Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. janivaa the Magician (Djinni Conjurer) Turns: 177, Time: 00:01:44 Health: 13/15 AC: 2 Str: 6 XL: 1 Next: 11% Gold: 12 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a sedimented red potion Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat closely misses you. You hit the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. The bat hits you. The bat closely misses you. x2 The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat is heavily wounded. The bat hits you. x2 The bat barely misses you. The bat hits you but does no damage. The bat hits you. The bat misses you. The bat closely misses you. The bat hits you. You reach down and open the door. There is an open door here. The bat hits you. The bat attacks as it pursues you! The bat hits you. The bat closely misses you. The bat hits you but does no damage. You see here 12 gold pieces. The bat barely misses you. The bat hits you but does no damage. You miss the bat. The bat barely misses you. x2 The bat misses you. The bat barely misses you. You see here 12 gold pieces. Unknown command. Sorry, you're not good enough to have a special ability. You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat misses you. You see here 12 gold pieces. The bat hits you. Okay, then. Unknown command. Unknown command. #...#....#######.# ###........#######.######### ...........'................ #####.##.).##.#....#######.# #....####'#....# ######......#### +......# #......# #..@.b.# ######## .# .## ... # #.# You can see a bat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | janivaa the Djinni Conjurer began the quest for the Orb. 0 | D:1 | janivaa set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 23 Armour: Robe || 54 Dodge: Dodged || 60