Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 204218880885904244 226 jagoly the Conjurer (level 6, -6/42 HPs) Began as an Octopode Conjurer on Jan 24, 2024. Mangled by an ice beast (14 damage) ... on level 6 of the Dungeon. The game lasted 00:07:12 (776 turns). jagoly the Conjurer (Octopode Conjurer) Turns: 776, Time: 00:07:13 Health: -6/42 AC: 1 Str: 6 XL: 6 Next: 1% Magic: 0/9 EV: 13 Int: 22 God: Gold: 98 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . g - +1 whip (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons e - a +0 rapier g - a +1 whip of venom (weapon) o - a +3 hand axe Missiles f - 6 javelins h - 4 poisoned darts k - 11 stones (quivered) Jewellery d - a ring of flight Talismans l - a serpent talisman n - a granite talisman Wands j - a wand of iceblast (11) Scrolls c - 2 scrolls of teleportation {unknown} i - a scroll of vulnerability {unknown} Potions a - a potion of magic b - 2 potions of brilliance {unknown} m - 2 potions of heal wounds {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 6.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26918 Temple: D:4-7 Altars: Makhleb Nemelex Xobeh Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a ribbon worm corpse. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found 18 gold pieces. There is a stone staircase leading up here. Found a fluorescent wand. The bat barely misses you. The bat misses you. You see here 5 gold pieces. You barely miss the bat. You grab the bat. You constrict the bat. The bat misses you. The bat closely misses you. You hit the bat but do no damage. The bat is poisoned. Your squeeze misses the bat. The bat is moderately wounded. You constrict the bat. You kill the bat! No target in view! You now have 10 gold pieces (gained 5). j - a wand of iceblast (11) A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard comes into view. The frilled lizard hisses angrily. You see here 13 gold pieces. You hit the frilled lizard. You kill the frilled lizard! The frilled lizard barely misses you. You closely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The frilled lizard bites you. You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! You now have 23 gold pieces (gained 13). HP restored. Found a dagger. Found a scroll labelled GIRELIUSOU and 8 gold pieces. Found 7 stones. Found an escape hatch in the ceiling. c - 2 scrolls labelled GIRELIUSOU (gained 1) You see here 7 stones. k - 7 stones You open the door. There is an open door here. Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. You now have 31 gold pieces (gained 8). There is an open door here. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a serpent talisman. There is a stone staircase leading up here. You see here a serpent talisman. l - a serpent talisman Found a leather armour. You see here a +0 leather armour. An adder comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The searing ray hits the adder! The adder is heavily wounded. (Press . to maintain the ray.) The searing ray hits the adder. The adder is almost dead. The searing ray hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a burning altar of Makhleb. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 club. Found 9 gold pieces. The orc moves out of view. The orc throws a stone. The stone barely misses you. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and quivering stones (78% to hit) The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! You now have 50 gold pieces (gained 19). k - 12 stones (gained 5) You see here a +0 club. You now have 59 gold pieces (gained 9). A hound comes into view. Cast which spell? (? or * to list) Okay, then. The helpless hound fails to defend itself. You hit the hound. The hound is poisoned. You grab the hound. You squeeze the hound. The hound is moderately wounded. You constrict the hound, but do no damage. The hound barely misses you. You hit the hound. The hound looks as sick as possible! You squeeze the hound. The hound is almost dead. You constrict the hound. You kill the hound! Your Fighting skill increases to level 2! You have reached level 4! An iguana comes into view. The iguana hisses angrily. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (81% to hit) The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is moderately wounded. The searing ray hits the iguana. The iguana is heavily wounded. The searing ray hits the iguana. The iguana is severely wounded. You finish channelling your searing ray. The iguana bites you. You hit the iguana but do no damage. The iguana is poisoned. You grab the iguana. The iguana is severely wounded. You constrict the iguana, but do no damage. The iguana bites you! * * * LOW HITPOINT WARNING * * * Hit: g) +1 whip (venom) Press: ? - help, Dir - move target, f/p - iguana Aim: an iguana (severely wounded, constricted by you, very poisoned, about 11% to evade your +1 whip of venom) You hit the iguana. The iguana looks as sick as possible! The iguana is almost dead. You constrict the iguana, but do no damage. You kill the iguana! Found a halberd. Found 12 gold pieces. Eustachio the Magnificent comes into view. He is wielding a +0 rapier. Press: ? - help, v - describe, . - travel Here: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (asleep) The floor. Placed new exclusion. Found 17 gold pieces. Found a stone staircase leading down. You now have 71 gold pieces (gained 12). A dart slug comes into view. A dart slug is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug. The dart slug is lightly wounded. The dart slug briefly extends its eye-stalks. