Dungeon Crawl Stone Soup version 0.32-a0-462-ga46d8fb (webtiles) character file. Game seed: 3748593864436859249 23161 jagoly the Skirmisher (level 12, 4/97 HPs) Began as a Mummy Hexslinger on Feb 24, 2024. Was a Priest of Uskayaw. Quit the game on level 12 of the Dungeon. The game lasted 01:09:30 (14838 turns). jagoly the Skirmisher (Mummy Hexslinger) Turns: 14838, Time: 01:09:30 Health: 4/97 AC: 11 Str: 13 XL: 12 Next: 69% Magic: 15/15 EV: 14 Int: 12 God: Uskayaw [***...] Gold: 872 SH: 0 Dex: 18 Spells: 13/15 levels left rFire x . . y - +0 orcbow rCold + + . (shield currently unavailable) rNeg + + + D - +0 acid dragon scales rPois ∞ u - +0 helmet rElec . (no cloak) rCorr + F - +1 pair of gloves of the Lost Path {rC+} SInv . o - +0 pair of boots Will +.... h - amulet of regeneration Stlth ++ (no ring) HPRegen 1.16/turn (no ring) MPRegen 0.14/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Stomp, Line Pass You were on level 12 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Ossuary and Ice Cave. You collected 896 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling y - a +0 orcbow (weapon) C - the +4 spear of the Sneaky Beasts {venom, Will+ Dex+4} (You found it on level 10 of the Dungeon) Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. Missiles p - 39 poisoned darts Armour b - a +2 scale mail of willpower c - a +0 robe n - a +0 kite shield of protection o - a +0 pair of boots (worn) s - an orb of guile u - a +0 helmet (worn) v - the +1 pair of gloves "Zioblegg" {+Inv} (You found it on level 7 of the Dungeon) +Inv: It lets you turn invisible. D - +0 acid dragon scales (worn) E - a +0 troll leather armour F - the +1 pair of gloves of the Lost Path (worn) {rC+} (You found it in an ice cave) rC+: It protects you from cold. Jewellery h - an amulet of regeneration (around neck) i - a ring of fire Wands k - a wand of polymorph (15) t - a wand of charming (1) B - a wand of digging (6) Scrolls d - a scroll of summoning e - a scroll of noise f - a scroll of fog g - 4 scrolls of revelation j - 4 scrolls of enchant weapon l - 5 scrolls of amnesia m - a scroll of enchant armour q - 4 scrolls of teleportation r - 3 scrolls of blinking w - a scroll of identify x - a scroll of brand weapon A - a scroll of vulnerability Skills: + Level 10.1 Fighting - Level 14.0 Ranged Weapons - Level 3.0 Armour - Level 5.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 0.7 Fire Magic - Level 4.0 Invocations - Level 2.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 22% 3 Apportation Tloc 2% N/A 36% 1 Freeze Ice 4% 1d3 36% 1 Necrotise Necr 4% 1d4 36% 1 Sting Conj/Alch 4% 1d3 36% 1 Summon Small Mammal Summ 4% N/A 36% 1 Inner Flame Hex/Fire 6% N/A 41% 3 Dazzling Flash Conj/Hex 12% N/A 45% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 2% N/A 52% 2 Cause Fear Hex 5% N/A 58% 4 Frozen Ramparts Ice 2% 1d1 75% 3 Hailstorm Conj/Ice 1% 3d5 75% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 75% 3 Dimensional Bullseye Hex/Tloc 3% N/A 86% 4 Ignite Poison Fire/Alch 2% N/A 98% 4 Olgreb's Toxic Radiance Alch 1% N/A 98% 4 Passage of Golubria Tloc 1% N/A 98% 4 Silence Hex/Air 3% N/A 99% 5 Curse of Agony Necr 1% N/A 100% 5 Fireball Conj/Fire 1% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 5% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Zot: 26528 Temple (1/1) D:7 Zot: 5998 Lair (0/5) D:9 Orc (0/2) D:9 Ossuary (visited) IceCv (visited) Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Lugonu Shops: D:4 * D:6 * Annotations: D:11 3 runed translucent doors, Nily's ghost, journeyman GrFi Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You shoot an arrow. The arrow hits the ice devil but does no damage. The ice devil struggles against the net. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (entangled in a net, chance to call a sprite on attack: 5%, 91% to hit) You shoot an arrow. The arrow barely misses the ice devil. The ice devil struggles against the net. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (entangled in a net, chance to call a sprite on attack: 5%, 91% to hit) You shoot an arrow. The arrow hits the ice devil! The ice devil is moderately wounded. The ice devil struggles against the net. