Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17330062924048045438 3152 jagoly the Covert (level 9, -3/64 HPs) Began as an Octopode Conjurer on Jan 24, 2024. Was an Elder of Jiyva. Succumbed to Amaemon's poison ... on level 8 of the Dungeon. The game lasted 00:32:02 (2184 turns). jagoly the Covert (Octopode Conjurer) Turns: 2184, Time: 00:32:03 Health: -3/64 AC: 1 Str: 6 XL: 9 Next: 93% Magic: 2/13 EV: 14 Int: 25 God: Jiyva [****..] Gold: 231 SH: 0 Dex: 10 Spells: 5/14 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 1.58/turn (no ring) MPRegen 0.77/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-3 -> -28) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 3, jelly absorbing missiles a: Renounce Religion, Oozemancy, Slimify You were on level 8 of the Dungeon. You worshipped Jiyva. Jiyva was greatly pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) n - a +0 sling s - a +3 scimitar of freezing w - a +2 whip of freezing Missiles c - 17 stones Jewellery i - a ring of fire Wands o - a wand of paralysis (7) q - a wand of digging (10) v - a wand of flame (14) Scrolls b - a scroll of butterflies {unknown} e - 2 scrolls of enchant weapon {unknown} j - 3 scrolls of immolation {unknown} k - a scroll of revelation {unknown} l - a scroll of amnesia {unknown} p - a scroll of poison {unknown} Potions a - 2 potions of magic f - a potion of lignification {unknown} g - a potion of curing {unknown} h - a potion of might {unknown} m - 2 potions of heal wounds {unknown} r - a potion of enlightenment {unknown} t - a potion of brilliance {unknown} u - a potion of berserk rage {unknown} Skills: * Level 7.2 Fighting * Level 4.9 Dodging + Level 9.0 Stealth - Level 3.0 Spellcasting - Level 8.0 Conjurations * Level 3.6 Ice Magic - Level 2.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 h - Hailstorm Conj/Ice 32% 3d8 2% 3 s - Searing Ray Conj 86% 2d7 1% 2 t - Frozen Ramparts Ice 44% 1d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 88% 1d9 2% 1 Flame Wave Conj/Fire 23% 2d8 19% 4 Fulminant Prism Conj/Alch 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Inner Flame Hex/Fire 3% N/A 30% 3 Sticky Flame Fire/Alch 3% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26828 Temple (0/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Hepliaklqana Trog Jiyva Shops: D:4 * Annotations: D:6 Jeremiah D:8 Amaemon Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a large vicious spike. You have a small jelly attached to you that may absorb projectiles. Message History The orc wizard points at you and mumbles some strange words. The magic dart hits you! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 76% to hit) The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc. You kill the orc! The orc warrior shouts! Items here: $ ))))))) [[[[ †. Press: ? - help, v - describe, . - travel, g - get item Items here: $ ))))))) [[[[ †. The floor, spattered with blood. Unknown command. Unknown command. Unknown command. Unknown command. You now have 198 gold pieces (gained 21). The orc warrior barely misses you. You enter the deep water. The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 battleaxe!! You swap places. The orc warrior hits the jelly with a +0 battleaxe! The orc warrior is burned by acid! The jelly barely misses the orc warrior. The orc warrior hits the jelly with a +0 battleaxe!! The jelly dies! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (heavily wounded, 82% to hit) The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray hits the orc warrior. The orc warrior is severely wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (severely wounded, 100% to hit) The magic dart hits the orc warrior. The orc warrior is almost dead. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (almost dead, 100% to hit) The magic dart hits the orc warrior. You kill the orc warrior! Training target 6.0 for Fighting reached! Training target 8.0 for Conjurations reached! Your Fighting skill increases to level 6! Your Conjurations skill increases to level 8! You need to enable at least one skill for training. Okay, then. This spell is dangerous to cast! You hear a series of splatters. You start memorising the spell. You continue memorising. HP restored. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Hailstorm Adjust to which letter? h - Hailstorm This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 Magic restored. You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Frozen Ramparts Adjust to which letter? t - Frozen Ramparts Unknown command. Items here: ))))))) [[[[ †. Okay, then. Things that are here: a +0 club; a +0 ring mail; an orc corpse Things that are here: a +0 battleaxe; a +0 plate armour You hear a slurping noise. You hear a slurping noise. You hear a distant slurping noise. x2; You hear a squelching noise. There is a stone staircase leading up here. You climb upwards. Found 8 gold pieces and a brass wand. There is a stone staircase leading down here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) You hear a series of splatters. The searing ray hits the sleepcap! The sleepcap is severely damaged. The searing ray hits the sleepcap! The sleepcap is almost destroyed. The sleepcap completely misses you. The searing ray hits the sleepcap! You destroy the sleepcap! You finish channelling your searing ray. You hear a distant slurping noise. There is a stone staircase leading down here. You now have 206 gold pieces (gained 8). You hear a distant slurping noise. v - a wand of flame (14) You hear a distant slurping noise. A lemure comes into view. x2 Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezing. You hear a distant slurping noise. Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (wandering, hasn't noticed you) The floor. Unknown command. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (wandering, hasn't noticed you, 100% to hit) The magic dart hits the lemure. The lemure is lightly wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (lightly wounded, wandering, hasn't noticed you, 100% to hit) The magic dart hits the lemure. The lemure is lightly wounded. The lemure shouts! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (lightly wounded, 100% to hit) The magic dart hits the lemure. The lemure is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (moderately wounded, 77% to hit) The searing ray hits the lemure! The lemure is severely wounded. (Press . to maintain the ray.) The searing ray hits the lemure! You kill the lemure! That felt strangely unrewarding. Jiyva gurgles merrily. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits Pikel. Pikel is lightly wounded. Pikel shouts! You hear a shout! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Pikel! Pikel is moderately wounded. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Pikel. Pikel is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Pikel. Pikel is heavily wounded. (Press . to maintain the ray.) The searing ray hits Pikel. Pikel is heavily wounded. The searing ray misses the lemure. The searing ray hits Pikel! Pikel is severely wounded. The searing ray hits Pikel. Pikel is almost dead. You finish channelling your searing ray. Pikel hits you with a +2 whip of freezing. Pikel freezes you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure, p - Pikel Aim: a lemure (77% to hit) The searing ray hits Pikel. You kill Pikel! The searing ray hits the lemure. The lemure is moderately wounded. (Press . to maintain the ray.) With Pikel's spell broken, his former minion thanks you for its freedom. The lemure departs this earthly plane. Your Ice Magic skill increases to level 1! You hear a distant slurping noise. Things that are here: a +2 whip of freezing; a +0 robe w - a +2 whip of freezing You enter the shallow water. An orc comes into view. It is wielding a +0 short sword. Found 12 gold pieces. Jiyva gurgles merrily. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavily wounded, 84% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Your Ice Magic skill increases to level 2! You now have 218 gold pieces (gained 12). Things that are here: a +0 short sword; a +0 ring mail You open the door. There is an open door here. Found a hazy altar of Hepliaklqana. You enter the shallow water. A gnoll comes into view. It is wielding a +0 halberd. You hear a distant slurping noise. You see here a +0 robe. There is a stone staircase leading down here. You climb downwards. Level annotation: Jeremiah There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Jiyva gurgles merrily. