Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5599749482861544555 359 jorbis the Ducker (level 6, 0/42 (48) HPs) Began as a Merfolk Gladiator on June 17, 2025. Slain by a fire bat (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:47 (1924 turns). jorbis the Ducker (Merfolk Gladiator) Turns: 1924, Time: 00:05:48 HP: 0/42 (48) AC: 4 Str: 17 XL: 6 Next: 65% MP: 6/6 EV: 15 Int: 10 God: Gold: 35 SH: 0 Dex: 21 Spells: 5/5 levels left rFire . . . a - +0 war axe rCold . . . (no offhand) rNeg + . . b - +1 leather armour rPois . m - +0 hat of Mealeell {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring "Ciybb" {rN+ Dex+6} HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets e - a javelin i - 6 poisoned darts (quivered) j - 20 stones Armour b - a +1 leather armour (worn) c - a +0 helmet m - the +0 hat of Mealeell (worn) {Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Jewellery n - the ring "Ciybb" (worn) {rN+ Dex+6} (You found it on level 3 of the Dungeon) [ring of dexterity] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Scrolls f - a scroll of identify h - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} Potions g - 3 potions of curing k - a potion of heal wounds {unknown} Skills: + Level 3.8 Fighting - Level 2.4 Axes + Level 2.2 Throwing + Level 2.2 Armour + Level 6.4 Dodging + Level 2.9 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 41% 1 Jinxbite Hex 0% N/A 56% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the ghost-faced bat. The ghost-faced bat is almost destroyed. The ghost-faced bat hits you but does no damage. The ghost-faced bat closely misses you. The ghost-faced bat barely misses you. The ghost-faced bat hits you but does no damage. You hit the ghost-faced bat but do no damage. The ghost-faced bat is severely damaged. The ghost-faced bat closely misses you. The ghost-faced bat hits you but does no damage. x2 The ghost-faced bat hits you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You hit the ghost-faced bat but do no damage. The ghost-faced bat is heavily damaged. The ghost-faced bat hits you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. The ghost-faced bat closely misses you. x2 The ghost-faced bat completely misses you. You hit the ghost-faced bat. You destroy the ghost-faced bat! The fire bat bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. * * * LOW HITPOINT WARNING * * * The fire bat closely misses you. The fire bat misses you. Okay, then. Okay, then. You barely miss the fire bat. The fire bat misses you. The fire bat barely misses you. The fire bat completely misses you. You closely miss the fire bat. The fire bat misses you. The fire bat misses you. You closely miss the fire bat. The fire bat misses you. The fire bat completely misses you. You closely miss the fire bat. The fire bat bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. * * * LOW HITPOINT WARNING * * * The fire bat closely misses you. The fire bat barely misses you. You closely miss the fire bat. The fire bat bites you. You die... # ### ..#..# #....# ### #....## ..# #...# ..# ##†## ..######### ##..@## ......#...###..##b## ..###..##....#####.# ..# #####.†### #$...# ..# #.#.#### .....# ### #.##.#.###....## ###†#...##.#.## #.##..### ## #[##### You could see a fire bat. Vanquished Creatures 2 fire bats (D:3) A vampire bat (D:3) Jessica (D:2) 7 endoplasms 4 giant cockroaches 6 hobgoblins 8 jackals (D:2) A quokka (D:1) 7 ball pythons 12 bats 3 bat skeletons (D:3) A bat zombie (D:3) 2 frilled lizards 4 goblins A kobold (D:2) 2 rats (D:1) 2 spectral bats (D:3) 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jorbis the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 614 | D:1 | Reached skill level 5 in Dodging 753 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1023 | D:2 | Reached skill level 1 in Stealth 1459 | D:2 | Identified the +0 hat of Mealeell {Int+3} 1534 | D:2 | Noticed Jessica 1548 | D:2 | Killed Jessica 1549 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1763 | D:3 | Identified the ring "Ciybb" {rN+ Dex+6} 1794 | D:3 | Noticed a fire bat 1796 | D:3 | Noticed a fire bat 1809 | D:3 | Reached skill level 1 in Armour 1809 | D:3 | Reached XP level 5. HP: 26/41 MP: 5/5 1813 | D:3 | Killed a fire bat 1814 | D:3 | Reached skill level 6 in Dodging 1814 | D:3 | Reached XP level 6. HP: 32/47 MP: 6/6 1894 | D:3 | Noticed a fire bat 1903 | D:3 | Killed a fire bat 1924 | D:3 | Slain by a fire bat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_basic, goddamned_bats Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 5 6 | 6.4 Stealth | 1 2 | 2.9 Fighting | 3 | 3.8 Armour | 1 2 | 2.2 Axes | | 2.4 Throwing | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 115 | 56 || 171 Use: Scroll | 5 | || 5 Stab: Sleeping | 3 | 2 || 5 Armour: Leather armour | 106 | 67 || 173 Dodge: Dodged | 126 | 112 || 238