Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 11534548322890432736 412 jiji the Conjurer (level 6, -2/38 HPs) Began as an Octopode Conjurer on Sept 3, 2024. Slain by a gnoll bouda ... wielding a +0 whip (10 damage) ... on level 3 of the Dungeon. The game lasted 00:19:02 (4566 turns). jiji the Conjurer (Octopode Conjurer) Turns: 4566, Time: 00:19:03 Health: -2/38 AC: 5 Str: 6 XL: 6 Next: 90% Magic: 5/10 EV: 12 Int: 22 God: Gold: 119 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . t - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . r - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons c - a +0 spear f - a +0 short sword t - a +1 dagger of venom (weapon) Missiles e - 3 poisoned darts Jewellery r - a +4 ring of protection (left tentacle) Scrolls b - a scroll of revelation {unknown} d - a scroll of vulnerability {unknown} g - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} o - a scroll of noise {unknown} p - a scroll of poison {unknown} Potions a - a potion of magic j - a potion of ambrosia {unknown} k - 3 potions of curing {unknown} m - 2 potions of attraction {unknown} q - a potion of cancellation {unknown} s - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting * Level 2.4 Ranged Weapons + Level 2.9 Dodging + Level 3.8 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations * Level 2.4 Translocations + Level 1.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Shops: D:4 * Annotations: D:4 Grinder, Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Level annotation: Grinder, Natasha The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The gnoll closely misses you. There is a stone staircase leading up, spattered with blood here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll barely misses you. The gnoll hits you with a +0 flail. The gnoll bouda barely misses you. There is a stone staircase leading up here. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail! The gnoll bouda barely misses you. You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll bouda attacks as it pursues you! The gnoll bouda closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (covering ground quickly, 82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll bouda but does no damage. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll bouda but does no damage. The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda completely misses you. The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is lightly wounded. You finish channelling your searing ray. The gnoll bouda hits you with a +0 whip! You die... ...............# #...#........... ...............###..##..#.####### .......####....+..........# # ....#.....##...#........######### ...##.#........+.>......'........ ......#.#.....##........######### ...####.#........####.....# ....###.##.)..##.# #.###.# #........#....##@# #.# #.# .........#######g####.###.# .........'......>.........# ...#.....####......##....## ..##.....# #.............# ........## #.............# .####.##########'#........# ....#'#..........#........# #...........####.#........# You could see a gnoll bouda. Vanquished Creatures A phantom (D:4) A scorpion (D:4) A bombardier beetle (D:4) A sleepcap (D:4) Natasha (D:4) 8 gnolls 4 adders A dart slug (D:3) A ribbon worm (D:3) An orc (D:3) 4 ball pythons 7 bats 11 endoplasms 4 giant cockroaches 4 goblins 5 hobgoblins 6 jackals (D:1) 3 quokkas 4 frilled lizards 5 kobolds 4 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jiji the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 503 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 611 | D:1 | Reached skill level 1 in Translocations 1195 | D:2 | Reached skill level 1 in Ranged Weapons 1309 | D:1 | Learned a level 2 spell: Searing Ray 1402 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1916 | D:2 | Reached skill level 1 in Alchemy 2346 | D:2 | Found a sacrificial altar of Ru. 2783 | D:3 | Reached XP level 5. HP: 32/32 MP: 6/8 3031 | D:3 | Found a sacrificial altar of Ru. 3566 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3644 | D:4 | Reached skill level 1 in Fighting 3735 | D:4 | Noticed Natasha 3741 | D:4 | Killed Natasha 3881 | D:4 | Reached XP level 6. HP: 35/38 MP: 10/10 4094 | D:4 | Found Buycir's Neck Hole. 4125 | D:4 | Noticed Grinder 4229 | D:4 | Noticed Natasha 4566 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_basic, basic_altar, lemuel_flame_loot_1 D:3: layout_basic, nicolae_ru_the_path_less_chosen D:4: layout_rooms, nicolae_overflow_macrodata_refinement, gammafunk_ghost_abyssal_escape, nicolae_shop_sticking_my_neck_out, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 | 2.4 Ranged Weapons | 1 2 | 2.4 Stealth | 3 | 3.8 Alchemy | 1 | 1.9 Fighting | 1 | 1.5 Spellcasting | 3 | 3.1 Dodging | | 2.9 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 19 | 24 || 43 Constrict | 5 | 6 || 11 Tentacles | 5 | 5 || 10 Cast: Magic Dart | 62 | 49 || 111 Searing Ray | | 22 || 22 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 10 | 38 || 48 Dodge: Dodged | 18 | 31 || 49