karvy the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 4, D) a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 1, D) a staff of conjuration (19, 2, D) a +0 orcbow a centaur skeleton (19, 16, D) a wand of charming (8) (19, 17, D) a staff of air (unseen) (20, 16, D) a book of the Dragon (20, 17, D) a staff of alchemy (unseen) (21, 3, D) a +0 heavy spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (21, 16, D) a staff of air (unseen) (21, 17, D) a talisman of death (22, 1, D) a +6 rapier of draining (22, 2, D) a +0 longbow a +0 leather armour (22, 3, D) a +0 orcbow an amulet of magic regeneration a +0 spear a javelin a +0 leather armour a merfolk skeleton (22, 17, D) a ring of flight (23, 1, D) a +0 arbalest a +0 heavy arbalest (23, 3, D) 3 large rocks a stone giant skeleton (23, 4, D) a +0 arbalest a +0 arbalest a yaktaur skeleton a yaktaur skeleton (23, 16, D) the +9 sling of Impermanence {heavy, rPois Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (23, 17, D) a wand of iceblast (6) (23, 18, D) a +4 chain mail of positive energy (unseen) (24, 0, D) a +1 vampiric dagger (24, 1, D) the +0 ring mail of Wime {Rampage Int+6 Dex+3} Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. (24, 3, D) a +0 arbalest a +0 arbalest a +0 longbow a +0 leather armour (24, 4, D) 5 large rocks (24, 16, D) a staff of cold (unseen) (24, 17, D) a +3 leather armour of fire resistance (unseen) (24, 18, D) the ring "Zourch" {*Slow rElec rN+ Str+3 Int+6} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. (unseen) (25, 3, D) a +0 shortbow (still there?) a +1 shortbow of freezing (still there?) a +2 orcbow of electrocution (still there?) (25, 4, D) 2 large rocks a +0 arbalest a cyclops skeleton a yaktaur skeleton (25, 16, D) a wand of quicksilver (5) (25, 17, D) the Incunabulum of Burning Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Fireball Conjuration/Fire 5 (unseen) (25, 18, D) a book of Flames (25, 21, D) a death scarab corpse (26, 1, D) a staff of alchemy (26, 2, D) a +2 heavy spear (still there?) 3 javelins (still there?) a +0 leather armour (still there?) (26, 4, D) a +0 orcbow (26, 16, D) a wand of mindburst (6) (26, 17, D) a wand of flame (14) (27, 0, D) the -2 cloak of the Bulwark {-Tele Regen+ Int+4} Int+4: It affects your intelligence (+4). -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (27, 4, D) a +0 longbow a +0 leather armour an elf skeleton (27, 16, D) a staff of fire (unseen) (27, 17, D) a +0 antimagic flail (unseen) (28, 0, D) a +3 chain mail of willpower (28, 1, D) the +4 glaive of Fekhlio {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (28, 2, D) a +0 orcbow (28, 16, D) a ring of willpower (28, 17, D) Great Wizards, Vol. VII (29, 0, D) a +3 ring mail of poison resistance (29, 16, D) the +7 orcbow "Ostryc" {freeze, Str+4} Str+4: It affects your strength (+4). (unseen) (29, 17, D) a +2 heavy battleaxe (unseen) (34, 28, D) a +5 scimitar of freezing (35, 0, D) a +3 trident of protection (36, 15, D) a staff of fire (37, 0, D) a +4 short sword of draining (37, 1, D) the +5 scythe "Finisher" {speed, execute} (37, 14, D) a +5 heavy orcbow (37, 15, D) a +1 leather armour of poison resistance (37, 28, D) a staff of fire (38, 1, D) a +6 spear of pain (38, 28, D) the +1 hand axe "Adgha" {flame, ^Drain Str+2 Dex+4 SInv} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (38, 29, D) a +0 spear of pain (39, 4, D) a ring of magical power a +5 ring of evasion a ring of resist corrosion an amulet of magic regeneration a ring of protection from cold a ring of wizardry a +6 ring of dexterity a ring of wizardry a ring of willpower an amulet of the acrobat a +4 ring of protection a ring of poison