Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13491160559665819895 26 jorbis the Gusty (level 2, -1/21 HPs) Began as a Demonspawn Air Elementalist on June 9, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (1538 turns). jorbis the Gusty (Demonspawn Air Elementalist) Turns: 1538, Time: 00:05:13 Health: -1/21 AC: 3 Str: 8 XL: 2 Next: 89% Magic: 2/5 EV: 16 Int: 18 God: Gold: 1446 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg + . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of regeneration Stlth ++ j - ring "Ixzuw" {rN+ EV+5 Int+3} HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1446 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles c - 12 stones e - 3 poisoned darts Armour a - a +1 robe (worn) Jewellery g - an amulet of regeneration (worn) j - the ring "Ixzuw" (worn) {rN+ EV+5 Int+3} (You acquired it on level 2 of the Dungeon) [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Potions b - a potion of magic d - 3 potions of curing {unknown} Skills: * Level 1.1 Fighting + Level 1.8 Dodging + Level 1.8 Stealth * Level 2.4 Spellcasting + Level 1.3 Conjurations + Level 2.9 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 b - Static Discharge Conj/Air 18% 3-4/arc 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You now have 1446 gold pieces (gained 1393). Found a spear. 3 gnolls come into view. A gnoll is wielding a +0 whip and quivering a throwing net. The gnoll shouts! x2; You hear an angry hiss. Casting: Static Discharge (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Static Discharge (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. Malevolent energies surge around you. The gnoll shouts! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is heavily wounded. Malevolent energies surge around you. An adder comes into view. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 72% to hit) The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. The gnoll is moderately wounded. Malevolent energies surge around you. The gnoll hits you from afar with a +0 halberd! You die... .#####.######. .##..†.......... ..<.##<####### . ######.# .## # #.# ..# # #.# #.## # # ##.# #..##.# ## ##..#########.....# .# #.....)......@.# .# #...######...#.j..... .###...# ###.####...j.. ...#...####..)# .#j#S. ##..#####...##### . ... ###....>..#####. .## .. .######.#.####..##.# # .######.#....#.##..# ...................# You could see 3 gnolls and an adder. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 jackals (D:1) 2 quokkas 5 ball pythons 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jorbis the Demonspawn Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 433 | D:1 | Identified the inkwell talisman of Sunlight {+Inv Will++} 465 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 465 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 468 | D:1 | Learned a level 2 spell: Static Discharge 844 | D:1 | Reached skill level 1 in Fighting 1511 | D:2 | Identified 3 scrolls of acquirement 1511 | D:2 | Acquired the ring "Ixzuw" {rN+ EV+5 Int+3} 1519 | D:2 | Acquired 753 gold pieces 1520 | D:2 | Acquired 640 gold pieces 1538 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, minmay_misc_feat_five, fountainhead, minmay_cupped D:2: layout_rooms, basic_altar, shapermc_ecumenical_altar_pompeii, solitary_fountain, minmay_octomino_j4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 2.4 Conjurations | | 1.3 Air Magic | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 27 Cast: Shock || 28 Static Discharge || 9 Use: Scroll || 8 Stab: Sleeping || 3 Armour: Robe || 42 Dodge: Dodged || 23