jsh031029 Level 1 of the Dungeon (0, 0, D:1) a +4 ring of slaying (0, 33, D:1) 5 stones (3, 33, D:1) a jackal corpse (skeletalised by now) (6, -19, D:1) a hobgoblin corpse (skeletalised by now) (7, -6, D:1) a bat corpse (skeletalised by now) (8, 25, D:1) a jackal skeleton (9, 13, D:1) a +0 robe (12, 0, D:1) a hobgoblin skeleton (22, 24, D:1) a hobgoblin skeleton (24, 22, D:1) a frilled lizard skeleton (25, -18, D:1) a +0 club (25, -16, D:1) a hobgoblin skeleton (25, -13, D:1) a +0 whip (25, 32, D:1) a quokka skeleton (31, 18, D:1) a +0 mace (32, -21, D:1) a +0 ring mail (34, -9, D:1) a +2 antimagic dagger (35, -10, D:1) a ball python skeleton (36, 34, D:1) a +0 robe (47, -1, D:1) a +0 robe (57, 23, D:1) a +0 whip (59, 25, D:1) a hobgoblin corpse (skeletalised by now) (61, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 17, D:2) a +0 short sword (6, 16, D:2) an adder skeleton (8, 9, D:2) a jackal skeleton (11, 33, D:2) a stone (12, 7, D:2) a +0 ring mail (19, 9, D:2) 2 boomerangs (31, 31, D:2) a hobgoblin corpse (33, 31, D:2) a +0 dagger (36, 17, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a ball python corpse (2, 5, D:3) a book of Conjurations (4, 2, D:3) a potion of mutation