resistance a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a ring of ice a +4 ring of protection (39, 14, D) a scarf of invisibility (39, 15, D) the +0 orcbow of the Blue God {antimagic, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (39, 28, D) a +2 leather armour of fire resistance (39, 29, D) a staff of fire (39, 33, D) a +6 dagger of holy wrath a +2 scythe of flaming an elf corpse (skeletalised by now) (40, 1, D) a +1 chain mail of poison resistance (40, 14, D) a +2 rapier of electrocution (40, 15, D) a +1 plate armour of willpower (40, 28, D) a +3 chain mail of poison resistance (40, 29, D) a +1 heavy arbalest (40, 34, D) a +2 whip of holy wrath a +0 robe (41, 0, D) the +1 helmet "Lulaoczo" {rPois Will- MP+6 Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will-: It decreases your willpower. MP+6: It affects your magic capacity (+6). (41, 15, D) a +0 plate armour of willpower (41, 28, D) a +0 dagger (42, 15, D) a book of the Tundra (42, 28, D) a +2 scale mail of poison resistance (42, 29, D) a +3 leather armour of willpower (43, 14, D) a book of Blasting (43, 28, D) a +4 orcbow of flaming (43, 29, D) a +8 chain mail of ponderousness (49, 0, D) the +1 helmet of Howling Wind {^Drain rF+ rC+ Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (49, 1, D) a +4 chain mail of cold resistance (49, 12, D) a +4 flail of holy wrath (49, 36, D) a +3 plate armour of poison resistance (49, 37, D) a +2 scale mail of cold resistance (50, 0, D) a +0 dagger (50, 1, D) a +1 battleaxe of electrocution (50, 12, D) the +5 quarterstaff of Expedience {antimagic, rElec rF- Int+7} Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (50, 13, D) a +0 war axe of venom (50, 24, D) a +2 arbalest of freezing (50, 36, D) a +4 scimitar of holy wrath (50, 37, D) a +1 glaive of freezing (50, 42, D) a rime drake skeleton (51, 0, D) a staff of conjuration (51, 1, D) a +1 heavy hand axe (51, 6, D) a +0 war axe a +0 plate armour a warg corpse (skeletalised by now) (51, 7, D) a +0 giant club a +0 dagger a +0 robe of cold resistance an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 17, D) a shapeshifter corpse (skeletalised by now) (51, 24, D) the +9 dire flail of the Old World {heavy, rPois rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison. (51, 25, D) a +4 quarterstaff (52, 0, D) a +2 falchion of holy wrath (52, 5, D) a +0 arbalest a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (52, 6, D) a +0 long sword a +0 leather armour an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) (52, 16, D) a +2 pair of gloves of hurling (52, 17, D) a shapeshifter corpse (skeletalised by now) (52, 18, D) a shapeshifter corpse (skeletalised by now) (52, 24, D) a +0 orcbow of electrocution (52, 25, D) the staff "Kiric" {rF+ Int+5 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (53, 0, D) a +1 robe of resistance (53, 5, D) a +0 trident a +0 chain mail of poison resistance a +0 troll leather armour a troll corpse (skeletalised by now) (53, 6, D) the staff "Buptiex" {+Blink rElec Int+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. +Blink: It lets you blink. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. a +0 robe a +0 arbalest an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (53, 7, D) a +0 great sword a +0 chain mail (53, 19, D) a glowing shapeshifter corpse (skeletalised by now) (53, 24, D) a +2 dagger of holy wrath (53, 25, D) a staff of air (53, 28, D) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (53, 29, D) a very ugly thing corpse (skeletalised by now) (53, 30, D) a glowing shapeshifter corpse (skeletalised by now) (53, 36, D) a +2 shortbow of draining (54, 0, D) a +3 plate armour of willpower (54, 