Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5953552294696999982 3 joeMamaqwertyuiop the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Mar 27, 2024. Quit the game on level 1 of the Dungeon on Mar 28, 2024. The game lasted 00:02:15 (101 turns). joeMamaqwertyuiop the Vexing (Felid Enchanter) Turns: 101, Time: 00:02:15 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 4/4 EV: 17 Int: 18 God: Gold: 3 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Potions a - 2 potions of invisibility Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes + Level 0.2 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Hailstorm Conj/Ice 1% 3d5 47% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You now have 3 gold pieces. An endoplasm comes into view. The endoplasm quivers. Okay, then. The endoplasm freezes you. You are frozen. You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You scratch the endoplasm. You kill the endoplasm! HP restored. Found a robe. Found a mace. An endoplasm comes into view. You pounce on the unaware helpless endoplasm! You claw the endoplasm! You kill the endoplasm! A rat comes into view. A rat is nearby! A quokka comes into view. A bat comes into view. You pounce on the unaware helpless rat! You claw the rat! You kill the rat! The quokka bites you. You barely miss the quokka. The quokka closely misses you. You closely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka bites you. x2 You closely miss the quokka. The quokka completely misses you. You scratch the quokka but do no damage. The quokka closely misses you. You scratch the quokka but do no damage. The quokka barely misses you. You miss the quokka. The quokka closely misses you. You scratch the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka bites you. You die... You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # ########## # .......@.# ####.# ##.###.<.# .....# #...# ####.# P~ ###[# # #. ~PP #.# # #. ~P~#####.# # #. #~~P...# # #. #P~P##.# # #.### #~PP##.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joeMamaqwertyuiop the Felid Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 100 | D:1 | Slain by a quokka 100 | D:1 | Lost a life (0 lives remaining) 101 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, basic_ecumenical_altar, minmay_crystal_room, dk_noncrumbling_2 Action || total ---------------------------++------- Melee: Unarmed || 12 Stab: Sleeping || 2 Armour: Skin || 5 Dodge: Dodged || 7