Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 17191200930007982168 2447 jiji the Conjurer (level 9, -3/55 HPs) Began as an Octopode Conjurer on Sept 22, 2024. Slain by a sky beast (5 damage) ... on level 7 of the Dungeon. The game lasted 00:52:37 (8578 turns). jiji the Conjurer (Octopode Conjurer) Turns: 8578, Time: 00:52:38 Health: -3/55 AC: 1 Str: 6 XL: 9 Next: 49% Magic: 1/15 EV: 12 Int: 24 God: Gold: 264 SH: 0 Dex: 11 Spells: 2/16 levels left rFire . . . p - +0 war axe rCold . . . (no shield) rNeg . . . m - +0 hat rPois . e - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 264 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword h - a +0 sling n - a +0 long sword p - a +0 war axe (weapon) s - a +0 trident Missiles l - 3 throwing nets (quivered) D - 5 poisoned darts F - 5 curare-tipped darts Armour m - a +0 hat (worn) A - a +0 buckler Magical Staves i - a staff of alchemy x - a staff of conjuration G - a staff of cold Jewellery e - an amulet of the acrobat (around mantle) u - a +4 ring of protection Wands t - a wand of polymorph (8) y - a wand of paralysis (19) Scrolls b - 9 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} g - 3 scrolls of fog {unknown} j - 2 scrolls of teleportation {unknown} q - 2 scrolls of immolation {unknown} r - a scroll of amnesia {unknown} w - a scroll of enchant armour {unknown} z - 2 scrolls of revelation {unknown} C - a scroll of vulnerability {unknown} Potions a - a potion of magic k - a potion of brilliance {unknown} o - a potion of invisibility {unknown} v - 2 potions of degeneration {unknown} B - 2 potions of attraction {unknown} E - a potion of curing {unknown} H - a potion of lignification {unknown} Skills: + Level 2.8 Fighting + Level 2.2 Long Blades + Level 2.6 Staves * Level 4.3 Ranged Weapons + Level 3.5 Dodging + Level 4.8 Stealth + Level 1.9 Shields * Level 4.4 Spellcasting * Level 6.0 Conjurations * Level 3.8 Translocations + Level 2.3 Air Magic * Level 4.2 Alchemy + Level 2.5 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 12% 4 d - Fulminant Prism Conj/Alch 14% 3d9 12% 4 e - Teleport Other Tloc 23% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 46% N/A 3% 2 Sublimation of Blood Necr 5% N/A 14% 2 Maxwell's Portable Pile Tloc 23% (3-9)d4 6% 3 Passage of Golubria Tloc 23% N/A 19% 4 Ignite Poison Fire/Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 15% 2d5 36% 4 Alistair's Intoxication Alch 16% N/A 43% 5 Silence Hex/Air 5% N/A 85% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 95% 5 Eringya's Noxious Bog Alch 12% 4d6 95% 6 Summon Hydra Summ 2% N/A 100% 7 Ignition Fire 2% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray misses the sky beast. The sky beast barely misses you. The searing ray hits the sky beast! The sky beast is severely wounded. The sky beast completely misses you. The searing ray hits the sky beast. The sky beast is severely wounded. You finish channelling your searing ray. The sky beast hits you. The sky beast shocks you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (severely wounded, 73% to hit) The searing ray hits the sky beast. The sky beast is almost dead. (Press . to maintain the ray.) The sky beast closely misses you. Without enough magic to sustain it, your searing ray dissipates. The sky beast hits you but does no damage. The sky beast closely misses you. d - a +0 short sword (weapon) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. You miss something. Your squeeze misses something. Something hits you. Something shocks you. You barely miss something. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Nothing appears to happen. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * p - a +0 war axe (weapon) You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... . #........# .. #)##.....# ... #.######.