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. Found an escape hatch in the ceiling. You hear a distant slurping noise. There is an open door here. You hear a distant slurping noise. Found an orcbow, a ring mail, a leather armour and 13 gold pieces. You now have 231 gold pieces (gained 13). Found a wand of digging (9). Found a stone staircase leading down. q - a wand of digging (10) (gained 9 charges) You hear a distant slurping noise. Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. You hear a distant slurping noise. There is a stone staircase leading down here. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. The two-headed ogre shouts in stereo! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 37%) Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 37%) The two-headed ogre easily resists. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 37%) The two-headed ogre easily resists. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 37%) The two-headed ogre easily resists. The two-headed ogre misses you. The two-headed ogre closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 37%) The two-headed ogre easily resists. You hear a distant slurping noise. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 37%) The two-headed ogre suddenly stops moving! Hit: d) +0 dagger Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (paralysed, about 2% to evade your +0 dagger) The helpless two-headed ogre fails to defend itself. You impale the two-headed ogre!! You pierce the two-headed ogre. The two-headed ogre is moderately wounded. Hit: d) +0 dagger Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, paralysed, about 2% to evade your +0 dagger) The helpless two-headed ogre fails to defend itself. You impale the two-headed ogre!! You pierce the two-headed ogre. The two-headed ogre is severely wounded. Hit: d) +0 dagger Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, paralysed, about 2% to evade your +0 dagger) The helpless two-headed ogre fails to defend itself. You impale the two-headed ogre!! You kill the two-headed ogre! Your Fighting skill increases to level 7! Your Dodging skill increases to level 4! Your Ice Magic skill increases to level 3! Things that are here: a +0 giant spiked club; a +0 giant club There is a stone staircase leading up here. Found a stone staircase leading up. You open the door. There is an open door here. You enter the shallow water. There is an open door here. You hear a distant slurping noise. Found a stone staircase leading down. Amaemon the Diabolical Poisoner comes into view. He is wielding a +1 demon whip of venom. Found a robe and 3 stones. Press: ? - help, v - describe, . - travel Here: Amaemon, wielding a +1 demon whip of venom (asleep) The floor. Unknown command. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Amaemon Aim: Amaemon, wielding a +1 demon whip of venom (asleep, 100% to hit) The magic dart hits Amaemon but does no damage. Amaemon shouts! You hear a screech! An orange demon comes into view. Cast which spell? (? or * to list) Casting: Frozen Ramparts (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Press: ? - help, v - describe, . - travel Here: Amaemon, wielding a +1 demon whip of venom The floor. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Amaemon Aim: Amaemon, wielding a +1 demon whip of venom (100% to hit) The magic dart hits Amaemon. Amaemon is lightly wounded. Amaemon says, "Need some antivenom? Don't worry, you can trust me." Cast which spell? (? or * to list) Casting: Frozen Ramparts (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Amaemon Aim: Amaemon, wielding a +1 demon whip of venom (lightly wounded, 100% to hit) The magic dart hits Amaemon. Amaemon is lightly wounded. Cast which spell? (? or * to list) Casting: Frozen Ramparts (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Unknown command. Cast which spell? (? or * to list) Casting: Hailstorm (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts Amaemon! Amaemon is moderately wounded. The wall freezes Amaemon. Cast which spell? (? or * to list) Casting: Hailstorm (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts Amaemon! Amaemon is heavily wounded. The wall freezes Amaemon but does no damage. Amaemon gestures wildly while chanting. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Amaemon Aim: Amaemon, wielding a +1 demon whip of venom (moderately wounded, 77% to hit) The searing ray hits the scorpion! The scorpion is heavily wounded. The searing ray hits Amaemon! Amaemon is heavily wounded. The searing ray hits the orange demon! The orange demon is lightly wounded. The searing ray misses the scorpion. (Press . to maintain the ray.) The wall freezes the orange demon. The wall freezes Amaemon but does no damage. The wall freezes the scorpion but does no damage. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits Amaemon. Amaemon is heavily wounded. The searing ray hits the orange demon! The orange demon is moderately wounded. The searing ray hits the scorpion. The scorpion is lightly wounded. The wall freezes the orange demon. The wall freezes the scorpion. You kill the scorpion! The scorpion's corpse disappears in a puff of smoke! The wall freezes Amaemon. The searing ray hits Amaemon! Amaemon is severely wounded. The searing ray hits the orange demon! The orange demon is heavily wounded. The searing ray hits the scorpion! The scorpion is heavily wounded. The wall freezes the orange demon. The wall freezes Amaemon but does no damage. Amaemon hits you with a +1 demon whip of venom!! You are poisoned. Amaemon claws you. Amaemon tail-slaps you. The searing ray hits Amaemon! Amaemon is almost dead. The searing ray hits the orange demon! The orange demon is almost dead. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. You feel very sick. The wall freezes the orange demon. The orange demon stings you from afar! * * * LOW HITPOINT WARNING * * * The wall freezes Amaemon but does no damage. Amaemon casts a spell. Okay, then. Okay, then. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Amaemon Aim: Amaemon, wielding a +1 demon whip of venom (almost dead, 77% to hit) The searing ray hits Amaemon! Amaemon is almost dead. The searing ray hits the orange demon! You kill the orange demon! The searing ray misses the scorpion. The searing ray hits the scorpion. You kill the scorpion! The scorpion's corpse disappears in a puff of smoke! (Press . to maintain the ray.) You feel very sick. The wall freezes Amaemon. Amaemon points at the scorpion and mumbles some strange words. The scorpion's venom grows more potent. The wall freezes the scorpion. x2 The scorpion misses you. Your Stealth skill increases to level 9! The searing ray misses Amaemon. The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. You feel very sick. The wall freezes the scorpion. The scorpion barely misses you. The wall freezes the scorpion. The wall freezes Amaemon but does no damage. Amaemon hits you with a +1 demon whip of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Amaemon misses you. Amaemon tail-slaps you. * * * LOW HITPOINT WARNING * * * You are more poisoned. Amaemon poisons you! The searing ray misses Amaemon. The searing ray hits the scorpion. The scorpion is moderately wounded. The frozen ramparts melt away. You die... #. #.........# #....([ #######.#.# #...... #.#.# #...... #.#.### ....... ..#.#.# ..4.... ######.#.# ....... <.........# ####...#############.#.# .....>.....s6@s........# .....###############.### ... #.........# # #.######### #.# #.# #.# ###.############# #...............# You could see Amaemon and 2 scorpions. Vanquished Creatures A two-headed ogre (D:8) Pikel (D:5) An orange demon (D:8) Maggie (D:7) A wyvern (D:7) A water moccasin (D:5) An orc warrior (D:6) An ice beast (D:4) 3 lemures (D:5) The ghost of DispaterIsMyDaddy the Cudgeller, an amateur GrGl (D:3) A phantom (D:4) A bullfrog (D:4) 4 wights (D:7) 2 howler monkeys (D:4) 3 bombardier beetles 3 hounds 3 orc priests A sleepcap (D:5) Jessica (D:2) 2 iguanas (D:6) Ijyb (D:4) 3 orc wizards A scorpion simulacrum (D:3) 2 gnolls (D:4) 5 adders A white imp (D:7) 2 ufetubi (D:7) An adder simulacrum (D:3) 12 orcs 2 giant cockroaches 8 goblins 4 hobgoblins A ball python (D:1) A bat (D:3) 4 frilled lizards A giant cockroach simulacrum (D:3) 2 kobolds (D:1) 3 rats (D:1) 87 creatures vanquished. Vanquished Creatures (others) A bullfrog (D:7) 7 jellies An iguana (D:6) An adder (D:6) An adder simulacrum (D:3) 2 orcs A ball python (D:1) 2 endoplasms 2 giant cockroaches A goblin (D:3) A hobgoblin (D:1) 3 quokkas (D:1) 4 bats A frilled lizard (D:1) 28 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jagoly the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 52 | D:1 | Reached skill level 3 in Stealth 78 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 96 | D:1 | Found a faded altar of an unknown god. 101 | D:1 | Prayed at the altar of an unknown god. 101 | D:1 | Became a worshipper of Jiyva Jeedd the Shapeless 101 | D:1 | Reached * piety under Jiyva 306 | D:2 | Learned a level 2 spell: Searing Ray 326 | D:2 | Noticed Jessica 331 | D:2 | Killed Jessica 332 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 353 | D:2 | Reached skill level 4 in Stealth 386 | D:3 | Reached ** piety under Jiyva 424 | D:3 | Found a bloodstained altar of Trog. 462 | D:3 | Reached XP level 4. HP: 27/27 MP: 6/8 466 | D:3 | Identified the +3 ring mail of the World {rC+} 500 | D:4 | Reached skill level 5 in Conjurations 500 | D:4 | Reached skill level 1 in Fighting 500 | D:4 | Reached XP level 5. HP: 33/33 MP: 4/9 534 | D:3 | Reached skill level 5 in Stealth 590 | D:3 | Found a runed translucent gate. 590 | D:3 | Found a runed translucent gate. 590 | D:3 | Found a runed translucent gate. 628 | D:3 | Noticed DispaterIsMyDaddy's ghost (amateur GrGl) 651 | D:3 | Killed DispaterIsMyDaddy's ghost 652 | D:3 | Reached XP level 6. HP: 39/39 MP: 6/10 666 | D:3 | Reached skill level 6 in Stealth 777 | D:4 | Found Urikkots's Lightly-Used Armoury. 805 | D:5 | Entered Level 5 of the Dungeon 917 | D:4 | Reached *** piety under Jiyva 962 | D:4 | Gained mutation: One of your tentacles bears a spike. | [Jiyva's grace] 962 | D:4 | Gained mutation: One of your tentacles bears a nasty spike. | [Jiyva's grace] 962 | D:4 | Gained mutation: One of your tentacles bears a large | vicious spike. [Jiyva's grace] 962 | D:4 | Gained mutation: You have a small jelly attached to you | that may absorb projectiles. [Jiyva's grace] 973 | D:4 | Noticed Ijyb 978 | D:4 | Noticed an ice beast 979 | D:4 | Killed Ijyb 987 | D:4 | Killed an ice beast 988 | D:4 | Reached XP level 7. HP: 46/46 MP: 4/11 1223 | D:6 | Found a staircase to the Ecumenical Temple. 1234 | D:6 | Noticed Jeremiah 1313 | D:7 | Reached **** piety under Jiyva 1349 | D:7 | Identified the +1 leather armour "Feczaneo" {rElec rPois | rC+} 1404 | D:7 | Reached skill level 7 in Stealth 1404 | D:7 | Reached XP level 8. HP: 54/54 MP: 9/12 1404 | D:7 | Noticed Maggie 1418 | D:7 | Killed Maggie 1447 | D:7 | Noticed a wyvern 1459 | D:7 | Killed a wyvern 1460 | D:7 | Reached skill level 8 in Stealth 1491 | D:7 | Reached skill level 5 in Fighting 1753 | D:6 | Reached XP level 9. HP: 56/62 MP: 2/13 1772 | D:6 | Learned a level 3 spell: Hailstorm 1776 | D:6 | Learned a level 3 spell: Frozen Ramparts 1830 | D:5 | Noticed Pikel 1864 | D:5 | Killed Pikel 1865 | D:5 | Reached skill level 1 in Ice Magic 1901 | D:5 | Found a hazy altar of Hepliaklqana. 2030 | D:8 | Noticed a two-headed ogre 2039 | D:8 | Killed a two-headed ogre 2165 | D:8 | Noticed Amaemon 2166 | D:8 | Noticed an orange demon 2182 | D:8 | Killed an orange demon 2183 | D:8 | Reached skill level 9 in Stealth 2184 | D:8 | Succumbed to Amaemon's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, nicolae_ecumenical_lake_church, feat_on_display D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_brackets, gammafunk_ghost_icy D:4: kennysheep_the_goblin_king, layout_cave_pools, minmay_shop_damaged, sigmund_army D:5: wander_river, layout_basic, nicolae_ru_great_annihilating_truth, tso_altar, mainiacjoe_overflow_alcove_2, nicolae_shop_dragon_depot, uniq_duvessa, uniq_pikel D:6: layout_basic, minmay_temple_entry_slanted, chequers_serial_rivers_micro_b, lightli_minifort, uniq_prince_ribbit1, uniq_jeremiah, uniq_crazy_yiuf_cottage D:7: layout_loops_ring, uniq_maggie D:8: minmay_angry_zag, layout_basic, amcnicky_altar_gilded, kennysheep_another_room, nzn_random_ring, uniq_amaemon D:9: layout_gridville, regret_index_xom_buried_treasure, grunt_lair_entry_orc_guard_hut, uniq_harold Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 7 8 9 | 9.0 Spellcasting | 3 | 3.0 Conjurations | 5 6 7 8 | 8.0 Fighting | 1 2 3 4 5 7 | 7.2 Dodging | 3 4 | 4.9 Evocations | 2 | 2.0 Ice Magic | 3 | 3.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Tentacles | 5 | | || 5 Constrict | 4 | 1 | || 5 Dagger | 1 | 2 | 4 || 7 Kick | | | 2 || 2 Cast: Magic Dart | 22 | 10 | 41 || 73 Searing Ray | 3 | 23 | 46 || 72 Hailstorm | | | 2 || 2 Frozen Ramparts | | | 1 || 1 Evoke: Wand | | | 6 || 6 Stab: Sleeping | 1 | | 1 || 2 Paralysed | | | 3 || 3 Armour: Skin | 8 | 7 | 26 || 41 Dodge: Dodged | 3 | 8 | 23 || 34