Dungeon Crawl Stone Soup version 0.32-a0-1288-g3fb591a (webtiles) character file. Game seed: 6333956333952334311 0 jesper the Chiller (level 1, 13/13 HPs) Began as a Human Wanderer on May 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). jesper the Chiller (Human Wanderer) Turns: 0, Time: 00:00:10 Health: 13/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 pair of gloves (worn) Potions b - a potion of lignification Skills: + Level 1.0 Dodging + Level 2.0 Stealth + Level 1.0 Spellcasting + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 1.0 Invocations + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 13% 1 Foxfire Conj/Fire 12% 2x1d4 21% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Frozen Ramparts Ice 10% 1d2 36% 3 Inner Flame Hex/Fire 3% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, jesper the Human Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 9 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe, a +0 pair of gloves; and the following spells available to memorise: Freeze, Foxfire, Ensorcelled Hibernation, Frozen Ramparts, Inner Flame. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .# . #.# .#..# #...# # #... .# #.. ..# #.#...# #@.# #...$..# #..#####.# .# .. ..# #.# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesper the Human Wanderer began the quest for the Orb. 0 | D:1 | jesper set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe, a +0 pair of gloves; | and the following spells available to memorise: Freeze, | Foxfire, Ensorcelled Hibernation, Frozen Ramparts, Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, grunt_decor_fettered, chequers_serial_rivers_large_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+