Seeded DCSS version 0.32.0 (webtiles) character file. Game seed: 7845133352161507005 (custom seed) 315 jiji the Conjurer (level 6, -10/38 HPs) Began as an Octopode Conjurer on Sept 18, 2024. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 00:18:27 (4249 turns). jiji the Conjurer (Octopode Conjurer) Turns: 4249, Time: 00:18:30 Health: -10/38 AC: 1 Str: 6 XL: 6 Next: 44% Magic: 5/10 EV: 13 Int: 23 God: Gold: 168 SH: 0 Dex: 22 Spells: 3/10 levels left rFire . . . m - +0 sling rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - +6 ring of dexterity rCorr . x - +6 ring of dexterity SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +0 short sword g - a +0 spear m - a +0 sling (weapon) z - a +0 long sword Missiles i - 4 silver javelins n - 6 poisoned darts y - 5 datura-tipped darts Jewellery b - a +6 ring of dexterity (left tentacle) x - a +6 ring of dexterity (right tentacle) Wands p - a wand of roots (5) A - a wand of flame (31) Scrolls j - a scroll of poison {unknown} k - 2 scrolls of amnesia {unknown} l - 2 scrolls of immolation {unknown} o - 2 scrolls of teleportation {unknown} q - 3 scrolls of enchant weapon s - a scroll of fear {unknown} t - a scroll of acquirement {unknown} v - a scroll of enchant armour {unknown} B - a scroll of blinking {unknown} Potions a - a potion of magic c - 2 potions of heal wounds e - a potion of mutation {unknown} h - 4 potions of curing r - a potion of lignification u - a potion of might {unknown} w - a potion of berserk rage {unknown} C - a potion of brilliance {unknown} Skills: + Level 1.3 Fighting + Level 1.2 Long Blades * Level 2.2 Ranged Weapons + Level 2.4 Dodging + Level 3.6 Stealth * Level 2.8 Spellcasting * Level 4.6 Conjurations * Level 1.2 Translocations + Level 1.3 Ice Magic + Level 1.1 Air Magic * Level 1.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 14% 2 Swiftness Air 8% N/A 22% 3 Passwall Erth 3% N/A 34% 3 Vampiric Draining Necr 3% 2d6 34% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Martyr's Knell Necr/Summ 3% N/A 75% 4 Curse of Agony Necr 3% N/A 97% 5 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Kikubaaqudgha Zin Shops: D:1 ==*:= D:3 * Annotations: D:4 3 runed translucent doors, Caterwaul's ghost, novice OnWr; Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. Level annotation: 3 runed translucent doors, Caterwaul's ghost, novice OnWr; Crazy Yiuf There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found a dagger. There is a stone staircase leading up here. Found a ring mail. You see here a +0 ring mail. You see here a +0 ring mail. You open the door. A centaur comes into view. Found a stone staircase leading up. There is an open door here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) The searing ray hits the centaur. The centaur is lightly wounded. The centaur shouts! (Press . to maintain the ray.) The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ###### #....# ##..<## #....######### #............# #.......[....# #..).........# ####@####....# ...........###### ...........# ....c......# ...........# ..........<# ...........# ...........# You could see a centaur. Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) 2 sleepcaps (D:4) Natasha (D:3) Robin (D:3) 8 adders A shadow imp (D:4) 2 ufetubi (D:4) A ribbon worm (D:2) 2 dart slugs 2 orcs 5 bats 4 endoplasms 2 giant cockroaches 13 hobgoblins A quokka (D:2) 11 ball pythons 4 frilled lizards 9 goblins 4 kobolds 5 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jiji the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 44 | D:1 | Found Lareoz's Jewellery Emporium. 103 | D:1 | Found Sarodiyr's Jewellery Emporium. 206 | D:1 | Found Qigeageu's Assorted Antiques. 222 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 232 | D:1 | Learned a level 2 spell: Searing Ray 239 | D:1 | Found Qeeshuzo's Book Shop. 404 | D:1 | Found Igyone's Jewellery Emporium. 670 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 778 | D:2 | Reached skill level 1 in Ranged Weapons 1242 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1700 | D:3 | Found Zoddyang's General Store. 1788 | D:3 | Reached skill level 1 in Alchemy 1915 | D:3 | Found a white marble altar of Elyvilon. 1915 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1955 | D:3 | Reached XP level 5. HP: 32/32 MP: 8/8 1989 | D:3 | Noticed Robin 2018 | D:3 | Killed Robin 2019 | D:3 | Reached skill level 1 in Fighting 2019 | D:3 | Reached skill level 1 in Ice Magic 2041 | D:3 | Reached skill level 1 in Long Blades 2205 | D:3 | Found a glowing silver altar of Zin. 2389 | D:3 | Noticed Natasha 2464 | D:3 | Killed Natasha 2552 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2800 | D:4 | Reached skill level 1 in Air Magic 2872 | D:4 | Reached skill level 1 in Translocations 2969 | D:4 | Reached XP level 6. HP: 38/38 MP: 5/10 3312 | D:4 | Found a runed translucent door. 3317 | D:4 | Noticed Caterwaul's ghost (novice OnWr) 3529 | D:4 | Found a runed translucent door. 3530 | D:4 | Noticed Crazy Yiuf 3603 | D:4 | Found a runed translucent door. 4220 | D:5 | Entered Level 5 of the Dungeon 4249 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, serial_shops, nicolae_square_shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_shop_gaudy_bauble, nicolae_diamond_shop D:2: layout_basic, chequers_serial_rivers_small_b, dk_noncrumbling_2, minmay_pentomino_o2 D:3: layout_loops_ring, gammafunk_temple_overflow_elements, mainiacjoe_overflow_alcove_2, serial_shops, shop_statue, item_on_display_b, uniq_robin, uniq_natasha D:4: layout_basic, ebering_ghost_sewer_f, uniq_crazy_yiuf_cottage D:5: layout_gridville, minmay_temple_entry_large_hall, uniq_duvessa, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.6 Ranged Weapons | 1 2 | 2.2 Alchemy | 1 | 1.5 Fighting | 1 | 1.3 Ice Magic | 1 | 1.3 Long Blades | 1 | 1.2 Air Magic | 1 | 1.1 Translocations | 1 | 1.2 Dodging | | 2.4 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Constrict | 14 | 11 || 25 Tentacles | 9 | 8 || 17 Short sword | 38 | 30 || 68 Fire: Sling | | 29 || 29 Cast: Magic Dart | 9 | || 9 Searing Ray | | 20 || 20 Evoke: Wand | | 1 || 1 Use: Scroll | | 4 || 4 Stab: Sleeping | 12 | 4 || 16 Armour: Skin | 20 | 40 || 60 Dodge: Dodged | 21 | 33 || 54