kaikaun Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 9, D:1) a +0 ring mail (9, 18, D:1) a +0 spear (11, 20, D:1) a +0 dagger (12, 2, D:1) 8 stones (12, 21, D:1) a +0 short sword 2 stones (23, 26, D:1) a +0 ring mail (27, 21, D:1) a +0 club (31, 38, D:1) a +0 chain mail (32, 16, D:1) a +0 scale mail (53, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (20, 46, D:2) 2 stones (30, 26, D:2) a +0 whip (31, 14, D:2) a +0 dagger (38, 49, D:2) 4 silver javelins Level 3 of the Dungeon (6, 2, D:3) a +1 barding (6, 6, D:3) a +0 chain mail a +0 club (7, 2, D:3) a +0 leather armour a +0 club (7, 8, D:3) a +0 club a +0 chain mail (8, 0, D:3) a +0 club a +0 club (12, 8, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 4 large rocks (3, 33, D:4) a +0 club (5, 27, D:4) a +0 robe (8, 40, D:4) a +0 trident (9, 42, D:4) a +0 leather armour (10, 27, D:4) a +0 war axe a +0 leather armour (14, 33, D:4) a +0 dagger (26, 38, D:4) a +0 robe (41, 36, D:4) a +0 dagger 4 stones (43, 25, D:4) a +0 short sword (47, 22, D:4) a +0 club (49, 32, D:4) 5 stones (53, 20, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Estruakhlo's General Store a piece from Xom's chessboard (15/15) (240 gold) a book of Geomancy (216 gold) a +0 chain mail (54 gold) a potion of curing (36 gold) 5 boomerangs (120 gold) a potion of curing (36 gold) a wand of flame (5) (42 gold) (0, 0, D:5) a +0 chain mail (7, 37, D:5) a +0 dagger (12, -1, D:5) a +0 ring mail (13, 4, D:5) a +0 mace (18, 47, D:5) 5 stones (28, 3, D:5) a +0 sling (51, 49, D:5) a +0 leather armour (55, 25, D:5) a +0 scale mail (56, 22, D:5) a +0 flail Level 6 of the Dungeon [Shop] Garaale's Armour Boutique a +0 leather armour (28 gold) a +0 scale mail of fire resistance (154 gold) a +3 plate armour of fire resistance (630 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) the +4 ring mail of Quxicud {rCorr} (512 gold) rCorr: It protects you from acid and corrosion. the crystal ball of Wucad Mu {*channel} (1400 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +1 scale mail of poison resistance (182 gold) a +0 helmet (63 gold) (0, 0, D:6) a +0 giant spiked club (7, -16, D:6) a +0 hand axe (7, -2, D:6) a +0 giant club (11, 4, D:6) 3 stones (27, 12, D:6) 5 stones (32, -5, D:6) a +0 dagger (37, 0, D:6) a +0 scale mail (40, -7, D:6) a +0 dagger a +0 leather armour (40, -6, D:6) a +0 robe a +0 flail a +0 scale mail a +0 dagger a +0 robe (41, -2, D:6) 2 boomerangs a +0 scale mail (43, 11, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 7 stones (12, 21, D:7) a +0 giant spiked club (20, 6, D:7) 7 stones (23, 18, D:7) a +0 shortbow (36, 33, D:7) a +0 scale mail (42, 8, D:7) a +0 robe a +0 short sword a +0 ring mail (42, 18, D:7) a +0 leather armour (44, -16, D:7) 5 stones Level 8 of the Dungeon [Shop] Hueppu's Antique Armour Shop a +0 helmet (117 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) the +2 storm dragon scales of the Blind Marksman {+Inv rElec MP+9 Str-2 Int+3} (3039 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. a +0 robe (18 gold) a +0 scale mail (104 gold) (0, 0, D:8) a +0 leather armour (3, -9, D:8) 6 stones (7, 27, D:8) a +1 hat (10, -16, D:8) 3 scrolls of noise (11, -11, D:8) a +0 club (16, -24, D:8) a +0 short sword (25, -23, D:8) a +0 hand axe (28, 3, D:8) a +0 spear (32, 2, D:8) a +0 dagger (32, 4, D:8) a +0 glaive a +0 arbalest a +0 chain mail (33, 3, D:8) a +0 flail (34, 1, D:8) a +0 dagger a +0 robe (34, 3, D:8) a +0 hand axe a +0 leather armour (34, 4, D:8) a +0 club (34, 26, D:8) a +0 whip of flaming a +0 robe (36, 0, D:8) 9 stones (41, 7, D:8) a +0 robe (53, -23, D:8) a +0 plate armour (58, 21, D:8) a +0 dagger a +0 robe (59, 22, D:8) a +0 dagger (60, 23, D:8) a +2 dagger of draining a +0 hand axe Level 9 of the Dungeon [Shop] Kokkekhu's Island Escapes a scroll of teleportation (45 gold) a potion of invisibility (120 gold) a wand of digging (8) (504 gold) a potion of flight (45 gold) a potion of invisibility (120 gold) (0, 0, D:9) a +0 spear of venom a +0 ring mail (0, 1, D:9) a +0 club (1, 31, D:9) a +0 dagger (2, 29, D:9) a +0 short sword 4 stones a +0 club (2, 30, D:9) a +0 dagger a +0 whip a +0 short sword (2, 31, D:9) a +0 short