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (moderately wounded, entangled in a net, chance to call a sprite on attack: 5%, 91% to hit) You shoot an arrow. The arrow hits the ice devil. The ice devil is moderately wounded. The ice devil struggles against the net. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (moderately wounded, entangled in a net, chance to call a sprite on attack: 5%, 91% to hit) You shoot an arrow. The arrow hits the ice devil! The ice devil is heavily wounded. The ice devil struggles against the net. The net rips apart, and the ice devil comes free! You can now pass through a line of other dancers. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (heavily wounded, chance to call a sprite on attack: 5%, 67% to hit) You shoot an arrow. The arrow barely misses the ice devil. You are too injured to fight recklessly! Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (heavily wounded, chance to call a sprite on attack: 5%, 67% to hit) You shoot an arrow. The arrow hits the ice devil! The ice devil is almost dead. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (almost dead, chance to call a sprite on attack: 5%, 67% to hit) You shoot an arrow. The arrow hits the ice devil but does no damage. The ice devil is almost dead. A giggling sprite leaps out and makes the ice devil trip over its own feet. The ice devil is almost dead. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (almost dead, lightly drained, chance to call a sprite on attack: 14%, 67% to hit) You shoot an arrow. The arrow hits the ice devil. The ice devil is almost dead. The ice devil closely misses you. Uskayaw will force your foes to helplessly watch your dance. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (almost dead, lightly drained, chance to call a sprite on attack: 14%, 67% to hit) You shoot an arrow. The arrow hits the ice devil but does no damage. The ice devil is almost dead. The jinxing sprites lose interest in you. The ice devil hits you but does no damage. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice devil Aim: an ice devil (almost dead, lightly drained, 67% to hit) You shoot an arrow. The arrow hits the ice devil! You kill the ice devil! You start resting. Magic restored. You feel your willpower return. HP restored. There is a fountain of sparkling water here. There is an open door here. You open the door. A harpy simulacrum comes into view. You shoot an arrow. The arrow completely misses the harpy simulacrum. The harpy simulacrum barely misses you. The harpy simulacrum closely misses you. You shoot an arrow. The arrow hits the harpy simulacrum. The harpy simulacrum is lightly damaged. The harpy simulacrum closely misses you. The harpy simulacrum claws you but does no damage. The harpy simulacrum closely misses you. The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist. You shoot an arrow. The arrow hits the harpy simulacrum! The harpy simulacrum is heavily damaged. The harpy simulacrum claws you but does no damage. The harpy simulacrum claws you! The harpy simulacrum freezes you. You resist. The harpy simulacrum barely misses you. x2 You shoot an arrow. The arrow hits the harpy simulacrum! The harpy simulacrum vaporises! No target in view! You open the door. An anaconda simulacrum comes into view. Unknown command. You shoot an arrow. The arrow hits the anaconda simulacrum but does no damage. You shoot an arrow. The arrow hits the anaconda simulacrum! The anaconda simulacrum is moderately damaged. The anaconda simulacrum misses you. The anaconda simulacrum bites you but does no damage. The anaconda simulacrum grabs you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! You resist. The anaconda simulacrum constricts you. You shoot an arrow. The arrow hits the anaconda simulacrum! The anaconda simulacrum is heavily damaged. The anaconda simulacrum closely misses you. The anaconda simulacrum constricts you. You shoot an arrow. The arrow hits the anaconda simulacrum but does no damage. The anaconda simulacrum is heavily damaged. The anaconda simulacrum bites you. The anaconda simulacrum freezes you. You resist. The anaconda simulacrum constricts you. The anaconda simulacrum barely misses you. The anaconda simulacrum constricts you. You shoot an arrow. The arrow hits the anaconda simulacrum! The anaconda simulacrum is severely damaged. The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. You