# .... #.# ##.# .....########)# #..# ..............# #.## #.#......### ##.# #......# #..# +...{@.# #.## #......######.####### ####........#.......# #................# #................# #................# #................# ########.#.......# ........#.......## There were no monsters in sight! Vanquished Creatures A vampire (D:6) A steam dragon (D:6) 2 water moccasins A black bear (D:4) 2 sky beasts 2 ogres (D:6) A kobold brigand (D:6) A phantom (D:5) 2 bullfrogs (D:6) A gnoll sergeant (D:6) 3 scorpions A killer bee (D:6) A bombardier beetle (D:6) 2 howler monkeys 3 orc priests 3 hounds 3 sleepcaps (D:6) 7 iguanas Terence (D:3) 3 orc wizards (D:6) 3 adders 17 gnolls A shadow imp (D:4) 2 white imps 4 ufetubi (D:6) 3 dart slugs 9 orcs 7 bats 8 endoplasms A giant cockroach (D:4) 8 goblins 8 hobgoblins 7 jackals 5 quokkas 3 ball pythons 3 frilled lizards 6 kobolds 5 rats 141 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms (D:6) 7 creatures vanquished. Grand Total: 148 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jiji the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 173 | D:1 | Learned a level 2 spell: Searing Ray 610 | D:1 | Reached skill level 1 in Ranged Weapons 699 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 1638 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1806 | D:2 | Found a shimmering altar of Xom. 2130 | D:2 | Reached skill level 1 in Fighting 2471 | D:3 | Noticed Terence 2606 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2808 | D:3 | Reached skill level 1 in Alchemy 2808 | D:3 | Reached XP level 5. HP: 33/33 MP: 2/8 3116 | D:3 | Reached skill level 1 in Staves 3430 | D:3 | Killed Terence 3431 | D:3 | Reached skill level 1 in Translocations 3431 | D:3 | Reached XP level 6. HP: 38/38 MP: 1/9 4343 | D:5 | Entered Level 5 of the Dungeon 4352 | D:5 | Reached skill level 1 in Air Magic 4354 | D:5 | Noticed a black bear 4365 | D:4 | Killed a black bear 4366 | D:4 | Reached skill level 1 in Evocations 4453 | D:5 | Reached XP level 7. HP: 27/43 MP: 6/11 4533 | D:4 | Learned a level 4 spell: Fulminant Prism 4544 | D:5 | Reached skill level 1 in Long Blades 4717 | D:5 | Reached skill level 5 in Conjurations 5422 | D:6 | Reached XP level 8. HP: 50/50 MP: 5/13 6389 | D:6 | Reached skill level 1 in Shields 6812 | D:6 | Learned a level 3 spell: Teleport Other 7153 | D:6 | Reached XP level 9. HP: 30/55 MP: 2/15 8027 | D:6 | Found a staircase to the Ecumenical Temple. 8308 | D:7 | Reached skill level 6 in Conjurations 8578 | D:7 | HP: 2/55 [something (2)] 8578 | D:7 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a D:2: wad_pebble_path, layout_loops_cross, basic_altar, corexii_hall_statues_i D:3: layout_rooms, minmay_hedge_maze, minmay_misc_feat_hallway, minivault_26, uniq_terence D:4: layout_basic D:5: layout_rooms, minmay_misc_feat_secret_circle D:6: kennysheep_windowed_halls, layout_loops_ring, minmay_temple_entry_nine_rooms D:7: layout_basic, lemuel_round_altar, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 1 2 3 4 | 4.3 Stealth | 3 4 | 4.8 Fighting | 1 2 | 2.8 Alchemy | 1 2 3 4 | 4.2 Staves | 1 2 | 2.6 Translocations | 1 2 3 | 3.8 Air Magic | 1 2 | 2.3 Evocations | 1 2 | 2.5 Long Blades | 1 2 | 2.2 Spellcasting | 3 4 | 4.4 Conjurations | 5 6 | 6.0 Dodging | 3 | 3.5 Shields | 1 | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | | || 4 Constrict | 5 | 3 | 2 || 10 Tentacles | 4 | 4 | 3 || 11 Short sword | 13 | 9 | 5 || 27 Trident | | 1 | || 1 Staff | | | 6 || 6 War axe | | | 2 || 2 Fire: Sling | | 48 | 4 || 52 Cast: Magic Dart | 74 | 31 | 33 || 138 Searing Ray | | 21 | 55 || 76 Iskenderun's Myst | | 1 | 2 || 3 Fulminant Prism | | | 7 || 7 Evoke: Wand | | | 5 || 5 Use: Potion | | 1 | || 1 Stab: Paralysed | | | 3 || 3 Armour: Skin | 16 | 21 | 23 || 60 Dodge: Dodged | 21 | 29 | 47 || 97