Obtained 50 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7b86d8]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x18b) [0x7b8adb]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f852dd654c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13handle_hangupi+0) [0xa2e920]: handle_hangup(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f852dd654c0]: /lib/x86_64-linux-gnu/libpthread.so.0(waitpid+0x18) [0x7f852e10af28]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z8call_gdbP8_IO_FILE+0x105) [0x7b8555]: call_gdb(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3fa) [0x7c23ba]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x7b8b40]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f852dd654c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN7package6unlinkEv+0x4) [0xbebfe4]: package::unlink() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12delete_filesv+0x14) [0x881b54]: delete_files() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z8end_gameR15scorefile_entry+0x112) [0x882542]: end_game(scorefile_entry&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z4ouchi16kill_method_typejPKcbS1_+0x28d9) [0xbdaf99]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0xc05c95]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack31attacker_sustain_passive_damageEv+0x1b1) [0xaa3131]: melee_attack::attacker_sustain_passive_damage() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack6attackEv+0x768) [0xaadb98]: melee_attack::attack() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z23attack_multiple_targetsR5actorRNSt7__cxx114listIPS_SaIS3_EEEii19wu_jian_attack_typebbP8item_def+0x166) [0x8957c6]: attack_multiple_targets(actor&, std::__cxx11::list >&, int, int, wu_jian_attack_type, bool, bool, item_def*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack16handle_phase_endEv+0x17c) [0xaa453c]: melee_attack::handle_phase_end() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack6attackEv+0x332) [0xaad762]: melee_attack::attack() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack17launch_attack_setEb+0xd8) [0xaae0d8]: melee_attack::launch_attack_set(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11fight_meleeP5actorS0_Pbb+0x74a) [0x89908a]: fight_melee(actor*, actor*, bool*, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z18move_player_action9coord_def+0x10a2) [0xba24a2]: move_player_action(coord_def) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15process_command12command_typeS_+0xf13) [0xe4d673]: process_command(command_type, command_type) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xaf3) [0xe405d3]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN14TilesFramework24_receive_control_messageEv+0x179) [0xe40ae9]: TilesFramework::_receive_control_message() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN14TilesFramework11await_inputERjb+0x178) [0xe40f78]: TilesFramework::await_input(unsigned int&, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z8getch_ckv+0x1b3) [0xe43693]: getch_ck() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN2ui11pump_eventsEi+0xbc) [0xdae37c]: ui::pump_events(int) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4Menu7do_menuEv+0x332) [0xabc462]: Menu::do_menu() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4Menu4showEb+0xe8) [0xabc818]: Menu::show(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17display_inventoryv+0x8d) [0x994fbd]: display_inventory() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z8end_gameR15scorefile_entry+0x837) [0x882c67]: end_game(scorefile_entry&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z4ouchi16kill_method_typejPKcbS1_+0x28d9) [0xbdaf99]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0xc05c95]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack31attacker_sustain_passive_damageEv+0x1b1) [0xaa3131]: melee_attack::attacker_sustain_passive_damage() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack6attackEv+0x768) [0xaadb98]: melee_attack::attack() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z23attack_multiple_targetsR5actorRNSt7__cxx114listIPS_SaIS3_EEEii19wu_jian_attack_typebbP8item_def+0x166) [0x8957c6]: attack_multiple_targets(actor&, std::__cxx11::list >&, int, int, wu_jian_attack_type, bool, bool, item_def*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack16handle_phase_endEv+0x17c) [0xaa453c]: melee_attack::handle_phase_end() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack6attackEv+0x332) [0xaad762]: melee_attack::attack() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN12melee_attack17launch_attack_setEb+0xd8) [0xaae0d8]: melee_attack::launch_attack_set(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11fight_meleeP5actorS0_Pbb+0x74a) [0x89908a]: fight_melee(actor*, actor*, bool*, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z18move_player_action9coord_def+0x10a2) [0xba24a2]: move_player_action(coord_def) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15process_command12command_typeS_+0xf13) [0xe4d673]: process_command(command_type, command_type) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xaf3) [0xe405d3]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN14TilesFramework24_receive_control_messageEv+0x179) [0xe40ae9]: TilesFramework::_receive_control_message() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN14TilesFramework11await_inputERjb+0x178) [0xe40f78]: TilesFramework::await_input(unsigned int&, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z8getch_ckv+0x1b3) [0xe43693]: getch_ck() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xa4384e] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z25getch_with_command_macrosv+0x17d) [0xa4806d]: getch_with_command_macros()