karvy the Dungeon (0, 50, D) a wand of polymorph (2) (0, 51, D) a +6 ring of strength (0, 52, D) the +4 ring mail of Sif Muna's Hatred {+Blink} +Blink: It lets you blink. (unseen) (1, 32, D) the +9 great sword of the Eel {freeze, *Corrode Will+ Str+3 Dex+7} Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (unseen) (1, 33, D) the staff of Fahauz {rC- rN+ Str+4 Necro Fire} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (1, 34, D) a +4 rapier of freezing (unseen) (1, 50, D) a ring of positive energy (1, 51, D) a wand of charming (3) (1, 52, D) a wand of quicksilver (3) (2, 14, D) a Codex of Conductivity (2, 15, D) a wand of roots (2) (2, 16, D) a +1 mace of protection (unseen) (2, 33, D) a staff of earth (2, 49, D) a polar bear skeleton (2, 50, D) the scarf of the King of the Hill {shadows, rN+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (unseen) (2, 51, D) a +1 heavy war axe (unseen) (2, 52, D) a blade talisman (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +2 rapier of venom (3, 32, D) a +0 pair of gloves of stealth (3, 33, D) a +2 ring mail of willpower (3, 49, D) a rime drake skeleton (3, 50, D) a staff of fire (unseen) (3, 51, D) a wand of quicksilver (3) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) the +4 dagger "Yle Geupry" {spect, ^Drain rF+ Stlth+} rF+: It protects you from fire. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (4, 15, D) a +2 mace of protection (4, 16, D) the +1 falchion of Disintegration {holy, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (4, 33, D) the ring of Broken Luck {Fly rF+ rC- rCorr Str+2 Int+3} [ring of flight] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (4, 34, D) the amulet "Gij Royh" {Faith +Blink +Inv Int-3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int-3: It affects your intelligence (-3). +Inv: It lets you turn invisible. +Blink: It lets you blink. (unseen) (4, 50, D) a staff of air (unseen) (4, 51, D) Izysivotis's Codex of Lost Ceration (still there?) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Petrify Alchemy/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 a polar bear skeleton (still there?) (4, 52, D) a +0 barding of fire resistance a rime drake skeleton (5, 14, D) a +2 dagger of speed (5, 15, D) a book of Necromancy (5, 16, D) a book of the Wilderness (5, 33, D) a +1 vampiric rapier (unseen) (5, 34, D) a +0 broad axe of flaming (unseen) (5, 50, D) a wand of roots (2) (5, 51, D) a wand of mindburst (6) (6, 14, D) a manual of Long Blades (6, 15, D) an amulet of guardian spirit (6, 16, D) a +4 scimitar of freezing (unseen) (6, 32, D) a +0 mace (6, 33, D) a ring of protection from fire (6, 34, D) a +3 scale mail of willpower (unseen) (6, 50, D) a wand of charming (5) (6, 51, D) the +2 chain mail of the Watchman {Harm rF+ rC+ Regen+} rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (unseen) (6, 56, D) a polar bear skeleton (6, 57, D) +0 ice dragon scales a +0 battleaxe of freezing an ice dragon skeleton a rime drake skeleton (7, 14, D) a +2 great mace of protection (7, 15, D) a +6 ring of dexterity (7, 16, D) a staff of fire (unseen) (7, 33, D) a book of Scorching (7, 34, D) a +0 quarterstaff of draining (unseen) (7, 37, D) 3 large rocks a stone giant corpse (skeletalised by now) (7, 38, D) a quicksilver dragon corpse (skeletalised by now) (7, 39, D) 3 large rocks a stone giant corpse (skeletalised by now) (7, 50, D) a wand of digging (7) (7, 51, D) a wand of mindburst (5) (7, 52, D) a staff of earth (7, 55, D) a +1 battleaxe of freezing (unseen) (7, 56, D) a +1 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (7, 57, D) +0 ice dragon scales an ice dragon skeleton (8, 15, D) a wand of charming (4) (8, 16, D) the +0 ring mail "Riud" {Harm rC+ Will+ Regen+} rC+: It protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (unseen) (8, 32, D) a +2 quarterstaff of draining (8, 34, D) a staff of air (unseen) (8, 36, D) a +0 mace (8, 37, D) 3 large rocks (8, 38, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (8, 40, D) a +0 mace (8, 50, D) a storm talisman (8, 51, D) the Book of Fever and Erosion Spells Type Level a - Sandblast Earth 1 b - Volatile Blastmotes Fire/Translocation 3 (unseen) (8, 52, D) a +2 quarterstaff of draining (9, 15, D) an amulet of regeneration (9, 32, D) a +0 ring mail of cold resistance (9, 33, D) the +8 flail of the Revolution {heavy, rN+++ Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rN+++: It renders you almost immune to negative energy. (9, 34, D) a +0 helmet of intelligence (9, 40, D) an iron dragon corpse (skeletalised by now) (9, 50, D) a +5 shortbow of freezing (9, 51, D) a wand of mindburst (7) (9, 52, D) the +0 robe of the Lute {Rampage Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. (9, 54, D) a rime drake skeleton (9, 55, D) a polar bear skeleton an ice dragon skeleton (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) a ring of see invisible (10, 16, D) a wand of charming (3) (10, 32, D) the +5 trident "Acvuth" {freeze, rF++ Stlth+} rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. (unseen) (10, 34, D) a wand of charming (7) (10, 37, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (10, 38, D) an iron dragon corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) (10, 43, D) an iron dragon corpse (skeletalised by now) (10, 50, D) a +1 shortbow of draining (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a book of Cantrips (11, 15, D) the +4 helmet of the Poles {^Contam Fly Str+2} Str+2: It affects your strength (+2). Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. (11, 16, D) a +2 chain mail of poison resistance (unseen) (11, 32, D) a book of Weapons (11, 33, D) a book of Beasts (11, 34, D) an amulet of magic regeneration (11, 50, D) a +0 heavy hand axe (unseen) (11, 51, D) a book of Winter (11, 52, D) the +0 ring mail "Plog" {+Blink +Inv} +Inv: It lets you turn invisible. +Blink: It lets you blink. (unseen) (12, 14, D) the staff "Xayhaw" {rF+ rC+ Str+4 Ice Earth} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (12, 15, D) the +7 dire flail of Von Udy {freeze, Will+ Str+2} Str+2: It affects your strength (+2). Will+: It increases your willpower. (unseen) (12, 16, D) a book of Beasts (12, 32, D) a +3 leather armour of cold resistance (unseen) (12, 33, D) the Directory of the Crushed Places Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Rimeblight Ice/Necromancy 7 (unseen) (12, 34, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (12, 50, D) a +4 mace of protection (unseen) (12, 51, D) the +0 chain mail "Misoentanoq" {^Contam rF+++ Str-3 Dex+4} Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). rF+++: It renders you almost immune to fire. ^Contam: It causes magical contamination when unequipped. (unseen) (12, 52, D) the +1 chain mail "Ehuitis" {MP+4} MP+4: It affects your magic capacity (+4). (unseen) (13, 32, D) a wand of quicksilver (3) (13, 33, D) a wand of roots (6) (13, 34, D) a wand of roots (3) (13, 50, D) the staff "Raihel" {rF- rC+ rN+ Str+9 Stlth- Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+9: It affects your strength (+9). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (13, 51, D) the +8 plate armour of Greater Demons {rN+} rN+: It protects you from negative energy. (unseen) (13, 52, D) a staff of death (unseen) (14, 50, D) a staff of death (unseen) (14, 51, D) a wand of flame (6) (14, 52, D) a +2 glaive of venom (unseen) (18, 48, D) a wand of flame (5) (18, 50, D) a book of the Spheres (19, 1, D) the amulet of Leskuc {RegenMP+ Str+5} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+5: It affects your strength (+5). RegenMP+: It increases your rate of magic regeneration. (unseen) (19, 16, D) a staff of cold (unseen) (19, 17, D) a +2 morningstar of protection (unseen) (19, 32, D) the +11 double sword of Sufficient Action {flame, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. (unseen) (19, 33, D) a wand of mindburst (7) (19, 50, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (20, 1, D) the ring of Asuq {rF+ Str+6} [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. (unseen) (20, 16, D) a ring of positive energy (20, 17, D) a staff of alchemy (unseen) (20, 32, D) a book of Minor Magic (20, 33, D) a +0 dagger of venom (unseen) (20, 48, D) a +0 war axe of venom (20, 49, D) a +2 antimagic quarterstaff (20, 50, D) a ring of protection from cold (21, 1, D) a +5 sling of draining (unseen) (21, 16, D) a +0 buckler (still there?) a +4 falchion of flaming (still there?) (21, 17, D) a +0 heavy arbalest (still there?) a +0 sling (still there?) +1 steam dragon scales (still there?) the +8 falchion "Weizihaz" {spect, +Blink Will+ MP+8} (still there?) Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). +Blink: It lets you blink. (21, 33, D) a +7 plate armour of ponderousness (unseen) (21, 34, D) the +6 quarterstaff of Due Proportion {venom, +Blink Dex+2} Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. (unseen) (21, 48, D) a staff of conjuration (21, 49, D) a basilisk corpse (skeletalised by now) (21, 50, D) a staff of alchemy (still there?) a +0 robe (still there?) a ring of wizardry (still there?) a +4 falchion of flaming (still there?) a spriggan corpse (skeletalised by now) (still there?) (22, 1, D) Ijuclifa's Discursus on the Adder and the Tempest Spells Type Level a - Airstrike Air 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 (unseen) (22, 3, D) a +0 flail a +0 dire flail a black draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (22, 16, D) a wand of flame (1) (22, 17, D) a +0 robe (22, 20, D) a +0 shortbow (still there?) a +2 falchion of flaming (still there?) a +0 robe (still there?) (22, 32, D) a book of Vapours (22, 33, D) a +3 scale mail of cold resistance (unseen) (22, 34, D) a wand of roots (6) (22, 35, D) a +0 trident a red draconian corpse (skeletalised by now) (22, 37, D) a +0 halberd (22, 48, D) a +0 war axe a +0 animal skin a +2 great sword of flaming a spriggan corpse (skeletalised by now) (22, 49, D) the +0 scale mail of the Sun {Regen+ Str+5 Int-3 Dex-4} Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). Dex-4: It affects your dexterity (-4). Regen+: It increases your rate of health regeneration. a water moccasin corpse (skeletalised by now) (22, 50, D) a ring of protection from fire (23, 0, D) a +2 scale mail of fire resistance (23, 2, D) a +0 halberd a yellow draconian corpse (skeletalised by now) (23, 3, D) a +0 glaive a +0 dire flail a purple draconian corpse (skeletalised by now) (23, 5, D) a +0 trident (23, 16, D) a staff of death (unseen) (23, 17, D) a staff of fire (unseen) (23, 18, D) a staff of alchemy (unseen) (23, 19, D) an apis corpse (skeletalised by now) (23, 20, D) a +3 eudemon blade of holy wrath a +0 tower shield a pearl dragon corpse (skeletalised by now) (23, 21, D) an apis corpse (skeletalised by now) (23, 32, D) a wand of charming (4) (23, 33, D) the +5 longbow of the Cassowary {heavy, rC+ Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (unseen) (23, 34, D) the ring "Sareit" {Fire Stlth+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (unseen) (23, 35, D) the ring of Dishonesty {Fire rN+ rCorr Str+2 Dex-3} [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of fire a ring of fire the +2 pair of boots of Luutodghe {rCorr Str+4} Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a ring of protection from cold a ring of protection from fire a ring of see invisible a ring of poison resistance a +4 ring of protection (23, 48, D) a +0 war axe (23, 49, D) the +3 whip of the Key {pain, Will+ Str+3 SInv} Str+3: It affects your strength (+3). Will+: It increases your willpower. SInv: It lets you see invisible. a +0 animal skin an amulet of magic regeneration a spriggan corpse (skeletalised by now) (23, 50, D) a dragon-blood talisman (23, 52, D) a rime drake corpse (skeletalised by now) (24, 0, D) a +2 mace of protection (24, 