Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 8046247691759630970 0 joeMamaqwertyuiop the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Mar 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (15 turns). joeMamaqwertyuiop the Vexing (Felid Enchanter) Turns: 15, Time: 00:00:06 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 18 God: Gold: 4 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 1 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Potions a - 2 potions of invisibility b - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, joeMamaqwertyuiop the Felid Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a coppery potion. Found a staircase leading out of the dungeon. b - a coppery potion You now have 4 gold pieces. A goblin comes into view. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ### . .. #g.. #. .#. ..# ### .. ..# ### ..# .#...# ##.### #.#...# #.#...# ##@# #<###..##.## ##..###.#.# #.#.###..# #.##...#.#..# #. ##.#.##..# #. ..#..# #..# #..##..## #... #. ..#.. .#.. You could see a goblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joeMamaqwertyuiop the Felid Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 15 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms, minmay_distorted