Reached XP level 3. HP: 19/21 MP: 3/6 531 | D:1 | Reached skill level 4 in Alchemy 667 | D:3 | Found a faded altar of an unknown god. 667 | D:3 | Found a shimmering altar of Xom. 672 | D:3 | Found a sparkling altar of Nemelex Xobeh. 678 | D:3 | Found a hide-covered altar of Uskayaw. 679 | D:3 | Found a sacrificial altar of Ru. 720 | D:3 | Reached skill level 1 in Fire Magic 814 | D:5 | Entered Level 5 of the Dungeon 931 | D:5 | Reached XP level 4. HP: 27/27 MP: 4/7 937 | D:5 | Learned a level 4 spell: Sticky Flame 971 | D:5 | Reached XP level 5. HP: 15/31 MP: 2/8 1172 | D:5 | Noticed a phantom 1184 | D:5 | Noticed an ogre 1229 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners, chequers_ecumenical_altar_lobes, minmay_domino_2 D:2: layout_loops_cross D:3: layout_loops_corners, pdpol_temple_overflow_zin_treasury_gozag_greed, chequers_temple_overflow_minitemple, nicolae_tso_swordbearing_angel D:4: layout_basic, nicolae_concentric_dashed_squares_mild, moated_statue D:5: layout_basic, amethyst_overflow_temple_binary, minmay_temple_entry_hall, serial_shops, nicolae_shop_real_fake_doors, minmay_crystal_room, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Conjurations | 2 | 2.0 Alchemy | 4 | 4.3 Fire Magic | 2 3 | 3.3 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 31 | || 31 Tentacles | 6 | 1 || 7 Constrict | 5 | 1 || 6 Staff | | 8 || 8 Cast: Sting | 44 | 22 || 66 Stab: Sleeping | 3 | || 3 Armour: Skin | 20 | 16 || 36 Dodge: Dodged | 24 | 16 || 40