can now pass through a line of other dancers. You shoot an arrow. The arrow closely misses the anaconda simulacrum. The anaconda simulacrum barely misses you. The anaconda simulacrum constricts you. You shoot an arrow. The arrow hits the anaconda simulacrum. The anaconda simulacrum is almost destroyed. The anaconda simulacrum closely misses you. The anaconda simulacrum constricts you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you. You resist. The anaconda simulacrum constricts you. You shoot an arrow. The arrow hits the anaconda simulacrum. The anaconda simulacrum vaporises! You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. You now have 833 gold pieces (gained 27). There is an open door here. There is an open door here. There is an open door here. You open the door. An anaconda simulacrum comes into view. You shoot an arrow. The arrow barely misses the anaconda simulacrum. The anaconda simulacrum grabs you. The anaconda simulacrum bites you. The anaconda simulacrum freezes you! You resist. The anaconda simulacrum constricts you. You shoot an arrow. The arrow hits the anaconda simulacrum. The anaconda simulacrum is lightly damaged. The anaconda simulacrum barely misses you. The anaconda simulacrum constricts you. The anaconda simulacrum barely misses you. The anaconda simulacrum constricts you. You shoot an arrow. The arrow completely misses the anaconda simulacrum. The anaconda simulacrum barely misses you. The anaconda simulacrum constricts you. You escape the anaconda simulacrum's grasp. The anaconda simulacrum attacks as it pursues you! The anaconda simulacrum grabs you. The anaconda simulacrum misses you. The anaconda simulacrum constricts you. Unknown command. You shoot an arrow. The arrow closely misses the anaconda simulacrum. The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. You shoot an arrow. The arrow hits the anaconda simulacrum! The anaconda simulacrum is heavily damaged. The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. The anaconda simulacrum bites you. The anaconda simulacrum freezes you. You resist. The anaconda simulacrum constricts you. The anaconda simulacrum's grasp on you weakens, but your attempt to escape fails. The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. Unknown command. You escape the anaconda simulacrum's grasp. Unknown command. Unknown command. You shoot an arrow. The arrow hits the anaconda simulacrum! The anaconda simulacrum is severely damaged. The anaconda simulacrum grabs you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! You resist. The anaconda simulacrum constricts you. The anaconda simulacrum bites you! * * * LOW HITPOINT WARNING * * * The anaconda simulacrum freezes you. You resist. * * * LOW HITPOINT WARNING * * * The anaconda simulacrum constricts you. You can now pass through a line of other dancers. Fire: y) +0 orcbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - anaconda simulacrum Aim: an anaconda simulacrum (severely damaged, constricting you, 64% to hit) You shoot an arrow. The arrow hits the anaconda simulacrum!! The anaconda simulacrum vaporises! Unknown command. There is an open door here. You open the door. A reaper comes into view. It is wielding a -4 scythe of freezing. Found five items. Unknown command. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - reaper Aim: a reaper, wielding a -4 scythe of freezing (asleep, will become a hell hog, a green death, or an Executioner, chance to affect: 3%) Okay, then. Okay, then. Okay, then. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: a reaper, wielding a -4 scythe of freezing (asleep) Item here: a scroll of summoning. The floor. Your movement speed is average. Your attack delay is about 0.9 (and is slowed by your armour). Your damage rating with your +0 orcbow is about 19 (Base 11 x 120% (Dex) x 148% (Skill)). Unknown command. As you close the door, it creaks loudly! Press: ? - help, v - describe, . - travel The floor. Unknown command. Press: ? - help, v - describe, . - travel A closed door. Placed new exclusion. Reduced exclusion size to a single square. There is an open door here. There is an open door here. There is a fountain of sparkling water here. There is an ice covered gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. There is an open