1, D) the +1 halberd "Feoxkot" {elec, rN+ rCorr Stlth+} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (24, 2, D) a +0 long sword a +0 glaive a yellow draconian corpse (skeletalised by now) (24, 3, D) a +0 dire flail (24, 4, D) a +0 flail a +0 flail (24, 18, D) a +1 heavy spear (24, 21, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (24, 22, D) a +3 whip of holy wrath a +0 robe (24, 23, D) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (24, 33, D) a +2 spear of venom (unseen) (24, 35, D) a +0 dire flail a ring of protection from cold a yellow draconian corpse (skeletalised by now) (24, 37, D) a staff of earth (24, 39, D) a +0 battleaxe a black draconian corpse (skeletalised by now) (24, 48, D) a staff of conjuration (24, 49, D) a +0 buckler (24, 50, D) a +1 rapier of draining (still there?) a +0 robe (still there?) a +0 buckler (still there?) the +3 flail "Ymiganam" {protect, Will+ Dex+3 Stlth+} (still there?) Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (24, 52, D) a +5 morningstar of protection (still there?) a +0 animal skin (still there?) (25, 0, D) a +1 trident of flaming (25, 1, D) an amulet of magic regeneration (25, 2, D) a +0 flail a +0 mace a red draconian corpse (skeletalised by now) (25, 3, D) a +0 battleaxe (25, 16, D) a +3 ring mail of fire resistance (25, 17, D) a +2 chain mail of fire resistance (unseen) (25, 18, D) an amulet of magic regeneration (25, 20, D) a +2 scimitar of holy wrath (still there?) a +2 chain mail of positive energy (still there?) a +0 tower shield (still there?) a +1 falchion of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) (25, 22, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (25, 32, D) a +0 short sword (25, 34, D) a +3 glaive of protection (unseen) (25, 36, D) a +0 broad axe a ring of see invisible a green draconian corpse (skeletalised by now) (25, 37, D) the +1 cloak of Fomaodd {Int+6} Int+6: It affects your intelligence (+6). (25, 49, D) Roxanne's Notes on Virulence and Terrain Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (25, 50, D) a +3 plate armour of cold resistance (unseen) (26, 0, D) a +4 shortbow of freezing (26, 1, D) a +0 scimitar (still there?) a +0 war axe of electrocution (still there?) (26, 2, D) a +0 halberd a +0 halberd (26, 4, D) a +0 mace (26, 17, D) the Incunabulum of the Congregation and the Fairies Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Lightning Spire Summoning/Air 4 c - Silence Hexes/Air 5 (unseen) (26, 20, D) an apis corpse (skeletalised by now) (26, 21, D) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) an amulet of magic regeneration (still there?) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (26, 23, D) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (26, 32, D) a +2 dagger of draining (26, 33, D) a +0 cloak (26, 34, D) a +0 battleaxe a potion of might a green draconian corpse (skeletalised by now) (26, 37, D) a +0 scimitar of electrocution (still there?) a green draconian corpse (skeletalised by now) (still there?) (26, 38, D) a +0 short sword of electrocution a purple draconian corpse (skeletalised by now) (26, 48, D) a staff of earth (26, 49, D) a +2 helmet of intelligence (26, 50, D) a staff of alchemy (unseen) (26, 53, D) a +2 shortbow of freezing (still there?) a +1 flail of distortion (still there?) a +0 robe (still there?) a komodo dragon corpse (skeletalised by now) (still there?) a cane toad corpse (skeletalised by now) (still there?) (26, 54, D) a +0 hand axe a +0 animal skin a +0 robe a +0 flail a +0 animal skin a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (26, 55, D) a +3 demon whip of pain (still there?) a +0 robe (still there?) a +0 buckler (still there?) a water moccasin corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) a water moccasin corpse (skeletalised by now) (still there?) (27, 0, D) a staff of alchemy (27, 1, D) a +0 glaive (still there?) a +3 ring mail of willpower (still there?) a purple draconian