Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 6083404018880245436 29 joeMamaqwertyuiop the Conjurer (level 3, -3/19 HPs) Began as a Tengu Conjurer on Mar 5, 2024. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1215 turns). joeMamaqwertyuiop the Conjurer (Tengu Conjurer) Turns: 1215, Time: 00:02:50 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 1/7 EV: 12 Int: 20 God: Gold: 6 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . f - +1 dagger (elec) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of ice HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons f - a +1 dagger of electrocution (weapon) Missiles h - 6 javelins Armour a - a +0 robe (worn) Jewellery e - a ring of ice (left hand) Scrolls i - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of brilliance {unknown} g - a potion of mutation {unknown} Skills: + Level 2.4 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 6.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Call Imp Summ 4% N/A 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Rest in peace." #.#. .# # .#.# .# .. #..... .# .. #..#..###.# .. #.........# .# #.........# .# .........# .# .......<.###@# ##.........@.# #.......##### #.......# ######### You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joeMamaqwertyuiop the Tengu Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 102 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 276 | D:1 | Reached skill level 6 in Conjurations 821 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1209 | D:2 | Noticed Terence 1215 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: minmay_door_path, layout_loops_corners, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.2 Dodging | | 2.4 Stealth | | 2.2 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 2 Kick || 1 Cast: Magic Dart || 49 Armour: Robe || 2 Dodge: Dodged || 5