door here. You now have 848 gold pieces (gained 15). There is an open door here. A white imp comes into view. You shoot an arrow. The arrow hits the white imp! You kill the white imp! No target in view! There is an open door here. You start waiting. An ufetubus comes into view. You shoot an arrow. The ufetubus shouts! The arrow hits the ufetubus! The ufetubus is almost dead. You hear a shout! You hear an angry buzzing noise. You shoot an arrow. The arrow misses the ufetubus. You shoot an arrow. The arrow hits the ufetubus! You kill the ufetubus! No target in view! No target in view! A vampire mosquito comes into view. The centaur warrior shouts! You hear a shout! You hear an angry buzzing noise. The centaur warrior shoots an arrow. The arrow misses you. There is an open door here. You close the door. You start waiting. A centaur warrior opens the door. It is wielding a +0 orcbow. The centaur warrior unwields a +0 orcbow. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. There is an open door here. You shoot an arrow. The arrow hits the centaur warrior but does no damage. The centaur warrior closely misses you. The centaur warrior kicks you but does no damage. You shoot an arrow. The arrow hits the centaur warrior but does no damage. The centaur warrior closely misses you. The centaur warrior kicks you but does no damage. You shoot an arrow. The arrow hits the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior hits you but does no damage. The centaur warrior barely misses you. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. You shoot an arrow. The arrow hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior hits you! The centaur warrior kicks you but does no damage. You shoot an arrow. The arrow hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior hits you but does no damage. The centaur warrior barely misses you. You can now pass through a line of other dancers. You shoot an arrow. The arrow closely misses the centaur warrior. The arrow hits the vampire mosquito! The vampire mosquito is heavily damaged. The centaur warrior hits you! The centaur warrior barely misses you. The centaur warrior hits you. The centaur warrior kicks you but does no damage. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! You shoot an arrow. The arrow hits the centaur warrior! The centaur warrior is severely wounded. You hear a shout! You shoot an arrow. The arrow hits the centaur warrior! The centaur warrior is severely wounded. The centaur warrior is no longer paralysed. The centaur warrior closely misses you. The centaur warrior misses you. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! You shoot an arrow. The arrow hits the centaur warrior! You kill the centaur warrior! The vampire mosquito is no longer paralysed. Frances, Duchess of Pandemonium comes into view. She is wielding a +0 mace. You shoot an arrow. The arrow closely misses the vampire mosquito. The vampire mosquito closely misses you. The vampire mosquito completely misses you. You shoot an arrow. The arrow closely misses the vampire mosquito. The arrow hits Frances! Frances is lightly wounded. The vampire mosquito bites you! Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: Frances, wielding a +0 mace and wearing a +0 scale mail (lightly wounded) Items here: 24 gold pieces; a +0 orcbow; a centaur corpse. The floor, spattered with blood. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - Frances, p - vampire mosquito Aim: Frances, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, chance to affect: 3%) Okay, then. Read: 2 scrolls of summoning Press: ? - help, Dir - look around, f - activate Look: a vampire mosquito (severely damaged, sharing its pain) As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The vampire mosquito is no longer sharing its pain. Unknown command. Unknown command. Your slime creature hits Frances! Unknown command. You swap places. Your centaur hits Frances. Your centaur kicks Frances. Frances hits your tengu warrior with a +0 mace! Two slime creatures merge to form a large slime creature. x2 Your tengu warrior closely misses Frances. Your tengu warrior pecks Frances. Your tengu warrior claws Frances. Your centaur barely misses Frances. Your centaur kicks Frances. Unknown command. Unknown command. Frances hits your