Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 4311246778097339976 5692 jagoly the Fighter (level 10, -7/74 HPs) Began as an Octopode Conjurer on Jan 24, 2024. Was a Priest of Vehumet. Mangled by a cyan ugly thing (14 damage) ... on level 8 of the Dungeon. The game lasted 00:48:19 (2801 turns). jagoly the Fighter (Octopode Conjurer) Turns: 2801, Time: 00:48:19 Health: -7/74 AC: 5 Str: 6 XL: 10 Next: 76% Magic: 9/16 EV: 15 Int: 25 God: Vehumet [***...] Gold: 2224 SH: 0 Dex: 11 Spells: 6/17 levels left rFire . . . a - staff of conjuration rCold . . . e - orb {*channel} rNeg . . . (helmet restricted) rPois . s - amulet of regeneration rElec . k - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.12/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: channel magic (20%) @: about to teleport, marked A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary and Bailey. You collected 2224 gold pieces. Inventory: Hand Weapons b - a +2 vampiric hand axe d - a +0 short sword g - a +2 trident of flaming i - a +0 spear p - a +0 sling r - a +1 vampiric spear z - a +0 sling G - a +2 dagger of draining Missiles f - 27 stones (quivered) q - 36 poisoned darts B - 21 boomerangs C - 5 curare-tipped darts D - 4 atropa-tipped darts E - 4 datura-tipped darts Armour e - an orb of energy (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery k - a +4 ring of protection (left tentacle) s - an amulet of regeneration (around mantle) F - an amulet of guardian spirit Talismans j - a flux talisman o - a beast talisman Wands h - a wand of iceblast (7) Scrolls m - a scroll of fog u - a scroll of identify y - 2 scrolls of silence J - a scroll of vulnerability {unknown} Potions c - a potion of degeneration l - a potion of haste t - 3 potions of enlightenment v - 3 potions of might w - 2 potions of attraction x - 2 potions of magic A - a potion of brilliance Skills: * Level 9.4 Fighting - Level 2.0 Throwing + Level 6.3 Dodging + Level 6.7 Stealth + Level 4.4 Spellcasting - Level 8.0 Conjurations - Level 2.0 Translocations - Level 5.0 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 45% 2d10 7% 4 q - Apportation Tloc 30% N/A 12% 1 s - Searing Ray Conj 100% 2d8 1% 2 x - Stone Arrow Conj/Erth 100% 3d13 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 54% 2d7 4% 4 Fulminant Prism Conj/Alch 19% 3d10 11% 4 Lesser Beckoning Tloc 30% N/A 17% 2 Passage of Golubria Tloc 15% N/A 58% 4 Curse of Agony Necr 5% N/A 98% 5 Lehudib's Crystal Spear Conj/Erth 27% 10d7 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26793 Temple (1/1) D:4 Zot: 5946 Ossuary (visited) Bailey (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 exclusion: sleepcap D:5 Edmund D:8 Psyche Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A wolf comes into view. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf, p - wolf Aim: a wolf (72% to hit) You feel a surge of power! The searing ray hits the wolf. The wolf is lightly wounded. The searing ray hits the wolf. The wolf is moderately wounded. (Press . to maintain the ray.) A wolf comes into view. The searing ray misses the wolf. The searing ray hits the wolf! The wolf is heavily wounded. The wolf closely misses you. The wolf bites you. The searing ray misses the wolf. The searing ray hits the wolf. The wolf is severely wounded. The wolf howls! The wolf misses you. The searing ray hits the wolf! The wolf is moderately wounded. The searing ray hits the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. The wolf bites you but does no damage. The wolf bites you. Your Fighting skill increases to level 7! You have reached level 10! You feel clever. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (72% to hit) You feel a surge of power! The searing ray misses the wolf. The searing ray hits the wolf. The wolf is lightly wounded. (Press . to maintain the ray.) A wolf comes into view. The wolf barely misses you. Hit: a) staff of conjuration Press: ? - help, Dir - move target, f - wolf Aim: a wolf (moderately wounded, about 54% to evade your staff of conjuration) You hit the wolf but do no damage. You blast the wolf. You grab the wolf. The wolf is heavily wounded. You constrict the wolf, but do no damage. The wolf misses you. Grum the Hunter comes into view. He is wielding a -1 glaive. The wolf closely misses you. The wolf barely misses you. Hit: a) staff of conjuration Press: ? - help, Dir - move target, f - wolf, p - wolf Aim: