Seeded DCSS version 0.34-a0-2058-g71c15dacbf (webtiles) character file. Game seed: 205441035839427674 (custom seed) 0 jooooooosh the Sneak (level 1, 0/18 HPs) Began as a Formicid Delver on Jan 21, 2026. Slain by an ice beast (14 damage) ... on level 5 of the Dungeon. The game lasted 00:00:17 (37 turns). jooooooosh the Sneak (Formicid Delver) Turns: 37, Time: 00:00:18 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 4 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear c - a scroll of vulnerability {unknown} Skills: + Level 3.2 Fighting + Level 2.0 Short Blades + Level 1.7 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, jooooooosh the Formicid Delver. Game seed: 205441035839427674 (custom seed) Press ? for a list of commands and other information. Found two stone staircases leading down. Found a scroll labelled LOGYISU YP VEK. c - a scroll labelled LOGYISU YP VEK Found 4 gold pieces. You now have 4 gold pieces. You encounter an ice beast. Found 9 gold pieces. You barely miss the ice beast. You barely miss the ice beast. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... #......# #......# ### #..$...# #.. #......# #.# #......+ #.# #......############.# ###......#............## ......Y@.##............# .........#.............# ......##.#...........>.# ...... #.#.............# ..... #.#.............. ..... #.#.............. #### #.#.............# #.#.............+ #.##............# You could see an ice beast. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | jooooooosh the Formicid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 30 | D:5 | Encountered an ice beast 37 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:5: layout_basic, nicolae_hepliaklqana_hazy_memory, nicolae_overflow_crystal_walls, overflow_temple_1_default, glass_columns_a Action || total ---------------------------++------- Attack: Normal || 4 Melee: Short sword || 4 Armour: Leather armour || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 0 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+