sword (9, 25, D:9) a +0 club (21, 30, D:9) a +0 spear (21, 31, D:9) a +0 whip a +0 leather armour (22, 32, D:9) a +0 halberd (23, 31, D:9) a +0 flail (23, 47, D:9) a +0 flail (23, 48, D:9) a +0 spear (25, 22, D:9) 4 stones (31, 22, D:9) 3 javelins (34, 3, D:9) a +0 short sword (36, 1, D:9) a +0 short sword 4 stones (36, 2, D:9) a +0 club (37, 36, D:9) a +0 dagger (38, 0, D:9) a +0 dagger 2 stones (38, 33, D:9) a +0 shortbow (40, 35, D:9) a +0 whip (44, 11, D:9) a +2 dagger of freezing a +2 robe of fire resistance a +0 helmet a +3 morningstar a +0 robe a +0 hand axe a +0 robe a +2 great sword a +0 robe (45, -2, D:9) a +0 dagger 3 stones (47, 11, D:9) a +3 halberd a +0 robe Level 10 of the Dungeon (1, 14, D:10) a +0 trident (3, 13, D:10) a +0 dagger a +0 robe (4, 14, D:10) a +0 club (5, 14, D:10) a +0 giant club a +0 giant club (6, -1, D:10) a +0 giant club a +0 giant spiked club (6, 14, D:10) a +0 mace 2 boomerangs a +0 war axe a +0 ring mail (20, -28, D:10) a +0 shortbow (23, -30, D:10) a +0 rapier (26, -9, D:10) a +0 chain mail (34, 15, D:10) a +0 dire flail a +0 giant club (56, 13, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 2 potions of brilliance the +1 chain mail "Buzuameg" {rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. 3 potions of berserk rage a +2 scale mail of poison resistance an amulet of the acrobat the ring "Coiroeck" {MP+9 Int+3} [ring of magical power] Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +2 dagger of freezing 3 potions of magic a scroll of amnesia the +8 hand axe of Uskayaw {freeze, Drain rF+ Str+3 Stlth+} Str: It affects your strength (+3). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. +0 acid dragon scales a staff of earth a +0 short sword of speed a staff of air a +0 dagger of venom 4 scrolls of immolation 4 potions of mutation a staff of death an orb of mayhem 2 potions of attraction a scroll of silence a scroll of enchant armour a scroll of brand weapon 3 scrolls of enchant weapon 3 scrolls of torment 4 scrolls of vulnerability (17, 2, D:11) a +0 flail (30, -1, D:11) a +0 sling (37, 1, D:11) 5 large rocks (38, -17, D:11) a +0 sling (47, -12, D:11) a +0 dagger a +0 robe (49, -4, D:11) a +0 giant spiked club a +0 giant club (50, -5, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 longbow (1, 43, D:12) a +0 long sword (10, 43, D:12) a +0 shortbow a centaur corpse (skeletalised by now) (12, 33, D:12) a +0 giant spiked club a +0 dire flail (16, 23, D:12) 7 stones (18, -1, D:12) a +0 dagger of distortion (19, 20, D:12) a +0 short sword a +0 leather armour (35, 45, D:12) a +0 shortbow (44, 12, D:12) a +0 mace 2 boomerangs a +0 ring mail an orc corpse (47, 35, D:12) 6 stones (57, 22, D:12) 4 large rocks a cyclops corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (11, 2, Lair:1) a +0 plate armour (17, -3, Lair:1) a potion of attraction (20, 11, Lair:1) 3 stones (31, 15, Lair:1) a +0 ring mail (33, -24, Lair:1) a +0 hand axe (54, 24, Lair:1) a +0 short sword (60, -15, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (5, 8, Lair:2) 3 javelins (15, -6, Lair:2) a +0 robe a +1 vampiric dagger (16, 27, Lair:2) a +0 leather armour (20, 7, Lair:2) a +0 ring mail (25, -6, Lair:2) a +0 scimitar (37, -3, Lair:2) a +0 trident (38, 31, Lair:2) a potion of attraction (39, 33, Lair:2) a +0 rapier (56, -2, Lair:2) a +0 heavy flail (67, -1, Lair:2) a +4 dire flail of protection Level 3 of the Lair of Beasts (12, -26, Lair:3) a +0 spear (27, -34, Lair:3) a +1 barding of cold resistance a +2 longbow of flaming (29, -11, Lair:3) a +0 scale mail a +2 heavy great mace (36, -17, Lair:3) 4 stones (54, -24, Lair:3) a +0 robe (55, -46, Lair:3) 3 stones (55, -4, Lair:3) 5 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Weapons (2, -38, Lair:4) a potion of attraction (17, -2, Lair:4) a +0 long sword (17, 6, Lair:4) a +0 club (34, -18, Lair:4) 8 stones (34, -15, Lair:4) 4 stones (35, -17, Lair:4) 8 stones (35, -16, Lair:4) 7 stones (35, -15, Lair:4) 4 stones (38, -34, Lair:4) a +0 ring mail (51, -27, Lair:4) a +0 sling (52, -33, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (23, -29, Lair:5) 4 stones (47, -29, Lair:5) 7 stones (48, -26, Lair:5) a +0 chain mail