tengu warrior with a +0 mace! Your centaur barely misses Frances. Your centaur kicks Frances but does no damage. Two slime creatures merge to form an enormous slime creature. Your tengu warrior hits Frances with a +1 battleaxe! Your tengu warrior pecks Frances but does no damage. Your tengu warrior claws Frances but does no damage. Unknown command. Unknown command. Your centaur hits Frances. Your centaur barely misses Frances. Frances screams a word of power! The iron shot hits your tengu warrior!!! Your enormous slime creature closely misses Frances. Your tengu warrior hits Frances with a +1 battleaxe! Your tengu warrior pecks Frances. Your tengu warrior claws Frances. Your centaur closely misses Frances. Your centaur kicks Frances but does no damage. Unknown command. Frances sneers at your tengu warrior. Frances hits your tengu warrior with a +0 mace! Your tengu warrior dies! Your tengu warrior's corpse dissolves into shadows! Your centaur wields a +0 shortbow. Your centaur shoots an arrow. The arrow hits Frances! Your centaur hits Frances. Your centaur barely misses Frances. Your enormous slime creature hits Frances!! You hear a shout! Your centaur hits Frances. Your centaur kicks Frances. Frances hits your centaur with a +0 mace!! Your centaur dies! Your centaur's corpse dissolves into shadows! Your enormous slime creature hits Frances!!! Frances dies! Training target 14.0 for Ranged Weapons reached! Your Ranged Weapons skill increases to level 14! You need to enable at least one skill for training. The vampire mosquito bites your troll! The vampire mosquito barely misses your troll. Your troll bites the vampire mosquito. Your troll claws the vampire mosquito! The vampire mosquito is destroyed! An enormous slime creature splits. You swap places. A white imp comes into view. A large slime creature splits. A large slime creature splits. Two slime creatures merge to form a large slime creature. Two slime creatures merge to form a very large slime creature. Your troll bites the white imp! Your troll claws the white imp! The white imp dies! You can no longer pass through a line of other dancers. You swap places. You swap places. You swap places. Your centaur dissolves into shadows! There is an open door, spattered with blood here. Things that are here: a +0 mace; a +0 scale mail You now have 872 gold pieces (gained 24). Things that are here: a +0 orcbow; a vampire mosquito corpse; a centaur corpse A very large slime creature splits. A large slime creature splits. Two slime creatures merge to form a large slime creature. Found 5 stones. Your centaur dissolves into shadows! Your centaur dissolves into shadows! Found an escape hatch in the ceiling. Your slime creature dissolves into shadows! Your centaur dissolves into shadows! Found an escape hatch in the floor. Found 2 inky potions. Your troll dissolves into shadows! 2 killer bees come into view. A vampire mosquito comes into view. You see here 2 inky potions. There is an escape hatch in the floor here. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You shoot an arrow. The slime creature quivers. x3 The arrow hits the slime creature!! The slime creature is moderately wounded. You shoot an arrow. The arrow hits the slime creature! The slime creature is heavily wounded. You shoot an arrow. The arrow hits the slime creature but does no damage. The slime creature is heavily wounded. The slime creature misses you. Two slime creatures merge to form a large slime creature. You shoot an arrow. The arrow hits the large slime creature. The large slime creature is moderately wounded. You can now pass through a line of other dancers. You shoot an arrow. The arrow hits the large slime creature! The large slime creature is moderately wounded. The large slime creature hits you. Two slime creatures merge to form a very large slime creature. You shoot an arrow. The arrow barely misses the very large slime creature. The slime creature hits you. You shoot an arrow. The arrow hits the very large slime creature. The very large slime creature is moderately wounded. The slime creature hits you but does no damage. A very large slime creature splits. You shoot an arrow. The arrow hits the slime creature! The slime creature is heavily wounded. You shoot an arrow. The arrow completely misses the slime creature. The slime creature hits you but does no damage. The large slime creature hits you. The slime creature hits you! You shoot an arrow. The arrow hits the slime creature!! The slime creature is almost dead. The slime creature hits you! The large slime creature hits you! The slime creature barely misses you. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! You shoot an arrow. The arrow hits the slime creature! The slime creature is almost dead. The large slime creature is no longer paralysed. The slime creature is no longer paralysed. The large slime creature hits you!! * * * LOW HITPOINT WARNING * * * The slime creature hits you but does no damage. You shoot an arrow. The arrow hits the slime creature but does no damage. The slime creature is no longer paralysed. The slime creature misses you. The large slime creature hits you!! * * * LOW HITPOINT WARNING * * * The slime creature hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - large slime creature, p - slime creature Aim: a large slime creature (moderately wounded, chance to affect: 37%) The large slime creature easily resists. The slime creature hits you. * * * LOW HITPOINT WARNING * * * The large slime creature hits you but does no damage. The slime creature closely misses you. Unknown command. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - large slime creature Aim: a large slime creature (moderately wounded, chance to affect: 37%) The large slime creature easily resists. The slime creature misses you. The large slime creature hits you. * * * LOW HITPOINT WARNING * * * The slime creature barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........#......... #...##..##..<#..... #...#........#..... #...#........#..... #...#........#).... ##..############.... #................... #..JJ............... #..@J............... #########..........##### ..............#.... ..............#... ..............# ..............# ........####### ............... ............... You could see a large slime creature and 2 slime creatures. Vanquished Creatures Josephine (D:13) 2 boulder beetles A centaur warrior (D:13) A two-headed ogre (D:11) A deep elf pyromancer (D:10) 2 ugly things The ghost of Ray the Chopper, a novice CoBe of Trog (D:6) A cyclops (D:8) A manticore (D:12) A gargoyle (D:11) 2 ice statues (IceCv) A komodo dragon (D:11) 5 anaconda simulacra (IceCv) 6 ice devils (IceCv) 3 trolls Prince Ribbit (D:7) 5 slime creatures (D:12) 2 shadows 5 wraiths 3 wyverns A human (D:9) 20 yaks 2 basilisks A death yak simulacrum (IceCv) Edmund (D:4) Menkaure (D:7) 3 acid dragons 4 harpy simulacra (IceCv) A hydra simulacrum (IceCv) 4 water moccasins 7 orc warriors 2 ice beasts (D:5) 2 sky beasts 2 wolves (D:8) 2 centaurs (D:8) 2 lemures (D:9) 2 ogres 2 bullfrogs (D:9) 2 kobold brigands 2 scorpions 2 gnoll sergeants 11 wights 2 elephant simulacra (IceCv) 9 killer bees 2 electric eels (D:9) 3 howler monkeys 3 jellies 6 hounds A bombardier beetle (D:5) 6 orc priests 2 gnoll boudas Terence (D:2) Jessica (D:3) 6 orc wizards 2 sleepcaps (D:6) Natasha (thrice) (D:3) 2 iguanas A polar bear simulacrum (IceCv) 4 mummies (Ossuary) 9 adders 18 gnolls A shadow imp (D:8) 4 white imps 3 ufetubi 4 dart slugs 2 ribbon worms (D:2) 33 orcs 6 endoplasms A giant cockroach (D:1) 8 goblins 7 hobgoblins 3 quokkas 10 ball pythons 8 bats 2 frilled lizards (D:1) 3 goblin zombies (Ossuary) 5 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) 15 kobolds 2 kobold zombies (Ossuary) 6 rats A rat zombie (Ossuary) 327 creatures vanquished. Vanquished Creatures (collateral kills) Frances (D:13) A vampire mosquito (D:13) A white imp (D:13) 3 creatures vanquished. Vanquished Creatures (others) An ugly thing (D:11) A centaur (D:9) A kobold brigand (D:10) 3 creatures vanquished. Grand Total: 333 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jagoly the Mummy Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 119 | D:1 | Reached skill level 2 in Ranged Weapons 119 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 124 | D:1 | Learned a level 2 spell: Jinxbite 249 | D:1 | Found a faded altar of an unknown god. 900 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1046 | D:2 | Reached skill level 3 in Ranged Weapons 1085 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/7 1280 | D:2 | Noticed Terence 1291 | D:2 | Killed Terence 1316 | D:2 | You fall into a shaft and drop 1 floor! 