corpse (skeletalised by now) (still there?) (27, 17, D) the Compendium of the Invisible Dreams Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Sticky Flame Fire/Alchemy 4 (unseen) (27, 20, D) a +2 scimitar of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) (27, 33, D) a wand of polymorph (7) (27, 34, D) a +4 dagger of freezing (unseen) (27, 39, D) a +0 rapier a +0 cloak a red draconian corpse (skeletalised by now) (27, 48, D) a +1 morningstar of protection (unseen) (27, 49, D) a +1 halberd of venom (unseen) (27, 53, D) a +0 broad axe of electrocution a +0 animal skin a black mamba corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (27, 54, D) a +0 robe a +2 flail of protection a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (27, 55, D) a +2 lajatang of electrocution a +0 robe (28, 1, D) a +0 short sword (still there?) a +1 falchion of protection (still there?) a white draconian corpse (skeletalised by now) (still there?) (28, 16, D) a +6 flail of protection (unseen) (28, 32, D) a Codex of Conductivity (28, 33, D) a +0 mace (28, 34, D) a +0 rapier a +0 cloak a red draconian corpse (skeletalised by now) (28, 37, D) a +7 falchion of freezing (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (28, 48, D) a +0 hand axe (28, 49, D) a wand of roots (4) (28, 50, D) a +0 trident of venom (unseen) (28, 53, D) a wyvern corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (28, 54, D) a black mamba corpse (skeletalised by now) (28, 55, D) a +1 flail of venom (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (29, 0, D) a +10 plate armour of ponderousness (unseen) (29, 1, D) the +1 morningstar of Inconvenience {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (29, 16, D) a +0 sling of draining (unseen) (29, 17, D) a +1 short sword of venom (unseen) (29, 32, D) the +0 fire dragon scales "Saucw" {*Corrode rF++ rC- Str+4 Dex+6} Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. (unseen) (29, 33, D) a book of Transmutation (29, 48, D) a ring of resist corrosion (29, 49, D) a staff of conjuration (unseen) (29, 50, D) the +8 plate armour of the Enormous God {Harm +Blink} +Blink: It lets you blink. Harm: It increases damage dealt and taken. (unseen) (29, 53, D) a +0 robe (29, 54, D) a +0 robe a spriggan corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (29, 55, D) a +1 antimagic lajatang (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (30, 48, D) a staff of earth (unseen) (30, 49, D) a +2 whip of electrocution (unseen) (31, 48, D) Xuammaepu's Dissertation on Aggregated Hexes Spells Type Level a - Slow Hexes 1 b - Summon Small Mammal Summoning 1 c - Cause Fear Hexes 4 d - Enfeeble Hexes 7 e - Haunt Necromancy/Summoning 7 (unseen) (31, 49, D) a +5 battleaxe of electrocution (31, 50, D) a wand of digging (4) (31, 51, D) a water moccasin corpse (skeletalised by now) (32, 48, D) a +2 heavy quarterstaff (32, 49, D) a wand of polymorph (6) (32, 50, D) the +7 chain mail of Calculation {Regen+ Dex+3 Slay+3} Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Regen+: It increases your rate of health regeneration. (unseen) (33, 48, D) the +8 chain mail of the Eight Boll Weevils {Int+3} Int+3: It affects your intelligence (+3). (33, 49, D) a +3 scale mail of cold resistance (unseen) (33, 50, D) a +6 ring of dexterity (34, 28, D) a +1 chain mail of fire resistance (unseen) (34, 49, D) a +0 hat (34, 50, D) the +3 plate armour of the Invisible Princes {rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (35, 0, D) the +9 rapier "Hutyopp" {elec, rPois rN+ Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. (35, 14, D) a staff of fire (35, 15, D) a staff of alchemy (35, 28, D) the +3 scale mail "Jausmor" {rElec Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. (unseen) (35, 29, D) a +2 rapier of speed (unseen) (36, 15, D) a +4 dagger of venom (36, 28, D) a +4 sling (unseen) (36, 29, D) a +2 scale mail of poison resistance (unseen) (37, 1, D) the staff "Ceamecwi" {rElec