Dungeon Crawl Stone Soup version 0.32-a0-1475-g523ca51 (webtiles) character file. Game seed: 8755682973542874763 33 joesteele the Conjurer (level 3, -4/29 HPs) Began as a Draconian Conjurer on June 18, 2024. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:10 (1436 turns). joesteele the Conjurer(Draconian Conjurer) Turns: 1436, Time: 00:03:10 Health: -4/29 AC: 5 Str: 9 XL: 3 Next: 12% Magic: 1/6 EV: 11 Int: 20 God: Gold: 153 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . e - +1 hand axe (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons e - a +1 hand axe of venom (weapon) Jewellery h - a ring of see invisible (left hand) Scrolls b - a scroll of poison {unknown} f - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} d - a potion of mutation {unknown} g - a potion of enlightenment {unknown} i - a potion of haste {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you. Terence is nearby! You see here a stone. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is poisoned. Terence is almost dead. Terence hits you with a +0 flail! You hit Terence but do no damage. Terence looks even sicker. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence completely misses you. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Rest in peace." #.##.... ........ ##.#.#.####...#### #................. #......#†.#.# #. #.#.#...#.#.# #. #.##...##.#.# #. #.##...##.#.# ##. #.##..##....####.. #@##..##.#........ #@##..##..(###.##. #(##..####.# #.##. #.##..# #.# #.##. #.##.## #.# #.##. #.##.# #.# ..##. #.##. #.##.###. #.# # #.##.###. #.##.#####........ You could see Terence (very poisoned). Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 4 goblins A hobgoblin (D:1) 4 bats A frilled lizard (D:1) A kobold (D:2) 9 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joesteele the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 374 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 568 | D:1 | Reached skill level 1 in Fighting 1077 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 1416 | D:2 | Noticed Terence 1436 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, minmay_rat_gold_closets D:2: layout_loops_ring, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 1 Hand axe || 18 Tailslap || 1 Cast: Magic Dart || 41 Armour: Skin || 22 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1420 | 20 | 0 | 1281 | 2 | 720.0 | Dungeon | 1440 | 1420 | 20 | 0 | 1281 | 2 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 241 daAuts