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, 100% to hit) The searing ray hits the dart slug. The dart slug is severely wounded. (Press . to maintain the ray.) The searing ray hits the dart slug! You kill the dart slug! You now have 88 gold pieces (gained 17). A giant cockroach comes into view. There is a stone staircase leading down here. The helpless giant cockroach fails to defend itself. You hit the giant cockroach but do no damage. You grab the giant cockroach. You constrict the giant cockroach, but do no damage. The giant cockroach bites you. x2 You hit the giant cockroach. The giant cockroach is poisoned. You squeeze the giant cockroach, but do no damage. The giant cockroach is severely wounded. You constrict the giant cockroach, but do no damage. You kill the giant cockroach! Your Conjurations skill increases to level 5! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. Level annotation: Eustachio There is a stone staircase leading down here. 2 orcs come into view. An orc is wielding a +2 flail of protection. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (asleep, 100% to hit) The magic dart hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 short sword. The orc shouts! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (100% to hit) The magic dart hits the orc! You kill the orc! The orc shouts! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 flail of protection (100% to hit) The magic dart hits the orc but does no damage. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 flail of protection (79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. Cast which spell? (? or * to list) You don't have enough magic to cast this spell. Unknown command. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 flail of protection (100% to hit) The magic dart hits the orc. The orc is lightly wounded. Throw: 12 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 flail of protection (lightly wounded, 52% to hit) You throw a stone. The stone completely misses the orc. The orc closely misses you. You hit the orc. The orc is poisoned. Your grab misses the orc. You squeeze the orc. The orc is almost dead. You kill the orc! Things that are here: a +2 flail of protection; an orc corpse Found 8 gold pieces. Found a stone staircase leading down. Found 2 gold pieces and a dagger. You see here a +0 hand axe. You now have 96 gold pieces (gained 8). You now have 98 gold pieces (gained 2). There is a stone staircase leading down here. You climb downwards. Found 2 inky potions. There is a stone staircase leading up here. Found a scroll labelled INAODU GOIVAX. m - 2 inky potions You open the door. There is an open door here. 2 jackals come into view. A scorpion comes into view. Found a short sword. The scorpion moves out of view. Cast which spell? (? or * to list) Okay, then. A jackal comes into view. Found a scroll labelled INAODU GOIVAX. The jackal barks! There is an open door here. The jackal barks! You hear a shout! The jackal attacks as it pursues you! The jackal completely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (79% to hit) The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 79% to hit) The searing ray hits the jackal! You kill the jackal! The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is poisoned. You grab the scorpion. The scorpion is severely wounded. You constrict the scorpion, but do no damage. You feel very sick. The scorpion stings you. You hit the scorpion. The scorpion is almost dead. You constrict the scorpion, but do no damage. You feel sick. You kill the scorpion! A gnoll comes into view. It is wielding a +0 club and quivering a throwing net. The jackal bites you. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You have reached level 5! You feel agile. You closely miss the jackal. Your grab misses the jackal. You feel sick. The jackal bites you. You hit the jackal. The jackal is poisoned. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal is moderately wounded. You feel sick. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Hit: g) +1 whip (venom) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (severely wounded, very poisoned, about 50% to evade your +1 whip of venom) You hit the jackal. You kill the jackal! You feel sick. The jackal bites you but does no damage. Hit: g) +1 whip (venom) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (almost dead, about 50% to evade your +1 whip of venom) You hit the jackal. You kill the jackal! You feel sick. You feel sick. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You struggle against the net. You feel sick. You struggle against the net. You feel sick. You are no longer poisoned. You rip the net and break free! You are too injured to fight recklessly! Hit: g) +1 whip (venom) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 club (about 39% to evade your +1 whip of venom) You hit the gnoll. The gnoll is poisoned. You grab the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. Hit: g) +1 whip (venom) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, constricted by you, very poisoned, about 7% to evade your +1 whip of venom) You hit the gnoll. You kill the gnoll! You see here a +0 club. There is an open door here. Things that are here: a jackal corpse; a scorpion corpse; a jackal corpse A gnoll comes into view. It is wielding a +1 halberd of distortion. The gnoll moves out of view. Unknown command. There is a stone staircase leading up here. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. You open the door. Found a granite talisman. A hound comes into view. There is an open door here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (asleep, 100% to hit) The searing ray hits the hound. The hound is moderately wounded. The hound barks! (Press . to maintain the ray.) The searing ray hits the hound. The hound is heavily wounded. The searing ray hits the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hound! You kill the hound! You finish channelling your searing ray. You see here a granite talisman. n - a granite talisman You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A white imp comes into view. The white imp shouts, "Away with thee, thou foppish bat-fowling joithead!" You hear a shout! An adder comes into view. The adder hisses angrily. You closely miss the adder. You grab the adder. You constrict the adder. The adder bites you. You hit the adder. The adder is poisoned. You squeeze the adder, but do no damage. The adder is lightly wounded. You constrict the adder. The adder closely misses you. x2 You hit the adder but do no damage. The adder looks as sick as possible! You squeeze the adder. The adder is almost dead. You constrict the adder. You kill the adder! Your Conjurations skill increases to level 6! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (79% to hit) The searing ray hits the white imp! You kill the white imp! (Press . to maintain the ray.) Found a runed hand axe. You open the door. Found a sparkling altar of Nemelex Xobeh. There is an open door here. There is a sparkling altar of Nemelex Xobeh here. There is a shaft here. You open the door. There is an open door here. An orc comes into view. It is wielding a +0 club. An orc is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (moderately wounded, 79% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! Press: ? - help, v - describe, . - travel, g - get item Items here: a +0 club; an orc corpse. The floor. You see here a +3 hand axe. o - a +3 hand axe You open the door. An orc comes into view. It is wielding a +0 flail. Found a scroll labelled BYUMMU TUITEUKK. Found a stone staircase leading up. There is an open door here. Cast which spell? (? or * to list) Okay, then. An orc comes into view. It is wielding a +0 short sword. The orc shouts! x2 You hit the orc. The orc is poisoned. You grab the orc. The orc is severely wounded. You constrict the orc, but do no damage. You hear a shout! The orc escapes! The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 flail! The orc attacks as it pursues you! The orc hits you with a +0 short sword. The orc attacks as it pursues you! The orc hits you with a +0 flail. You barely miss the orc. You grab the orc. You squeeze the orc. You kill the orc! An ice beast comes into view. You have reached level 6! You barely miss the orc. You grab the orc. You constrict the orc. The orc barely misses you. You hit the orc. The orc is poisoned. The orc is moderately wounded. You constrict the orc. The orc hits you with a +0 short sword. You hit the orc. The orc is severely wounded. You constrict the orc. You kill the orc! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is severely wounded. Without enough magic to sustain it, your searing ray dissipates. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Hit: g) +1 whip (venom) Press: ? - help, Dir - move target, f/p - ice beast Aim: an ice beast (severely wounded, about 43% to evade your +1 whip of venom) You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.....< #.....# #.....# #.....####### #.....'?..... #.....##### #.........#### ###'#Y#.....># ..# #.#@#...##.### ..# #.#.#........+ ..# #####.#...###...## ..# ...#.#.)##.##..## ... ###.#...##...##..####... +......##.._.^##.....### ####..##.......##..#<... #.##.^..^....##.##### #.#.^.#####..^#.. You could see an ice beast. Vanquished Creatures A scorpion (D:5) 2 hounds An iguana (D:4) 2 adders A gnoll (D:5) A white imp (D:6) A dart slug (D:4) A ribbon worm (D:2) 7 orcs 4 endoplasms (D:1) 3 giant cockroaches 2 goblins 3 jackals (D:5) A quokka (D:2) 4 bats 2 frilled lizards (D:3) A kobold (D:2) A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jagoly the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 132 | D:1 | Reached XP level 2. HP: 7/18 MP: 5/5 133 | D:1 | Reached skill level 1 in Fighting 267 | D:2 | Learned a level 2 spell: Searing Ray 431 | D:4 | Reached XP level 3. HP: 24/24 MP: 1/6 449 | D:3 | Found a burning altar of Makhleb. 492 | D:4 | Reached XP level 4. HP: 30/30 MP: 4/7 522 | D:4 | Noticed Eustachio 569 | D:4 | Reached skill level 5 in Conjurations 574 | D:5 | Entered Level 5 of the Dungeon 635 | D:5 | Noticed a scorpion 646 | D:5 | Killed a scorpion 647 | D:5 | Reached XP level 5. HP: 21/36 MP: 1/8 713 | D:6 | Reached skill level 6 in Conjurations 725 | D:6 | Found a sparkling altar of Nemelex Xobeh. 768 | D:6 | Noticed an ice beast 769 | D:6 | Reached XP level 6. HP: 24/42 MP: 3/9 776 | D:6 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_loops_ring D:3: layout_basic, nicolae_overflow_hidden_temple, amethyst_overflow_temple_binary D:4: layout_layer_cave, ashenzari_altar_1, minmay_temple_entry_nine_rooms, uniq_eustachio D:5: layout_basic, uniq_pikel D:6: layout_basic, nemelex_spade_bored_becter, pf_just_have_faith, biasface_ghost_orc_armoury, corexii_corridor_pit, minmay_between Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Fighting | 1 2 3 | 3.0 Conjurations | 5 6 | 6.1 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Whip | 23 | 23 || 46 Constrict | 7 | 9 || 16 Tentacles | 6 | 7 || 13 Rapier | 2 | || 2 Throw: Stone | | 1 || 1 Cast: Magic Dart | 9 | 6 || 15 Searing Ray | 3 | 8 || 11 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 14 | 18 || 32 Dodge: Dodged | 25 | 9 || 34