rC+++ Str+5 Dex-4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, 3, D) a +2 long sword of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) (37, 15, D) a +0 halberd of venom (37, 16, D) a +1 flail (still there?) a +0 robe (still there?) a wand of roots (4) (still there?) (37, 28, D) a +3 leather armour of cold resistance (unseen) (37, 29, D) a +2 heavy shortbow (unseen) (38, 1, D) a +6 dagger of venom (38, 4, D) an apis corpse (skeletalised by now) (38, 15, D) a +1 morningstar of draining (38, 18, D) a +0 dagger a +0 robe (38, 28, D) a +1 whip of electrocution (unseen) (38, 48, D) a +2 heavy war axe (unseen) (38, 49, D) a +1 ring mail of positive energy (unseen) (38, 50, D) a wand of charming (3) (39, 0, D) a +2 great sword of holy wrath (39, 1, D) a +2 leather armour of cold resistance (39, 14, D) a +2 lajatang of pain (39, 15, D) a staff of conjuration (39, 17, D) a +0 battleaxe a +0 plate armour a staff of fire a +0 war axe (39, 18, D) a +0 dagger a +0 robe (39, 48, D) a +6 ring of dexterity (39, 49, D) the staff of the Abyss {^Drain rElec rF+ rC++ Dex+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (39, 50, D) a book of Blasting (40, 1, D) a +3 flail of protection (40, 14, D) a staff of alchemy (40, 15, D) a +1 morningstar of draining (40, 19, D) a +0 dire flail (40, 28, D) a +2 dire flail of draining (40, 29, D) a staff of conjuration (unseen) (40, 48, D) a ring of see invisible (40, 49, D) a +2 rapier of venom (unseen) (40, 50, D) a wand of charming (6) (41, 0, D) a staff of earth (41, 15, D) a dragon-blood talisman (41, 17, D) a +0 dagger (still there?) a +2 robe (still there?) (41, 29, D) a wand of mindburst (10) (41, 48, D) a +3 vampiric hand axe (unseen) (41, 49, D) a +2 long sword of draining (unseen) (41, 50, D) the ring "Siownuq" {Will+ Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (unseen) (42, 1, D) a staff of earth (unseen) (42, 14, D) a +0 battleaxe of electrocution (42, 15, D) a +3 heavy flail (42, 28, D) a +3 glaive of venom (42, 29, D) a +2 whip of flaming (42, 48, D) a book of Battle (42, 49, D) a +2 great sword of draining (unseen) (42, 50, D) a dragon-blood talisman (43, 14, D) a +0 robe (43, 48, D) a book of Battle (43, 49, D) Sif Muna's Atlas of Actinic Hypothermia Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Rimeblight Ice/Necromancy 7 (unseen) (43, 50, D) a +2 rapier of venom (unseen) (44, 28, D) a +0 heavy war axe (44, 48, D) a +2 ring mail of willpower (unseen) (44, 49, D) a ring of positive energy (44, 50, D) a +0 halberd of venom (unseen) (44, 51, D) an amulet of guardian spirit (45, 49, D) the +1 spear "Vito" {vamp, rN+ MP-9 Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). (unseen) (45, 50, D) 4 scrolls of enchant weapon (45, 51, D) a wand of roots (3) (46, 49, D) a +2 short sword of speed (unseen) (46, 50, D) a +2 rapier of holy wrath (unseen) (46, 51, D) the ring "Gahaoho" {rPois SInv} [ring of poison resistance] rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (47, 48, D) a staff of earth (47, 50, D) a staff of death (unseen) (47, 51, D) a +2 broad axe of electrocution (unseen) (48, 49, D) a wand of roots (5) (48, 50, D) a +2 flail of protection (unseen) (48, 51, D) a staff of earth (unseen) (49, 0, D) a +2 long sword of flaming (unseen) (49, 1, D) a +1 great sword of holy wrath (unseen) (49, 12, D) a staff of death (49, 24, D) a staff of alchemy (49, 48, D) a ring of wizardry (49, 50, D) a manual of Dodging (50, 0, D) a +0 orcbow of electrocution (unseen) (50, 1, D) a +1 shortbow of draining (unseen) (50, 12, D) a staff of earth (50, 13, D) the +11 hand axe "Ciexam" {protect, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (50, 25, D) a staff of conjuration (50, 37, D) a +0 plate armour of cold resistance (50, 41, D) a +0 demon whip of electrocution a +0 demon whip (50, 48, D) a ring of protection from cold (50, 49, D) Leezeu's Codex of Breath Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Freezing