Seeded DCSS version 0.32.0 (webtiles) character file. Game seed: 7845133352161507005 (custom seed) 26 jiji the Conjurer (level 3, 0/22 HPs) Began as an Octopode Conjurer on Sept 18, 2024. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:55 (855 turns). jiji the Conjurer (Octopode Conjurer) Turns: 855, Time: 00:03:56 Health: 0/22 AC: 1 Str: 6 XL: 3 Next: 8% Magic: 6/6 EV: 12 Int: 22 God: Gold: 35 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, talons 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword (weapon) g - a +0 spear Missiles i - 4 silver javelins Jewellery e - a +6 ring of dexterity (left tentacle) Scrolls j - a scroll of poison {unknown} k - a scroll of amnesia {unknown} Potions a - a potion of magic f - a potion of heal wounds {unknown} h - a potion of curing {unknown} Skills: + Level 0.6 Fighting * Level 0.9 Ranged Weapons + Level 2.1 Dodging + Level 3.0 Stealth * Level 2.2 Spellcasting * Level 4.2 Conjurations * Level 0.2 Translocations + Level 0.1 Air Magic + Level 0.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ==*:= Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have sharp toenails. You have hidden genetic potential. Message History HP restored. An adder comes into view. A hobgoblin comes into view. The hobgoblin shouts! The adder hisses angrily. The adder completely misses you. You hit the adder. Your grab misses the adder. The adder is moderately wounded. The adder barely misses you. You hit the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You hit the adder but do no damage. Your grab misses the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. You barely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! The hobgoblin barely misses you. You miss the adder. Your grab misses the adder. You squeeze the adder. You kill the adder! You feel sick. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 20, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. Your toenails lengthen and sharpen. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin hits you. You die... .###.........###...#.#.# ## .#<#.#######...........# .. .#.#.........####..#.####.#### .#.#....###### #..#.......... .#.#....# #..#......##. ...#..(.+ #..##.#.### #####...###### #..##†#.#### ...#.......##g....#..... #.###.#......@.......## #. .#.#######..##### #..... #..#### #..# #... #.##. ... . You could see a hobgoblin. Vanquished Creatures An adder (D:2) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 ball pythons (D:1) A frilled lizard (D:2) A goblin (D:1) A kobold (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jiji the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 65 | D:1 | Found Lareoz's Jewellery Emporium. 164 | D:1 | Found Igyone's Jewellery Emporium. 336 | D:1 | Found Qigeageu's Assorted Antiques. 358 | D:1 | Reached XP level 2. HP: 6/17 MP: 3/5 411 | D:1 | Found Qeeshuzo's Book Shop. 458 | D:1 | Found Sarodiyr's Jewellery Emporium. 792 | D:2 | Learned a level 2 spell: Searing Ray 855 | D:2 | Reached XP level 3. HP: 4/22 MP: 6/6 855 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 855 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 855 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, serial_shops, nicolae_square_shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_shop_gaudy_bauble, nicolae_diamond_shop D:2: layout_basic, chequers_serial_rivers_small_b, dk_noncrumbling_2, minmay_pentomino_o2 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.6 Ranged Weapons | | 0.9 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 4.2 Translocations | | 0.2 Air Magic | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 10 Constrict || 4 Unarmed || 3 Tentacles || 3 Short sword || 17 Cast: Magic Dart || 7 Use: Potion || 1 Stab: Sleeping || 5 Armour: Skin || 16 Dodge: Dodged || 18