Dungeon Crawl Stone Soup version 0.32-a0-1324-g5e68aa8 (webtiles) character file. Game seed: 14292608854504986730 9 jesper the Caller (level 2, 0/28 HPs) Began as a Human Wanderer on June 3, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (404 turns). jesper the Caller (Human Wanderer) Turns: 404, Time: 00:01:37 Health: 0/28 AC: 2 Str: 9 XL: 2 Next: 16% Magic: 1/3 EV: 10 Int: 14 God: Gold: 13 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: berserking, very quick A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles Z - 11 poisoned darts Armour d - a +0 robe (worn) Talismans e - a beast talisman Scrolls b - a scroll of fear {unknown} c - a scroll of silence Potions f - a potion of berserk rage Skills: - Level 2.0 Throwing - Level 1.0 Armour - Level 1.0 Dodging - Level 1.0 Spellcasting + Level 2.8 Summonings - Level 1.0 Evocations - Level 2.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 12% 2 Summon Ice Beast Ice/Summ 4% N/A 41% 3 Hailstorm Conj/Ice 0% 3d5 61% 3 Martyr's Knell Necr/Summ 4% N/A 82% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Your bat hits the jackal but does no damage. The jackal bites you. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat closely misses the jackal. You closely miss the jackal. The jackal is severely wounded. Your bat barely misses the jackal. The jackal bites you. The jackal barely misses you. The jackal stops to sniff the ground. The jackal barely misses you. The jackal completely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2; Your rat misses the jackal. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. Your rat misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * Your rat barely misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat closely misses the jackal. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat closely misses the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ######''### ##.#..~.#.......... ......~.#≈≈≈≈≈..≈§≈ #.......#......~.#≈≈≈≈≈.§§≈§ #.......#......~.#.......§§§ #.......# .....~.######''### .#....... ...~ß#......<... ......... #####~.########### ........# #@hrb~..ß......... .!.....$# #h##.~~~~~~~~~~~~~ .......r# #h##.##..........# ......l.# #r#.......######.# ......h.####l#####.#.#......# ######.hhJ...# ...#.#.###### #.########.####.#.# # #. # #.#.###### #. #.#....... You could see 3 jackals, a frilled lizard, a rat, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesper the Human Wanderer began the quest for the Orb. 0 | D:1 | jesper set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a beast talisman, 11 poisoned | darts; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Imp, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 228 | D:1 | Reached XP level 2. HP: 7/19 MP: 1/3 404 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic Action || total ---------------------------++------- Melee: Dagger || 32 Throw: Dart || 1 Cast: Summon Small Mamm || 9 Use: Potion || 1 Armour: Robe || 31 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 407 | 407 | 0 | 22 | 294 | 1 | 407.0 | Dungeon | 407 | 407 | 0 | 22 | 294 | 1 | 407.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 407 daAuts