1352 | D:3 | Reached skill level 4 in Ranged Weapons 1358 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1358 | D:3 | Found a bloodstained altar of Trog. 1361 | D:3 | Found a broken altar of Ashenzari. 1365 | D:3 | Found a sacrificial altar of Ru. 1365 | D:3 | Found a basalt altar of Yredelemnul. 1382 | D:3 | Found a stormy altar of Qazlal. 1394 | D:3 | Found a blossoming altar of Fedhas. 1401 | D:3 | Found an iron altar of Okawaru. 1676 | D:3 | Noticed Natasha 1681 | D:3 | Killed Natasha 1682 | D:3 | Reached XP level 5. HP: 37/37 MP: 5/8 1966 | D:3 | Noticed Natasha 1974 | D:3 | Killed Natasha 2059 | D:3 | Found an ornate altar of the Wu Jian Council. 2060 | D:3 | Found a snail-covered altar of Cheibriados. 2281 | D:3 | Noticed Jessica 2283 | D:3 | Killed Jessica 2285 | D:3 | Noticed Natasha 2292 | D:3 | Killed Natasha 2299 | D:3 | Found a shimmering blue altar of Sif Muna. 2495 | D:4 | Noticed Edmund 2574 | D:4 | Reached skill level 5 in Ranged Weapons 2699 | D:4 | Found Zasofin's General Store. 2711 | D:4 | Bought a scroll of identify for 24 gold pieces 2737 | D:4 | Found a burning altar of Makhleb. 2737 | D:4 | Noticed a green death 2834 | D:5 | Entered Level 5 of the Dungeon 3000 | D:5 | Found an opulent altar of Gozag. 3009 | D:5 | Found an opulent altar of Gozag. 3014 | D:5 | Reached XP level 6. HP: 43/43 MP: 9/9 3066 | D:5 | Found an opulent altar of Gozag. 3074 | D:5 | Found an opulent altar of Gozag. 3362 | D:5 | Noticed an ice beast 3378 | D:5 | Killed an ice beast 3379 | D:5 | Reached skill level 6 in Ranged Weapons 3561 | D:5 | Reached XP level 7. HP: 48/48 MP: 8/10 3822 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 3918 | D:6 | Found a transporter. 3921 | D:6 | Noticed Ray's ghost (novice CoBe) 3921 | D:6 | Noticed a basilisk 3924 | D:6 | Noticed a yak 4025 | D:6 | Found Lorec's Elemental Accessories. 4049 | D:6 | Found a sand-covered staircase. 4053 | Ossuary | Entered an ossuary 4076 | Ossuary | Reached skill level 7 in Ranged Weapons 4289 | D:6 | Found a hazy altar of Hepliaklqana. 4290 | D:6 | Found a shadowy altar of Dithmenos. 4290 | D:6 | Noticed a shadow 4732 | D:6 | Reached XP level 8. HP: 44/54 MP: 11/11 4921 | D:6 | Found a transporter. 5034 | D:4 | Killed Edmund 5035 | D:4 | Reached skill level 8 in Ranged Weapons 5542 | D:7 | Noticed Menkaure 5551 | D:7 | Killed Menkaure 5552 | D:7 | Reached skill level 1 in Stealth 5770 | D:7 | Identified the +1 pair of gloves "Zioblegg" {+Inv} 6040 | D:7 | Reached skill level 5 in Fighting 6081 | D:7 | Reached XP level 9. HP: 21/69 MP: 9/12 6344 | D:7 | Found a staircase to the Ecumenical Temple. 6373 | Temple | Entered the Ecumenical Temple 6409 | D:7 | Noticed Prince Ribbit 6424 | D:7 | Killed Prince Ribbit 7505 | D:8 | Noticed a cyclops 7638 | D:8 | Reached skill level 9 in Ranged Weapons 8273 | D:8 | Killed a cyclops 8274 | D:8 | Reached skill level 10 in Ranged Weapons 8483 | D:9 | Reached XP level 10. HP: 71/76 MP: 13/13 9145 | D:9 | Found a staircase to the Lair. 9189 | D:9 | Noticed Pikel 9194 | D:9 | Pikel changed into Pikel the human 9194 | D:9 | Noticed Pikel 9218 | D:9 | Killed Pikel the human 9442 | D:9 | Found a roughly hewn altar of Beogh. 9442 | D:9 | Found a staircase to the Orcish Mines. 9764 | D:9 | Reached skill level 11 in Ranged Weapons 10009 | D:10 | Entered Level 10 of the Dungeon 10089 | D:9 | Reached XP level 11. HP: 75/86 MP: 14/14 10145 | D:10 | Found a radiant altar of Vehumet. 10220 | D:10 | Noticed a deep elf pyromancer 10777 | D:10 | Found a shimmering altar of Xom. 10785 | D:10 | Found a hide-covered altar of Uskayaw. 