Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 331261051783805221 2 joeMamaqwertyuiop the Vexing (level 1, 7/9 HPs) Began as a Felid Enchanter on Mar 27, 2024. Got out of the dungeon alive. The game lasted 00:00:35 (44 turns). joeMamaqwertyuiop the Vexing (Felid Enchanter) Turns: 44, Time: 00:00:36 Health: 7/9 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 4/4 EV: 17 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery c - a ring of ice Scrolls b - a scroll of poison {unknown} Potions a - 2 potions of invisibility Skills: + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal bites you. You scratch the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. The dart slug barely misses you. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. You bite the jackal. You kill the jackal! The bat misses you. The jackal closely misses you. The dart slug barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2; The bat closely misses you. You see here a jackal corpse. The bat completely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. A frilled lizard and a dart slug come into view. Found 12 gold pieces. The bat closely misses you. The jackal misses you. The bat misses you. The jackal attacks as it pursues you! The jackal misses you. A ball python comes into view. The jackal attacks as it pursues you! The jackal bites you. You die... The bat hits you but does no damage. You rejoin the land of the living... The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You can't go down here! Alright, then stay! You have escaped! .♣ .........♣.. ..# ♣~♣ PP....♣~♣♣♣..# ♣~♣ PP..♣~♣...♣.# ♣~♣ PPP♣~♣.....♣ ♣~♣ PPP♣~♣......♣ ♣~♣ PP♣~♣P......♣ ♣~♣♣♣~♣PPP.....♣## ♣~~~♣PPPPP...♣..##. ♣~@~♣PPPPP..♣...... ♣~~~♣PPPP....♣..... ♣~♣♣♣~♣PP......♣#### ♣~♣ PP♣~♣P......♣## ♣~♣ PPP♣~♣......♣.# ♣~♣ PPP♣~♣....†♣.## ♣~♣ PP...♣~♣...♣†..# ~♣ PP.....♣~♣♣♣w...# ......[..♣.##>...## There were no monsters in sight! Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joeMamaqwertyuiop the Felid Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 32 | D:1 | Slain by a jackal 32 | D:1 | Lost a life (0 lives remaining) 44 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, st_stairs_1 Action || total ---------------------------++------- Melee: Unarmed || 6 Bite || 1 Stab: Sleeping || 1 Armour: Skin || 9 Dodge: Dodged || 22