Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd6 (webtiles) character file. Game seed: 1016221419359513125 35 jesper the Charlatan (level 3, 0/36 HPs) Began as a Human Wanderer on May 13, 2024. Slain by a kobold ... wielding a +0 short sword (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (966 turns). jesper the Charlatan (Human Wanderer) Turns: 966, Time: 00:02:43 Health: 0/36 AC: 2 Str: 9 XL: 3 Next: 33% Magic: 7/7 EV: 10 Int: 15 God: Gold: 3 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.50/turn %: no passive effects @: berserking, very quick A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (around neck) Wands F - a wand of flame (3) Scrolls d - a scroll of vulnerability {unknown} f - a scroll of enchant weapon {unknown} Skills: + Level 2.8 Spellcasting + Level 1.9 Conjurations - Level 2.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 44% 1d6 6% 1 Frozen Ramparts Ice 22% 1d4 19% 3 Ignite Poison Fire/Alch 5% N/A 80% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. Your magical contamination has completely faded away. You closely miss the jackal. The jackal is heavily wounded. The foxfire hits the jackal. You kill the jackal! Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python bites you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The foxfire hits the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You puncture the ball python! You kill the ball python! The kobold throws a stone. The stone closely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. You barely miss the kobold. The kobold hits you with a +0 short sword. You die... #.#.# # # #.#.# # # #...# ############# # #### #.# #...........# # ...#### #h# #.#########.# # ....... #K# #.# #.# # ....... #.# #.# #.# # ....... #.###.# #.# # ####### #.hK@.# #.# # ####### #.# # #.# # #.# # #.# # #.##### #...... ####### You could see a jackal and a kobold. Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 27 creatures vanquished. Vanquished Creatures (others) 64 foxfires (D:1) 64 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesper the Human Wanderer began the quest for the Orb. 0 | D:1 | jesper set off with the following items: a +0 dagger, a | potion of berserk rage, a +0 robe, a wand of flame (3); and | the following spells available to memorise: Freeze, | Foxfire, Frozen Ramparts, Ignite Poison, Summon Blazeheart | Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Foxfire 171 | D:1 | Reached skill level 1 in Conjurations 171 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 749 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 964 | D:1 | HP: 1/36 [kobold/+0 short sword (3)] 966 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, nrook_mini_vaults Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.9 Spellcasting | | 2.8 Fire Magic | | 2.0 Ice Magic | | 3.0 Evocations | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 24 Cast: Foxfire || 50 Use: Potion || 1 Armour: Robe || 35 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 964 | 964 | 0 | 176 | 558 | 1 | 964.0 | Dungeon | 964 | 964 | 0 | 176 | 558 | 1 | 964.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 964 daAuts