Dungeon Crawl Stone Soup version 0.32-a0-1198-g7932608 (webtiles) character file. Game seed: 11960687741862644286 9 jesper the Charlatan (level 2, -1/28 HPs) Began as a Human Wanderer on May 18, 2024. Slain by a fire bat (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (270 turns). jesper the Charlatan (Human Wanderer) Turns: 270, Time: 00:01:28 Health: -1/28 AC: 3 Str: 14 XL: 2 Next: 16% Magic: 1/5 EV: 10 Int: 13 God: Gold: 34 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: berserking (expiring), very slightly contaminated, very quick A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a +0 sling Armour d - a +0 leather armour (worn) Talismans e - a flux talisman Wands g - a wand of polymorph (1) Scrolls f - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions i - a potion of resistance {unknown} Skills: - Level 2.0 Polearms + Level 1.7 Dodging - Level 1.0 Stealth - Level 2.0 Spellcasting - Level 2.0 Alchemy - Level 3.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Vapours Alch/Air 6% N/A 32% 2 z - Sting Conj/Alch 12% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Alch/Erth 3% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History a - a +0 spear (weapon) You feel a strong urge to attack something. Reach: a) +0 spear Press: ? - help, Dir - move target, f - you, p - fire bat Okay, then. The fire bat completely misses you. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - fire bat Aim: a fire bat (moderately wounded, about 58% to evade your +0 spear) You hit the fire bat. The fire bat is heavily wounded. The fire bat bites you. You are engulfed in flames! * * * LOW HITPOINT WARNING * * * Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - fire bat Aim: a fire bat (heavily wounded, about 58% to evade your +0 spear) You reach to attack! You puncture the fire bat! The fire bat is almost dead. The fire bat barely misses you. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - fire bat Aim: a fire bat (almost dead, about 58% to evade your +0 spear) You miss the fire bat. The fire bat is almost dead. The fire bat barely misses you. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - fire bat Aim: a fire bat (almost dead, about 58% to evade your +0 spear) You reach to attack! You barely miss the fire bat. The fire bat is almost dead. The fire bat barely misses you. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - fire bat Aim: a fire bat (almost dead, about 58% to evade your +0 spear) You barely miss the fire bat. The fire bat is almost dead. The fire bat closely misses you. The fire bat bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You die... #.#..##.# #.........###....##.# +.........+.......#># .........###.......# ?...... #.#..##.# ..... #.##.##.# ... #.##.##.# #b# #.##....# #@# ###.......# #.# #.######>## ##.####.#.#####.# .####...##.###......# .............#.####### .#.###.).####.## ##.## ### ### You could see a fire bat. Vanquished Creatures 3 ball pythons (D:1) 3 hobgoblins (D:1) A kobold (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesper the Human Wanderer began the quest for the Orb. 0 | D:1 | jesper set off with the following items: a +0 spear, a wand | of polymorph (3), a potion of berserk rage, a +0 leather | armour; and the following spell memorised: Sting; and the | following spells available to memorise: Mercury Vapours, | Petrify. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Reached skill level 1 in Dodging 159 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 241 | D:1 | Learned a level 2 spell: Mercury Vapours 261 | D:1 | a gnoll changed into a fire bat 261 | D:1 | Noticed a fire bat 270 | D:1 | Slain by a fire bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Polearms | | 2.0 Stealth | | 1.0 Spellcasting | | 2.0 Alchemy | | 2.0 Evocations | | 3.0 Action || total ---------------------------++------- Melee: Spear || 27 Fire: Sling || 8 Cast: Sting || 1 Evoke: Wand || 2 Use: Potion || 1 Armour: Leather armour || 15 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 266 | 0 | 0 | 178 | 1 | 266.0 | Dungeon | 266 | 266 | 0 | 0 | 178 | 1 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 266 daAuts