joeMamaqwertyuiop Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, -9, D:1) a +0 club (15, 13, D:1) a +0 ring mail (21, -16, D:1) a +0 whip 5 stones (30, 1, D:1) 8 stones (32, -8, D:1) a +0 whip (33, -10, D:1) a +0 club 4 stones (38, -9, D:1) 6 large rocks (40, -13, D:1) a +0 short sword (49, 21, D:1) a +0 whip (50, 11, D:1) a +0 whip (50, 20, D:1) a +0 sling (56, 8, D:1) a +0 short sword (56, 10, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Puucep's Antique Weapon Emporium a +1 great mace of holy wrath (374 gold) the +2 great sword "Jolovi" {venom, Will+ SInv} (692 gold) Will+: It increases your willpower. SInv: It lets you see invisible. the +7 whip "Pilebala" {freeze, rCorr Stlth+} (1098 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 dagger (40 gold) a +0 hand axe (60 gold) the +5 falchion of Infinite Pain {pain, ^Fragile rPois rN++ Str+4} (1140 gold) Str+4: It affects your strength (+4). rPois: It protects you from poison rN++: It greatly protects you from negative energy. ^Fragile: It will be destroyed if unequipped. a +0 hand axe (60 gold) a +0 dagger (40 gold) a +2 quarterstaff of draining (384 gold) [Shop] Riodapp's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of fear (44 gold) a scroll of enchant armour (82 gold) a scroll of torment (104 gold) a scroll of amnesia (44 gold) [Shop] Qororaa's Jewellery Emporium a ring of protection from cold (250 gold) a ring of positive energy (200 gold) a ring of magical power (200 gold) a flux talisman (250 gold) an amulet of magic regeneration (300 gold) a flux talisman (250 gold) a beast talisman (200 gold) a flux talisman (250 gold) a ring of see invisible (150 gold) a ring of flight (175 gold) (0, 0, D:2) a +0 quarterstaff (11, -50, D:2) a +0 short sword (11, -30, D:2) a +0 club (12, -53, D:2) a +0 dagger (17, -54, D:2) a +0 dagger (17, -52, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger (17, -51, D:2) a +0 club (21, -54, D:2) a +0 robe (23, -49, D:2) a +0 club (25, -32, D:2) 6 stones (29, -43, D:2) a +0 dagger (44, -16, D:2) a +0 dagger (46, -26, D:2) a +0 scale mail Level 3 of the Dungeon (2, 10, D:3) a +0 buckler (9, 15, D:3) 4 stones (12, 0, D:3) a +0 club (14, -10, D:3) 4 poisoned darts (22, -2, D:3) 5 stones (29, 18, D:3) 3 stones (31, 15, D:3) a +0 war axe (32, 14, D:3) a +0 whip (39, -15, D:3) a +0 leather armour (44, -9, D:3) a +0 trident (47, -7, D:3) a +0 dagger 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe (5, 2, D:4) a +0 club (6, 14, D:4) a +1 antimagic morningstar (10, 7, D:4) 6 stones (12, 3, D:4) a +0 club a +0 sling (12, 4, D:4) an adder corpse (skeletalised by now) (16, 17, D:4) a +0 club (19, 21, D:4) a +0 rapier (21, 21, D:4) 4 stones (26, -15, D:4) a +0 chain mail (26, -14, D:4) 5 stones (28, -12, D:4) a +0 sling (29, -19, D:4) a +0 club (31, -4, D:4) a +0 club (33, 6, D:4) 4 stones (47, 32, D:4) a +0 spear (66, -19, D:4) 8 stones