a wolf (lightly wounded, about 54% to evade your staff of conjuration) You barely miss the wolf. Your grab misses the wolf. Your squeeze misses the wolf. The wolf is lightly wounded. You constrict the wolf. The wolf misses you. The wolf barely misses you. The wolf bites you. The wolf barely misses you. Hit: a) staff of conjuration Press: ? - help, Dir - move target, f/p - wolf Aim: a wolf (lightly wounded, about 54% to evade your staff of conjuration) You hit the wolf but do no damage. Your grab misses the wolf. The wolf is lightly wounded. You constrict the wolf. The wolf closely misses you. The wolf barely misses you. The wolf misses you. The wolf closely misses you. Hit: a) staff of conjuration Press: ? - help, Dir - move target, f/p - wolf Aim: a wolf (lightly wounded, about 54% to evade your staff of conjuration) You closely miss the wolf. Your grab misses the wolf. You squeeze the wolf. The wolf is moderately wounded. You constrict the wolf. The wolf bites you. The wolf bites you but does no damage. The wolf bites you! The wolf closely misses you. You release your grip on the wolf. The wolf bites you but does no damage. A steam dragon comes into view. The wolf bites you but does no damage. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The wolf barely misses you. The wolf closely misses you. The wolf bites you. Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line, f - steam dragon, p - wolf Aim: a steam dragon (poison gas, wandering, hasn't noticed you, 57% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the steam dragon. The steam dragon is poisoned. The steam dragon struggles to breathe. The steam dragon seems to slow down. The steam dragon hisses angrily. The steam dragon is lightly wounded. The wolf barely misses you. The wolf bites you but does no damage. The wolf closely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grum, p - steam dragon Aim: Grum, wielding a -1 glaive and wearing a +0 animal skin (85% to hit) You feel a surge of power! The searing ray misses the wolf. The searing ray hits Grum. Grum is lightly wounded. (Press . to maintain the ray.) The wolf bites you! The wolf closely misses you. x2 The steam dragon is engulfed in poison gas. The steam dragon looks even sicker. The wolf bites you. The searing ray misses the wolf. The searing ray hits Grum. Grum is lightly wounded. The wolf bites you. The wolf misses you. Grum points his finger and grunts, "Attack!" The wolf barely misses you. The searing ray hits the wolf! The wolf is severely wounded. The searing ray hits Grum! Grum is heavily wounded. The wolf closely misses you. The wolf bites you! The wolf barely misses you. The steam dragon is engulfed in poison gas. The steam dragon looks as sick as possible! The searing ray hits the wolf. The wolf is almost dead. The searing ray hits Grum. Grum is heavily wounded. You finish channelling your searing ray. The wolf bites you. The wolf barely misses you. x2; The wolf bites you. The steam dragon is engulfed in poison gas. The steam dragon looks as sick as possible! You kill the steam dragon! Vehumet accepts your kill. You feel your power returning. The steam dragon scales are intact enough to wear. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grum Aim: Grum, wielding a -1 glaive and wearing a +0 animal skin (heavily wounded, 85% to hit) You feel a surge of power! The searing ray misses the wolf. The searing ray hits Grum. Grum is heavily wounded. (Press . to maintain the ray.) The wolf misses you. The wolf bites you but does no damage. The wolf barely misses you. The searing ray hits the wolf but does no damage. The wolf is almost dead. The searing ray hits Grum! Grum is almost dead. The wolf misses you. The wolf is engulfed in poison gas. The wolf is poisoned. The wolf closely misses you. The wolf bites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the wolf. The searing ray hits Grum! You kill Grum! Vehumet accepts your kill. You feel your power returning. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf is engulfed in poison gas. The wolf looks even sicker. The wolf misses you. The wolf bites you! * * * LOW HITPOINT WARNING * * * The wolf is engulfed in poison gas. The wolf looks even sicker. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf barely misses you. The wolf completely misses you. Cast which spell? (? or * to list) You feel a surge of power! You erupt in a blast of force! The mystic blast hits the wolf! You kill the wolf! Vehumet accepts your kill. The mystic blast hits the wolf! You kill the wolf! Vehumet accepts your kill. The mystic blast hits the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. Training target 6.0 for Dodging reached! Your Dodging skill increases to level 6! Unknown command. You see here a wolf corpse. Things that are here: +0 steam dragon scales; a steam dragon corpse C - 6 curare-tipped darts (gained 1) Things that are here: +0 steam dragon scales; a steam dragon corpse You see here a wolf corpse. Things that are here: a -1 glaive; a +0 animal skin; the gnoll corpse of Grum You open the door. Found a glowing silver altar of Zin. Found a hazy altar of Hepliaklqana. There is an open door here. Found a long bone wand. Found a sedimented pink potion and a ruby potion. Unknown command. h - a wand of iceblast (7) Found a stone staircase leading down. Psyche the Insane Magess comes into view. She is wielding a +1 dagger of chaos and carrying a wand of flame. Press: ? - help, v - describe, . - travel Here: Psyche, wielding a +1 dagger of chaos, wearing a +0 robe and carrying a wand of flame (asleep) The floor. Unknown command. Unknown command. H - a sedimented pink potion A white imp comes into view. Found a stone staircase leading down. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (asleep, 100% to hit) You feel a surge of power! The magic dart hits the white imp! The white imp is severely wounded. The white imp shouts, "Fly, thou villainous moon-mazed pustule!" You hear a shout! x2 The white imp gestures at you. The puff of frost hits you! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the white imp. The white imp is almost dead. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the white imp! You kill the white imp! Vehumet accepts your kill. You feel your power returning. Found a club. A sky beast and an orc come into view. The orc shouts! You hear a shout! x3 A centaur warrior comes into view. You see here a ruby potion. I - a ruby potion The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior unwields a +0 shortbow. The centaur warrior hits you! The centaur warrior barely misses you. Cast which spell? (? or * to list) Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (84% to hit) You feel a surge of power! The stone arrow hits the centaur warrior!! The centaur warrior is moderately wounded. Magical energy flows into your mind! The centaur warrior hits you. The centaur warrior kicks you but does no damage. The centaur warrior hits you! The centaur warrior kicks you but does no damage. Cast which spell? (? or * to list) Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - centaur warrior Aim: an orc, wielding a +0 club (78% to hit) You feel a surge of power! The stone arrow hits the centaur warrior!! The centaur warrior is severely wounded. The centaur warrior closely misses you. The centaur warrior kicks you but does no damage. Cast which spell? (? or * to list) Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (severely wounded, 84% to hit) You feel a surge of power! The stone arrow hits the centaur warrior!! You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. An orc wizard comes into view. It is wielding a +0 dagger. Your Fighting skill increases to level 8! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray misses the orc. The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 hand axe and wearing a +1 leather armour of cold resistance. The searing ray hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. The searing ray hits the orc. The orc is almost dead. The orc closely misses you. Items here: )) [ ††. You barely miss the orc. You grab the orc. The orc is almost dead. You constrict the orc, but do no damage. The orc hits you but does no damage. You hit the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 hand axe; a +1 leather armour of cold resistance; an orc corpse An orc wizard comes into view. It is wielding a +0 dagger. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit) You feel a surge of power! The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (wandering, hasn't noticed you, 100% to hit) You feel a surge of power! The magic dart hits the sky beast. The sky beast is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (moderately wounded, 76% to hit) You feel a surge of power! The searing ray hits the sky beast! The sky beast is severely wounded. (Press . to maintain the ray.) The searing ray hits the sky beast! You kill the sky beast! Vehumet accepts your kill. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. Things that are here: a +0 dagger; a +0 robe Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (wandering, hasn't noticed you, 74% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the two-headed ogre. Throw: 5 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (74% to hit) You throw a curare-tipped dart. The curare-tipped dart completely misses the two-headed ogre. Throw: 4 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (74% to hit) You throw a curare-tipped dart. The curare-tipped dart completely misses the two-headed ogre. Throw: 3 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (74% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the two-headed ogre. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (74% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the two-headed ogre. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Throw: dart (curare) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (74% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre struggles to breathe. The two-headed ogre seems to slow down. The two-headed ogre is lightly wounded. Cast which spell? (? or * to list) Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, very poisoned, slow, 89% to hit) You feel a surge of power! The stone arrow hits the two-headed ogre!! The two-headed ogre is heavily wounded. Cast which spell? (? or * to list) Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, poisoned, slow, 89% to hit) You feel a surge of power! The stone arrow hits the two-headed ogre!! You kill the two-headed ogre! Vehumet accepts your kill. Magical energy flows into your mind! Training target 9.0 for Fighting reached! Your Fighting skill increases to level 9! You need to enable at least one skill for training. Unknown command. Things that are here: a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse Things that are here: a +0 dagger; a +0 robe Found a scroll of identify. C - a curare-tipped dart C - 2 curare-tipped darts (gained 1) C - 3 curare-tipped darts (gained 1) C - 4 curare-tipped darts (gained 1) C - 5 curare-tipped darts (gained 1) A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! You hear a horrible gurgling sound! You hear a shout! x4 You hear a croak. You hear a shout! You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a shout! You hear a croak. You hear a shout! You hear a roar! You hear a shout! x8 Unknown command. C - 6 curare-tipped darts (gained 1) Unknown command. u - 3 scrolls of identify (gained 1); J - a scroll labelled OTYUNT RUCH As you read the scroll of identify, it crumbles to dust. A - a potion of brilliance As you read the scroll of identify, it crumbles to dust. m - a scroll of fog A centaur warrior comes into view. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow closely misses you. A cyan ugly thing comes into view. The centaur warrior unwields a +0 shortbow. The centaur warrior closely misses you. x2 Cast which spell? (? or * to list) Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyan ugly thing Aim: a cyan ugly thing (78% to hit) Okay, then. Okay, then. Okay, then. Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line, f - cyan ugly thing Aim: a cyan ugly thing (59% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the centaur warrior. The centaur warrior is poisoned. The centaur warrior struggles to breathe. The centaur warrior seems to slow down. The centaur warrior is lightly wounded. The centaur warrior barely misses you. The centaur warrior kicks you. Cast which spell? (? or * to list) Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (78% to hit) You feel a surge of power! The stone arrow hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior misses you. The centaur warrior kicks you but does no damage. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (83% to hit) You feel a surge of power! The searing ray hits the centaur warrior! The centaur warrior is severely wounded. The searing ray hits the cyan ugly thing! The cyan ugly thing is lightly wounded. (Press . to maintain the ray.) The centaur warrior hits you! The centaur warrior kicks you but does no damage. The searing ray hits the centaur warrior! The centaur warrior is severely wounded. The searing ray hits the cyan ugly thing! The cyan ugly thing is moderately wounded. The centaur warrior hits you! The centaur warrior kicks you but does no damage. The searing ray hits the centaur warrior! You kill the centaur warrior! Vehumet accepts your kill. The searing ray hits the cyan ugly thing. The cyan ugly thing is moderately wounded. A wraith comes into view. The searing ray misses the cyan ugly thing. You finish channelling your searing ray. The cyan ugly thing tail-slaps you! The cyan ugly thing shocks you! * * * LOW HITPOINT WARNING * * * A cyclops comes into view. Okay, then. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: a cyan ugly thing (moderately wounded) Items here: a +0 shortbow; a curare-tipped dart; a centaur corpse. The floor. Okay, then. Okay, then. As you read the scroll labelled ROSY ISTRAAMYJ, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The cyan ugly thing tail-slaps you. * * * LOW HITPOINT WARNING * * * The cyan ugly thing shocks you! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of ambrosia. You are confused. You feel invigorated. An orc comes into view. It is wielding a +0 hand axe and wearing a +2 leather armour of cold resistance. The cyan ugly thing tail-slaps you. * * * LOW HITPOINT WARNING * * * The cyan ugly thing shocks you! * * * LOW HITPOINT WARNING * * * Psyche gestures wildly while chanting. A swirling arc of seething chaos appears! The arc of chaos hits the orc. It was a potion of curing. You feel better. You feel less invigorated. A centaur comes into view. The cyan ugly thing tail-slaps you! * * * LOW HITPOINT WARNING * * * The cyan ugly thing shocks you! You die... .........#........ ................. ................@ ............##### ............# ... ...#....##..# #.# ..###...###.#.#C# ........###.#.#u### ######......#...@.# #)###..###.### #####))#..##..## #...)....##.W## #..####..##@.## # #..#..## ..# #>)#o## ⌠..# #..c.# ...# ##.#)# You could see a cyan ugly thing, a cyclops, Psyche, a wraith, a centaur and an orc. Vanquished Creatures 2 centaur warriors (D:8) A two-headed ogre (D:8) A steam dragon (D:8) Grum (D:8) 7 orc warriors A black bear (D:6) 2 ice beasts A sky beast (D:8) 4 wolves (D:8) Blork the orc (D:5) 7 kobold brigands 3 elf zombies (Ossuary) A bullfrog (D:7) A scorpion (D:7) 5 wights (D:7) 5 killer bees (D:4) A howler monkey (D:7) A spectral bullfrog (Ossuary) A centaur zombie (Ossuary) A jelly (D:7) An orc priest (D:7) 3 human zombies (Ossuary) 3 iguanas 2 orc wizards (D:8) 2 crocodile zombies (Ossuary) 3 spectral hounds (Ossuary) A scorpion simulacrum (Ossuary) 2 mummies (Ossuary) Robin (D:3) 4 gnolls 3 adders A hound simulacrum (Ossuary) A white imp (D:8) 2 ufetubi (D:5) A spectral adder (Ossuary) 2 spectral gnolls (Ossuary) 3 adder simulacra (Ossuary) A dart slug (D:7) 10 orcs 4 bats 4 endoplasms 3 giant cockroaches 12 goblins 9 hobgoblins 15 kobolds 2 quokkas (D:2) 5 ball pythons 11 frilled lizards 2 gnoll simulacra (Ossuary) 4 gnoll zombies (Ossuary) 2 jackal simulacra (Ossuary) 9 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 4 spectral jackals (Ossuary) 182 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (D:7) 3 wights (D:7) An orc priest (D:7) 2 orcs (D:7) 7 creatures vanquished. Grand Total: 189 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jagoly the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 90 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/5 107 | D:2 | Reached skill level 1 in Fighting 171 | D:2 | Learned a level 2 spell: Searing Ray 393 | D:3 | Reached XP level 3. HP: 23/23 MP: 1/6 579 | D:3 | Noticed Robin 622 | D:3 | Reached skill level 2 in Fighting 643 | D:3 | Killed Robin 725 | D:4 | Reached XP level 4. HP: 30/30 MP: 2/7 786 | D:4 | Noticed a kobold brigand 795 | D:4 | Killed a kobold brigand 796 | D:4 | Reached skill level 3 in Fighting 796 | D:4 | Reached skill level 5 in Conjurations 796 | D:4 | Reached XP level 5. HP: 27/36 MP: 0/8 920 | D:4 | Found a staircase to the Ecumenical Temple. 929 | Temple | Entered the Ecumenical Temple 940 | Temple | Became a worshipper of Vehumet 1002 | D:4 | Reached XP level 6. HP: 35/42 MP: 5/9 1141 | D:5 | Entered Level 5 of the Dungeon 1194 | D:5 | Noticed an ice beast 1206 | D:5 | Killed an ice beast 1207 | D:5 | Reached XP level 7. HP: 35/46 MP: 1/10 1242 | D:5 | Noticed Blork the orc 1253 | D:5 | Killed Blork the orc 1300 | D:6 | Found a sand-covered staircase. 