Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 11309836411225466502 1 karvy the Apothecary (level 1, -1/15 HPs) Began as a Djinni Conjurer on Feb 18, 2025. Was an Initiate of Makhleb. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:07:30 (146 turns). karvy the Apothecary (Djinni Conjurer) Turns: 146, Time: 00:07:30 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 37 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . w - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . y - orb {mayhem} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.22/turn j - +6 ring of intelligence %: no teleportation, mayhem, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons w - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) x - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. y - an orb of mayhem (worn) Jewellery g - a +6 ring of dexterity h - a +6 ring of dexterity i - a +6 ring of intelligence (left hand) j - a +6 ring of intelligence (right hand) k - a +6 ring of strength l - a +6 ring of strength Wands m - a wand of mindburst (7) n - a wand of acid (7) Scrolls f - 4 scrolls of blinking t - 7 scrolls of fog u - 5 scrolls of identify v - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage o - 2 potions of brilliance p - 2 potions of invisibility q - 4 potions of resistance r - a potion of experience s - 5 potions of might Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the ball python! Makhleb accepts your kill. The ball python flies into a frenzy! The magic dart hits the ball python. You feel better. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python closely misses you. The ball python bites you. The magic dart hits the ball python. You feel better. You kill the ball python! Makhleb accepts your kill. Your Stealth skill increases to level 2! You see here a ball python corpse. You see here a staff of alchemy. You see here the +1 flail "Avoacuw" {freeze, rN+ Will+}. You see here a ball python corpse. You start resting. HP restored. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. A jumping spider and 2 scorpions come into view. The jumping spider's many legs skitter faintly. The jumping spider leaps! Found a staff of death, a manual of Polearms and the Notes on the Wispy Oath. Found a transporter. The magic dart hits the scorpion. You feel better. The scorpion is lightly wounded. The magic dart hits the scorpion. You feel better. The scorpion is lightly wounded. The magic dart hits the jumping spider! You feel better. The jumping spider is moderately wounded. The jumping spider leaps! The magic dart hits the jumping spider but does no damage. The jumping spider is moderately wounded. The jumping spider leaps! The scorpion barely misses you. The scorpion stings you. The magic dart hits the scorpion. You feel better. The scorpion is lightly wounded. The scorpion stings you. x2 You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.:|:.▓.....▓ ▓.....▓.).|.▓ ▓.....▓..†..▓ ▓.....▓.....▓ ▓.ss..▓..©..▓ ▓.s@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a jumping spider and 2 scorpions. Vanquished Creatures 2 ball pythons (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | karvy the Djinni Conjurer began the quest for the Orb. 0 | D | karvy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found a corrupted altar of Lugonu. 13 | D | Found a burning altar of Makhleb. 14 | D | Found an iron altar of Okawaru. 14 | D | Found a stormy altar of Qazlal. 14 | D | Found a sparkling altar of Nemelex Xobeh. 14 | D | Found a sacrificial altar of Ru. 22 | D | Found a bloodstained altar of Trog. 99 | D | Became a worshipper of Makhleb the Destroyer 111 | D | Entered arena 2. 111 | D | Found a transporter. 141 | D | Entered arena 3. 141 | D | Noticed a jumping spider 141 | D | Noticed a scorpion 141 | D | Noticed a scorpion 141 | D | Found a transporter. 146 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 8 Armour: Robe || 5 Dodge: Dodged || 2