10795 | D:10 | Became a worshipper of Uskayaw the Reveller 10856 | D:10 | Identified the +4 spear of the Sneaky Beasts {venom, Will+ | Dex+4} 10872 | D:10 | Reached * piety under Uskayaw 10928 | D:10 | Reached ** piety under Uskayaw 10931 | D:10 | Killed a deep elf pyromancer 10991 | D:11 | Found a runed translucent gate. 10991 | D:11 | Found a runed translucent gate. 10991 | D:11 | Found a runed translucent gate. 10992 | D:11 | Noticed Nily's ghost (journeyman GrFi) 11017 | D:11 | Reached *** piety under Uskayaw 11044 | D:11 | Reached skill level 12 in Ranged Weapons 11045 | D:11 | Reached **** piety under Uskayaw 11046 | D:11 | Reached skill level 1 in Armour 11052 | D:11 | Noticed a boulder beetle 11052 | D:11 | Reached ***** piety under Uskayaw 11053 | D:11 | Noticed a cyan ugly thing 11058 | D:11 | Noticed a brown ugly thing 11084 | D:12 | Noticed a purple ugly thing 11096 | D:12 | Killed a purple ugly thing 11335 | D:11 | Noticed a two-headed ogre 11360 | D:11 | Killed a two-headed ogre 11361 | D:11 | Reached skill level 5 in Dodging 11497 | D:11 | Reached ****** piety under Uskayaw 11629 | D:10 | Killed a green ugly thing 11731 | D:11 | Killed a boulder beetle 11732 | D:11 | Reached skill level 10 in Fighting 11808 | D:11 | Reached skill level 1 in Invocations 12038 | D:11 | Reached skill level 1 in Evocations 12657 | D:6 | Killed Ray's ghost 12658 | D:6 | Reached XP level 12. HP: 63/97 MP: 13/15 13015 | D:13 | Noticed a centaur warrior 13091 | D:12 | Noticed a boulder beetle 13122 | D:12 | Killed a boulder beetle 13148 | D:13 | Noticed Josephine 13217 | D:13 | Killed Josephine 13285 | D:13 | Found a frozen archway. 13322 | IceCv | Entered an ice cave 13869 | IceCv | Reached skill level 13 in Ranged Weapons 14234 | IceCv | Identified the +1 pair of gloves of the Lost Path {rC+} 14365 | IceCv | HP: 4/97 [constriction (1)] 14667 | IceCv | Noticed a reaper 14759 | D:13 | Killed a centaur warrior 14759 | D:13 | Noticed Frances 14768 | D:13 | Killed Frances 14769 | D:13 | Reached skill level 14 in Ranged Weapons 14837 | D:12 | HP: 4/97 [large slime creature (4)] 14838 | D:12 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, nicolae_ecumenical_snake_handling D:2: minmay_chambers_of_ones, layout_basic, uniq_terence D:3: layout_basic, grunt_temple_overflow_forces_of_nature, minitemple, mainiacjoe_overflow_brackets, tgw_sif, nicolae_overflow_squiral, uniq_natasha D:4: kennysheep_big_flooded_room, layout_cave_pools, makhleb_altar_promises_db, serial_shops, shop, uniq_edmund D:5: layout_basic, nicolae_gozag_conspicuous_consumption D:6: mumra_celtic_spiral_tile, layout_cave_pools, riverfiend_overflow_shadow_ancestor, nicolae_overflow_hidden_temple, nicolae_ossuary_entry_plus, gammafunk_ghost_arena, st_stairs_8, nicolae_elemental_shop D:7: layout_layer_cave, temple_green, minmay_tree_intersection, uniq_menkaure, uniq_prince_ribbit1 D:8: layout_cave_pods, good_gods_temple_1 D:9: layout_irregular_city, erik_lair_island, david_orc_5, minmay_misc_feat_room, kennysheep_boxes, uniq_pikel D:10: layout_long_grid, mainiacjoe_overflow_big_doors, mainiacjoe_overflow_tiny_flanked, serial_glass, glass_columns_a, glass_columns_c D:11: layout_basic, gammafunk_ghost_nasty_kobolds, minmay_bent D:12: layout_grid_maze D:13: layout_roguey [special_room_bee], lightli_vaults_fourway_checkpoint, serial_ice, serial_ice_b, serial_ice_g, serial_ice_o, serial_ice_n, portal_ice_cave_entry_pillars_2, elyvilon_altar_3, uniq_frances, uniq_josephine Temple: nicolae_temple_total_abyssal_victory Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Ranged Weapons | 2 3 4 5 6 7 8 10 11 12 14 | 14.0 Spellcasting | 2 | 2.0 Hexes | 3 4 | 4.0 Dodging | 2 4 5 | 5.0 Stealth | 2 | 2.0 Fighting | 5 6 8 10 | 10.1 Armour | 3 | 3.0 Invocations | 4 | 4.0 Evocations | 2 | 2.0 Fire Magic | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Sling | 105 | 191 | 373 | || 669 Shortbow | | | 181 | 63 || 244 Orcbow | | | | 1049 || 1049 Throw: Dart | | | 20 | 8 || 28 Throwing net | | | | 4 || 4 Cast: Jinxbite | 1 | 9 | 51 | 74 || 135 Evoke: Wand | | | | 17 || 17 Use: Scroll | | 5 | 6 | 8 || 19 Armour: Robe | 31 | 39 | 231 | 208 || 509 Acid dragon scale | | | | 301 || 301 Scale mail | | | | 15 || 15 Troll leather arm | | | | 55 || 55 Dodge: Dodged | 39 | 43 | 242 | 527 || 851 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14902 | 13409 | 1493 | 1205 | 7382 | 16 | 931.4 | Dungeon | 13311 | 11818 | 1493 | 656 | 7071 | 13 | 1023.9 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 217 | 217 | 0 | 20 | 88 | 1 | 217.0 | Ice Cave | 1371 | 1371 | 0 | 529 | 223 | 1 | 1371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1731 daAuts D:7: 1575 daAuts D:9: 1404 daAuts IceCv: 1371 daAuts D:6: 1335 daAuts D:11: 1210 daAuts D:2: 1176 daAuts D:5: 1013 daAuts D:3: 1009 daAuts D:10: 854 daAuts D:1: 655 daAuts D:4: 560 daAuts D:12: 450 daAuts D:13: 334 daAuts Ossuary: 217 daAuts