1, D) a +3 spear of venom (54, 12, D) a +2 vampiric trident (54, 24, D) a +0 sling of freezing (54, 28, D) a glowing shapeshifter corpse (skeletalised by now) (55, 1, D) a +2 robe of willpower (55, 13, D) a +0 quarterstaff of pain (59, 36, D) a +2 ring mail of fire resistance (59, 37, D) a +10 plate armour of ponderousness (59, 40, D) a +0 flail a +0 robe (60, 36, D) a +1 heavy sling (60, 37, D) a +0 hand cannon of electrocution (60, 40, D) a +0 hand axe (60, 41, D) a +2 heavy sling a +0 dagger a +0 robe (61, 2, D) a +0 halberd a naga corpse (skeletalised by now) (61, 8, D) a +6 great sword of holy wrath (61, 28, D) a +0 whip an orc corpse (skeletalised by now) (61, 37, D) the +2 quarterstaff of Causality {spect, rPois Will+ SInv} rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. (61, 40, D) a +0 dagger a +0 robe (62, 0, D) the +2 spear of Defiance {vamp, *Rage Fly rF++} rF++: It greatly protects you from fire. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (62, 1, D) a +1 orcbow of freezing (62, 3, D) a ball python corpse (skeletalised by now) (62, 4, D) a ball python corpse (skeletalised by now) (62, 9, D) the +3 leather armour of Zifeek {Will+ rCorr Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (62, 21, D) a shapeshifter corpse (skeletalised by now) (62, 22, D) a +0 short sword an elf corpse (skeletalised by now) (62, 27, D) the +6 mace of Tadeppitt {heavy, rElec rN+++ Str-3 Dex+4} Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. (62, 28, D) a +0 dagger a +0 robe (62, 37, D) a staff of fire (62, 39, D) a +1 sling of draining a +0 robe (62, 40, D) an amulet of the acrobat (63, 11, D) a wolf corpse (skeletalised by now) (63, 17, D) a beast talisman (63, 21, D) a +0 longbow a +0 short sword a +0 leather armour (63, 29, D) a +2 short sword of venom (still there?) a +1 plate armour of cold resistance (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) (63, 30, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 36, D) a +3 short sword (64, 21, D) a +1 short sword of venom (unseen) (64, 29, D) a +0 flail a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (64, 30, D) a +0 hand axe a +0 chain mail (65, 26, D) a +1 scale mail of fire resistance (67, 3, D) a hell hound corpse (skeletalised by now) (70, 8, D) a staff of fire (70, 11, D) a +3 heavy war axe a +0 long sword an elf corpse (skeletalised by now) (70, 12, D) a +0 scimitar an elf corpse (skeletalised by now) (70, 31, D) a +0 short sword a red draconian corpse (skeletalised by now) (70, 32, D) a +0 short sword (70, 36, D) a +0 heavy great sword (71, 8, D) a dragon-blood talisman (71, 11, D) a +0 scimitar a +0 buckler (71, 26, D) a +4 whip of electrocution (71, 30, D) a +0 glaive (71, 36, D) a staff of fire (72, 8, D) a +2 spear of flaming (72, 9, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (72, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 16, D) the +10 whip "Vawkapn" {freeze, *Noise ^Fragile Will+++ SInv} Will+++: It greatly increases your willpower. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. ^Fragile: It will be destroyed if unequipped. (72, 17, D) a +2 rapier of speed (72, 27, D) the +1 robe of Erits {rN+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. (72, 31, D) a +0 flail (72, 36, D) a +3 heavy mace (72, 37, D) the +3 scimitar of Righteous Fury {pain, *Rage Fly rF+ Stlth+} rF+: It protects you from fire. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (73, 26, D) a staff of air (73, 27, D) a staff of earth (73, 28, D) a +0 war axe (73, 37, D) a +5 heavy flail (73, 42, D) a wind drake corpse (skeletalised by now) (74, 2, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (74, 3, D) a +0 orcbow