Cloud Conjuration/Ice/Air 5 (unseen) (50, 50, D) a +6 ring of strength (51, 1, D) a +1 vampiric hand axe (unseen) (51, 3, D) a +0 giant club (still there?) a +0 great sword of flaming (still there?) an ogre corpse (skeletalised by now) (still there?) a fire giant corpse (skeletalised by now) (still there?) (51, 4, D) a +0 giant club (still there?) a +1 battleaxe of freezing (still there?) (51, 16, D) a +2 great sword of flaming a +1 scimitar of flaming (51, 17, D) a +0 great sword of flaming a +1 great sword of flaming a hell hog skeleton (51, 24, D) a +0 troll leather armour (51, 32, D) a +0 long sword (51, 48, D) a wand of charming (5) (51, 49, D) a +4 scale mail of cold resistance (unseen) (51, 50, D) a ring of positive energy (52, 3, D) a +0 dire flail a +0 giant club (52, 4, D) 10 large rocks (52, 5, D) 6 large rocks a +0 giant spiked club a stone giant corpse (skeletalised by now) (52, 6, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (52, 12, D) a staff of air (52, 13, D) +1 storm dragon scales (52, 15, D) a hell hog skeleton (52, 16, D) a fire dragon skeleton (52, 17, D) a +2 cloak of preservation a +4 ring of protection a +6 ring of intelligence a +6 ring of strength a ring of magical power a +5 ring of evasion an amulet of the acrobat an amulet of magic regeneration a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 buckler a +0 scale mail a +0 long sword (52, 25, D) the +1 scale mail of the First Nightmares {rN+ Int+3 Slay-2} Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rN+: It protects you from negative energy. (52, 29, D) a +0 heavy mace (52, 31, D) a +2 heavy trident (still there?) a +1 flail of holy wrath (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (52, 33, D) a +0 rapier of speed (still there?) a +0 rapier of speed (still there?) a +0 leather armour (still there?) (52, 40, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (52, 48, D) a +3 flail of holy wrath (unseen) (52, 49, D) a wand of digging (8) (52, 50, D) a +3 chain mail of positive energy (unseen) (53, 0, D) a staff of earth (unseen) (53, 4, D) 5 large rocks a cyclops corpse (skeletalised by now) (53, 5, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (53, 13, D) a staff of air (53, 16, D) a +2 great sword of flaming (53, 17, D) a +0 great sword of flaming (53, 24, D) a +0 dagger (53, 25, D) a +1 pair of boots of stealth (53, 31, D) a +0 longbow a +0 leather armour (53, 32, D) a +0 short sword a +0 leather armour (53, 36, D) a scarf of repulsion (53, 37, D) the +4 ring mail "Ditsonui" {rElec} rElec: It insulates you from electricity. (53, 48, D) a wand of digging (7) (53, 49, D) a +6 ring of dexterity (53, 50, D) a wand of roots (3) (54, 0, D) a +4 trident of venom (unseen) (54, 1, D) a +0 antimagic dire flail (unseen) (54, 5, D) 4 large rocks (54, 13, D) a +0 heavy shortbow (54, 17, D) a +0 scimitar of flaming (54, 25, D) a staff of fire (54, 30, D) a staff of cold (still there?) an elf corpse (skeletalised by now) (still there?) (54, 33, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (54, 48, D) a wand of flame (12) (54, 49, D) a +0 vampiric battleaxe (unseen) (54, 50, D) a +1 pair of boots of rampaging (unseen) (55, 0, D) a wand of charming (5) (55, 1, D) a book of Storms (55, 12, D) a +0 sling of electrocution (55, 13, D) a +1 leather armour of willpower (58, 48, D) a +6 vampiric battleaxe (58, 49, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (59, 39, D) a wyvern corpse (skeletalised by now) (59, 40, D) a water moccasin corpse (skeletalised by now) (59, 47, D) a +0 robe (59, 48, D) a +1 heavy quarterstaff (60, 39, D) a wyvern corpse (skeletalised by now) (60, 40, D) a catoblepas corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (60, 48, D) a +0 robe an apis corpse (60, 51, D) a +1 flail of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) a wand of polymorph (4) (still there?) (61, 3, D) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (61, 