karvy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -1, D:1) a +1 dagger of venom 3 stones a kobold corpse (skeletalised by now) (6, -9, D:1) a ball python corpse (skeletalised by now) (8, -11, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (18, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -2, D:1) a frilled lizard corpse (skeletalised by now) (21, 1, D:1) a flux talisman (21, 16, D:1) a staff of alchemy (22, 1, D:1) 7 stones (23, -3, D:1) a +0 long sword (30, 7, D:1) a ball python corpse (skeletalised by now) (37, 6, D:1) a rat corpse (skeletalised by now) (38, -5, D:1) a +0 spear a gnoll corpse (skeletalised by now) (40, 8, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (41, -19, D:1) a +0 dagger (43, 1, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (44, 4, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 35, D:2) a hobgoblin corpse (skeletalised by now) (7, 44, D:2) a +0 club a kobold corpse (skeletalised by now) (9, 44, D:2) a ball python corpse (skeletalised by now) (10, 7, D:2) a +0 short sword (11, 31, D:2) 3 large rocks (12, 27, D:2) a +0 robe (14, 33, D:2) a +2 short sword of electrocution 3 stones (15, 37, D:2) a +0 dagger (17, 33, D:2) a +0 dagger (21, 25, D:2) a +0 quarterstaff (38, 23, D:2) a bat skeleton (44, 43, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (51, 20, D:2) a +0 hand axe (61, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (7, -6, D:3) a jackal corpse (skeletalised by now) (9, 17, D:3) 2 atropa-tipped darts (13, 2, D:3) a +0 dagger (24, -9, D:3) 4 stones (25, -34, D:3) a +0 pair of gloves (26, 5, D:3) a +0 robe (39, 4, D:3) a +0 club (43, -39, D:3) a +0 ring mail (43, -17, D:3) 7 stones (58, 1, D:3) a +0 great mace Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (3, 7, D:4) a +0 hand axe 5 stones an orc corpse (skeletalised by now) (8, 41, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (9, 10, D:4) a +0 dagger (10, 13, D:4) a +0 mace a +0 ring mail an orc skeleton (12, 3, D:4) a +0 dagger (15, 9, D:4) a +0 dagger a +0 robe (17, 7, D:4) a +0 club a +0 leather armour (18, -5, D:4) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (19, -2, D:4) a stone (25, 29, D:4) a +0 leather armour (26, -4, D:4) 6 stones (27, 1, D:4) a +1 dagger of venom a +0 robe an orc skeleton a ball python skeleton (28, 7, D:4) 5 stones (29, 32, D:4) a +0 short sword (31, -11, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 spear (4, 19, D:5) 7 gold pieces (4, 23, D:5) the +2 robe of Refuge {^Contam rN+ Dex+3 Archmagi} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. (unseen) (6, 21, D:5) a +0 hand axe of flaming (unseen) (8, 12, D:5) a potion of heal wounds (10, 29, D:5) a book of Displacement (10, 30, D:5) a staff of air (unseen) (14, -1, D:5) 17 gold pieces (17, 1, D:5) 6 poisoned darts (18, 20, D:5) a scroll of blinking (23, 2, D:5) a wand of flame (16) (24, 16, D:5) 9 gold pieces (30, 1, D:5) a +2 pair of gloves (33, 2, D:5) 18 gold pieces (34, 1, D:5) 15 gold pieces (34, 3, D:5) a +0 long sword 11 gold pieces (43, 6, D:5) a +0 dagger a boomerang a +0 leather armour