Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5268192412986192905 43 joeMamaqwertyuiop the Conjurer (level 3, -2/19 HPs) Began as a Tengu Conjurer on Mar 5, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (1313 turns). joeMamaqwertyuiop the Conjurer (Tengu Conjurer) Turns: 1313, Time: 00:03:47 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 58% Magic: 0/7 EV: 12 Int: 20 God: Gold: 52 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans f - a beast talisman Potions b - a potion of magic d - a potion of heal wounds {unknown} h - 2 potions of brilliance {unknown} i - a potion of haste {unknown} Skills: + Level 0.1 Short Blades + Level 2.5 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 6.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll! The gnoll is heavily wounded. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll. Your peck misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You closely miss the gnoll. Your kick misses the gnoll. The gnoll is severely wounded. You hit the gnoll. Your kick misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... ####... ....†. #.#..... ..#### #..†... ..# #..)..# ..# ......# ..####.# #.....# .......# #)....# #.###### #g....# #.# ##########@....# #.# #..............# #.# #.........###### #.# #.........# #.# #.........# ..#####.........# ##..............# ..........>.....# #...............# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 bats (D:1) 4 endoplasms 2 giant cockroaches A goblin (D:2) 3 hobgoblins 3 kobolds 3 quokkas 5 ball pythons (D:1) 2 frilled lizards 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joeMamaqwertyuiop the Tengu Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 233 | D:1 | Found a faded altar of an unknown god. 289 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 723 | D:1 | Reached skill level 6 in Conjurations 1124 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1313 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_corners, hellmonk_ecumenical_altar_crossroads, glass_columns_c D:2: minmay_spotlight, layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.3 Short Blades | | 0.1 Dodging | | 2.5 Stealth | | 2.0 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 8 Kick || 1 Peck || 1 Cast: Magic Dart || 52 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 3 Form: Beast || 1 || 1