jesper Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 3, D:1) a ball python corpse (skeletalised by now) (6, -5, D:1) a +0 spear (8, -14, D:1) a ball python skeleton (11, 1, D:1) a +0 dagger (12, 7, D:1) a +0 short sword a stone (16, 0, D:1) a +0 short sword 4 stones (20, -30, D:1) a ball python skeleton (21, -14, D:1) a frilled lizard corpse (skeletalised by now) (22, 9, D:1) a bat corpse (skeletalised by now) (24, -5, D:1) a hobgoblin skeleton (25, -14, D:1) a +0 dagger a goblin skeleton (27, 10, D:1) a +0 short sword (28, 11, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, -13, D:1) a +0 scale mail (35, -19, D:1) a +0 mace (39, -7, D:1) a +0 club (46, -13, D:1) a +0 short sword (46, -8, D:1) a staff of fire (47, -28, D:1) a rat skeleton (47, -27, D:1) a +0 whip a kobold skeleton (58, -19, D:1) a +0 short sword 2 stones (62, -15, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (2, 0, D:2) a +0 mace a +0 scale mail the human corpse of Terence (11, 14, D:2) a ball python corpse (17, 36, D:2) a +0 dagger (18, 34, D:2) a quokka corpse (20, 12, D:2) a ball python corpse