kaikaun Level 1 of the Dungeon (2, -11, D:1) a +0 dagger (31, 21, D:1) a stone (37, 21, D:1) a +0 whip Level 2 of the Dungeon [Shop] Qijucu's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of blinking (105 gold) a scroll of revelation (105 gold) a scroll of vulnerability (56 gold) a scroll of immolation (56 gold) a scroll of blinking (105 gold) [Shop] Xityluth's Magic Scroll Shop a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of poison (40 gold) a scroll of fear (40 gold) a scroll of identify (20 gold) [Shop] Yschye's Antique Weapon Shop a +0 trident (63 gold) a +0 hand axe (54 gold) a +0 short sword (54 gold) a +0 spear (54 gold) a +0 mace (54 gold) the +5 glaive of Defiance {pain, Will+} (968 gold) Will+: It increases your willpower. a +2 antimagic shortbow (378 gold) a +0 club (18 gold) a +0 club (18 gold) the +5 lajatang "Pimaef" {pain, rPois rF- SInv Stlth+} (1326 gold) rF-: It makes you vulnerable to fire. rPois: It protects you from poison SInv: It lets you see invisible. Stlth+: It makes you more stealthy. [Shop] Hihup's Magic Scroll Emporium a scroll of torment (114 gold) a scroll of identify (24 gold) a scroll of brand weapon (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) (11, -13, D:2) a +0 sling (12, -9, D:2) a +0 robe (21, -14, D:2) a +0 sling (22, -31, D:2) a scroll of noise (34, 4, D:2) a +0 dagger (52, -18, D:2) 2 stones (55, -3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (7, -19, D:3) a +0 sling (16, -21, D:3) a +0 club (18, -25, D:3) a +0 leather armour (25, -42, D:3) a +0 trident (28, -34, D:3) a +0 robe (31, -37, D:3) a +0 trident Level 4 of the Dungeon [Shop] Harphayk's Weapon Emporium a +0 short sword (36 gold) a +0 flail (42 gold) 3 boomerangs (72 gold) the +3 short sword "Apnam" {venom, ^Contam rElec Will+++ Dex-2} (609 gold) Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. a +0 mace (36 gold) 2 poisoned darts (14 gold) a +0 war axe (42 gold) a +0 long sword (42 gold) a +0 trident (42 gold) [Shop] Ocimeg's General Store a +0 short sword (36 gold) a +0 mace (36 gold) 6 boomerangs (144 gold) a +0 ring mail (48 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1276 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 long sword (42 gold) a potion of enlightenment (60 gold) a scroll of poison (48 gold) [Shop] Zacycog's General Store a +0 ring mail (44 gold) a +0 quarterstaff (44 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) an orb of guile (143 gold) a potion of invisibility (88 gold) 5 boomerangs (110 gold) a staff of conjuration (275 gold) [Shop] Huble Cena's Armour Boutique a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 pair of boots (63 gold) a +0 helmet (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 dagger a +0 sling (7, 14, D:4) a +0 ring mail (8, 15, D:4) a +0 dagger 3 stones (11, 14, D:4) a +0 whip (13, 12, D:4) a +0 flail 7 stones (13, 22, D:4) a +0 leather armour (16, 9, D:4) a +0 spear a +0 spear (16, 10, D:4) a +0 spear (20, -5, D:4) a +0 club a +0 falchion a +0 ring mail (21, -2, D:4) a +0 flail a +0 leather armour (22, -3, D:4) a +0 club a +0 dagger a +0 robe a +0 club a +0 leather armour (32, 14, D:4) 2 potions of degeneration (38, 11, D:4) a +0 dagger a +0 robe a +0 club 5 stones a +0 leather armour (39, 46, D:4) a +0 falchion a +0 hand axe a +0 whip a +0 club a +0 club a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 6, D:5) 3 stones (9, -12, D:5) a +0 shortbow (33, 1, D:5) a +0 ring mail (41, 22, D:5) a stone (42, 25, D:5) a +0 war axe (43, 37, D:5) a +0 hand axe a +0 ring mail (44, 37, D:5) a +0 short sword a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 trident (16, 0, D:6) 3 large rocks (43, -1, D:6) a +0 hand axe (45, 11, D:6) a +5 flail of protection a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, 5, D:7) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (9, 7, D:7) a +0 mace (9, 16, D:7) a +0 falchion (19, -27, D:7) a +0 trident (24, -17, D:7) a scroll of noise (24, 17, D:7) a +0 hammer (25, 17, D:7) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (28, -11, D:7) a +0 club (28, -10, D:7) a +0 club a +0 halberd (28, -9, D:7) a +0 flail (28, -8, D:7) a +0 flail a +0 club a +0 robe (28, 2, D:7) a +0 giant spiked club (30, -16, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (1, -3, D:8) a +0 scale mail (16, -2, D:8) a poisoned dart a curare-tipped dart the Ecumenical Temple