Dungeon Crawl Stone Soup version 0.32-a0-1475-g523ca51 (webtiles) character file. Game seed: 1298798742127418901 180 joesteele the Ducker (level 5, 0/42 HPs) Began as a Merfolk Gladiator on June 18, 2024. Slain by an orc ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (1915 turns). joesteele the Ducker(Merfolk Gladiator) Turns: 1915, Time: 00:03:51 Health: 0/42 AC: 5 Str: 15 XL: 5 Next: 60% Magic: 5/5 EV: 13 Int: 7 God: Gold: 122 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . p - +2 war axe (venom) rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +0 long sword p - a +2 war axe of venom (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +0 pair of gloves (worn) Jewellery m - a ring of resist corrosion o - a +6 ring of intelligence Scrolls h - 2 scrolls of identify {unknown} j - a scroll of butterflies {unknown} l - a scroll of fear {unknown} n - a scroll of poison {unknown} q - 2 scrolls of teleportation {unknown} Potions f - 3 potions of heal wounds {unknown} g - a potion of lignification {unknown} k - a potion of enlightenment {unknown} Skills: + Level 4.0 Fighting + Level 5.1 Long Blades - Level 2.0 Throwing + Level 5.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passage of Golubria Tloc 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the orc but do no damage. The orc looks as sick as possible! The orc is heavily wounded. You slash the bat! You kill the bat! The orc hits you with a +0 hand axe. The orc priest invokes the aid of Beogh against you. Beogh smites you! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You closely miss the orc. You hit the orc but do no damage. The orc looks as sick as possible! You kill the orc! You closely miss the orc. The orc completely misses you. The orc hits you with a +2 flail of pain! You barely miss the orc. You hit the orc. The orc is poisoned. You kill the orc! The orc barely misses you. You slash the orc priest! The orc priest is heavily wounded. You closely miss the orc. You hit the orc. The orc is poisoned. The orc completely misses you. The orc hits you with a +0 club. The orc priest looks satisfied for a moment. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You slash the orc priest! You kill the orc priest! You closely miss the orc. You barely miss the orc. The orc closely misses you. x2 Your Fighting skill increases to level 4! You hit the orc. The orc is poisoned. The orc is severely wounded. You barely miss the orc. You kill the orc! The orc hits you with a +0 club. You die... ##### #.....# ...(## #.....# ###..###.....# ##..##.....## #####.##......# #..........##.# #..........##.# # #...>.<....##.######...# #>.......###....@o...... #.#####..# #....))...#.. ##.###.#.# #............ #.#.##.# #........###. ###...####..........# ...........#.......## ###...####.........# .##.#.##<###..##..## .#.###.#.###..... You could see an orc (very poisoned). Vanquished Creatures 2 orc priests (D:3) Terence (D:2) Natasha (D:3) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 7 orcs (D:3) 4 ball pythons 2 endoplasms A giant cockroach (D:2) 8 goblins A hobgoblin (D:1) 4 jackals (D:2) 4 bats A frilled lizard (D:1) 5 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joesteele the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 184 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 680 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 948 | D:2 | Noticed Terence 970 | D:2 | Killed Terence 1142 | D:2 | Reached XP level 4. HP: 28/35 MP: 4/4 1546 | D:2 | Reached skill level 5 in Dodging 1626 | D:3 | Noticed Natasha 1631 | D:3 | Killed Natasha 1727 | D:3 | Reached XP level 5. HP: 19/42 MP: 5/5 1909 | D:3 | Reached skill level 5 in Long Blades 1913 | D:3 | HP: 1/42 [orc/+0 war axe (9)] 1915 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_straight_5, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_3, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_ring, infiniplex_forest_straight_4 D:2: layout_basic, minmay_door_square, nicolae_twisty_statue_hallways, uniq_terence D:3: layout_rooms, hex_intersection, minmay_goblin_outpost, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.1 Fighting | 3 4 | 4.0 Dodging | 5 | 5.6 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 86 | 17 || 103 War axe | | 47 || 47 Throw: Javelin | 1 | || 1 Throwing net | 1 | || 1 Stab: Held in net/web | 1 | || 1 Sleeping | | 2 || 2 Armour: Leather armour | 52 | 44 || 96 Dodge: Dodged | 70 | 44 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1958 | 1911 | 47 | 205 | 1346 | 3 | 652.7 | Dungeon | 1958 | 1911 | 47 | 205 | 1346 | 3 | 652.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 959 daAuts D:2: 657 daAuts D:3: 341 daAuts