1317 | D:5 | Noticed Edmund 1324 | D:6 | Learned a level 3 spell: Stone Arrow 1327 | D:6 | Found an iron altar of Okawaru. 1349 | Ossuary | Entered an ossuary 1405 | Ossuary | Reached * piety under Vehumet 1405 | Ossuary | Offered knowledge of Foxfire by Vehumet. 1507 | Ossuary | Reached XP level 8. HP: 54/54 MP: 11/11 1527 | Ossuary | Reached skill level 4 in Fighting 1597 | Ossuary | Identified 2 scrolls of acquirement 1704 | Ossuary | Reached ** piety under Vehumet 1704 | Ossuary | Offered knowledge of Mercury Vapours by Vehumet. 1720 | Ossuary | Acquired 595 gold pieces 1722 | Ossuary | Acquired a staff of conjuration 1783 | D:7 | Acquired Feimiss's Tractate on Spectres and Elsewhere 1793 | D:7 | Found a white marble altar of Elyvilon. 1831 | D:7 | Reached skill level 1 in Earth Magic 1897 | D:6 | Reached skill level 5 in Fighting 1976 | D:7 | Found a snail-covered altar of Cheibriados. 2022 | D:7 | Reached XP level 9. HP: 8/62 MP: 2/13 2037 | D:7 | Reached skill level 6 in Fighting 2188 | D:7 | Offered knowledge of Momentum Strike by Vehumet. 2189 | D:7 | Found a flagged portal. 2199 | Bailey | Entered a bailey 2205 | Bailey | Learned a level 4 spell: Iskenderun's Mystic Blast 2207 | Bailey | Learned a level 1 spell: Apportation 2227 | Bailey | Reached skill level 1 in Translocations 2244 | Bailey | Reached *** piety under Vehumet 2268 | Bailey | Reached skill level 5 in Earth Magic 2352 | Bailey | Reached skill level 1 in Throwing 2392 | Bailey | Reached skill level 5 in Stealth 2444 | Bailey | Found a bloodstained altar of Trog. 2511 | D:7 | Offered knowledge of Brom's Barrelling Boulder by Vehumet. 2525 | D:7 | Reached skill level 5 in Dodging 2657 | D:8 | Reached skill level 7 in Fighting 2657 | D:8 | Reached XP level 10. HP: 67/71 MP: 11/16 2658 | D:8 | Noticed Grum 2671 | D:8 | Killed Grum 2696 | D:8 | Found a glowing silver altar of Zin. 2697 | D:8 | Found a hazy altar of Hepliaklqana. 2715 | D:8 | Noticed Psyche 2728 | D:8 | Noticed a centaur warrior 2738 | D:8 | Killed a centaur warrior 2739 | D:8 | Reached skill level 8 in Fighting 2755 | D:8 | Noticed a two-headed ogre 2768 | D:8 | Killed a two-headed ogre 2769 | D:8 | Reached skill level 9 in Fighting 2791 | D:8 | Noticed a centaur warrior 2792 | D:8 | Noticed a cyan ugly thing 2797 | D:8 | Killed a centaur warrior 2798 | D:8 | Noticed a cyclops 2800 | D:8 | HP: 1/74 [cyan ugly thing (12)] 2801 | D:8 | Mangled by a cyan ugly thing Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, basic_ecumenical_altar, minmay_hedge_maze, hex_tiny, grunt_decor_junction, patterned_corridor D:2: layout_loops_cross, nicolae_shop_vocational D:3: layout_basic, minmay_ogre_servants, uniq_terence, uniq_robin, uniq_natasha D:4: layout_loops_ring, minmay_temple_entry_wispy, minmay_lizard_king, uniq_pikel D:5: layout_loops_ring, serial_library_hellmonk_layered_room, uniq_edmund, uniq_blork_the_orc, uniq_ijyb D:6: layout_rooms, nicolae_overflow_squiral, mainiacjoe_overflow_tiny_flanked, lightli_ossuary_entry_decrepit_ruins D:7: layout_basic, kennysheep_slug_shrine, mainiacjoe_overflow_alcove_4, enter_bailey_4 D:8: minmay_the_grid_octo_tiled_squarecenter [minmay_the_grid_octo_odd_swirl, minmay_the_grid_octo_teeth, minmay_the_grid_octo_77, minmay_the_grid_octo_focus, minmay_the_grid_square_5x5_megaprize_checkered, minmay_the_grid_square_5x5_forky, minmay_the_grid_square_5x5_z, minmay_the_grid_square_5x5_eight, minmay_the_grid_square_5x5_detours], layout_rooms, gammafunk_temple_overflow_pools, uniq_grum, uniq_psyche Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 6 | 6.7 Fighting | 1 2 3 5 7 9 | 9.4 Conjurations | 5 6 7 8 | 8.0 Dodging | 3 4 5 6 | 6.3 Spellcasting | 3 4 | 4.4 Earth Magic | 4 5 | 5.0 Translocations | 2 | 2.0 Throwing | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 12 | | | || 12 Short sword | 28 | | | || 28 Tentacles | 13 | 8 | 56 | 1 || 78 Constrict | 11 | 6 | 30 | 2 || 49 Punch | 2 | | 3 | || 5 Hand axe | 19 | 28 | 153 | || 200 Staff | | | 27 | 6 || 33 Spear | | | 1 | || 1 Trident | | | 1 | || 1 Throw: Stone | 2 | | 2 | || 4 Dart | | | 9 | 8 || 17 Cast: Magic Dart | 14 | 6 | 40 | 4 || 64 Searing Ray | 6 | 10 | 39 | 7 || 62 Stone Arrow | | | 4 | 6 || 10 Iskenderun's Myst | | | | 1 || 1 Use: Scroll | | 4 | 9 | 4 || 17 Potion | | | | 2 || 2 Stab: Sleeping | 6 | 3 | 9 | || 18 Armour: Skin | 28 | 27 | 135 | 38 || 228 Dodge: Dodged | 41 | 26 | 172 | 41 || 280