8, D) a staff of earth (61, 16, D) a +1 plate armour of cold resistance (61, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 20, D) a +0 shortbow a centaur corpse (skeletalised by now) (61, 26, D) a staff of death (61, 36, D) a staff of cold (61, 40, D) a yak corpse (skeletalised by now) (61, 47, D) a staff of air (unseen) (61, 49, D) a +1 long sword of flaming a +0 shortbow a +0 robe (62, 0, D) a +4 scimitar of protection (62, 3, D) a +2 long sword of holy wrath (62, 9, D) the staff of the Cup {rElec Will- Tloc Air Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Will-: It decreases your willpower. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 16, D) a +0 robe of resistance (62, 18, D) a +0 orcbow a centaur corpse (skeletalised by now) (62, 26, D) a +2 robe of cold resistance (62, 29, D) a +0 spear a +0 buckler a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (62, 30, D) a +0 dagger a +0 robe (62, 36, D) a +4 heavy quarterstaff (62, 37, D) a ring of flight (62, 48, D) a +1 eveningstar of draining (62, 49, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) a ring of positive energy (still there?) (63, 8, D) the +0 leather armour "Busimoit" {Str+4} Str+4: It affects your strength (+4). (63, 17, D) a staff of alchemy (63, 18, D) a +0 shortbow (63, 19, D) a +0 trident 2 boomerangs (63, 20, D) a +0 orcbow a +0 shortbow a centaur corpse (skeletalised by now) (63, 28, D) a +1 dagger of speed a +0 robe a spriggan corpse (skeletalised by now) (63, 36, D) a +1 plate armour of willpower (63, 47, D) a +3 falchion of flaming (unseen) (63, 48, D) a +2 falchion of electrocution (63, 50, D) a +2 heavy broad axe (unseen) (63, 53, D) a +4 long sword of holy wrath (still there?) a +2 tower shield (still there?) (64, 2, D) a +0 long sword (64, 17, D) a +1 chain mail of fire resistance (64, 26, D) a +4 dagger of venom (64, 29, D) a wolf corpse (skeletalised by now) (64, 30, D) a black bear corpse (skeletalised by now) (64, 47, D) a +2 short sword of venom (unseen) (64, 49, D) a +4 dagger of electrocution (unseen) (64, 50, D) a +0 helmet of see invisible (64, 52, D) a +4 long sword of holy wrath a +0 tower shield a ring of see invisible an apis corpse a pearl dragon corpse (64, 53, D) a +0 scimitar of flaming a +0 sling a +0 robe a +0 buckler (64, 54, D) a +0 longbow (still there?) a +3 long sword of flaming (still there?) a +2 plate armour of cold resistance (still there?) (65, 48, D) a staff of air (65, 49, D) a +3 long sword of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a wand of digging (1) (still there?) (65, 50, D) the ring of Yesterday {rC+ Will+ Int+4} [ring of willpower] Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (65, 52, D) a +3 whip of holy wrath a +0 robe a ring of ice +0 pearl dragon scales a pearl dragon corpse a pearl dragon corpse (65, 54, D) a +4 scimitar of holy wrath a +0 tower shield a +5 eudemon blade of holy wrath a +2 chain mail of poison resistance a +0 tower shield a +2 scimitar of flaming a +0 sling a +0 robe a +0 buckler a +2 whip of holy wrath a +0 robe (65, 55, D) an apis corpse (66, 48, D) a +3 plate armour of cold resistance (66, 49, D) a wand of quicksilver (4) (66, 50, D) the +3 scale mail "Henaakk" {Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (66, 51, D) a +2 orcbow of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a wand of roots (5) (still there?) a book of Storms (still there?) (66, 52, D) a +3 sacred scourge of holy wrath a +0 robe (66, 53, D) a +0 falchion of flaming (still there?) a +2 longbow of flaming (still there?) a +0 robe (still there?) a +1 whip of holy wrath (still there?) a +2 robe of fire resistance (still there?) a +4 long sword of holy wrath (still there?) a +0 tower shield (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (66, 54, D) +0 pearl dragon scales a pearl dragon corpse (66, 55, D) +0 pearl dragon scales a +3 whip of holy wrath a +0 robe a ring of fire a pearl dragon corpse (66, 56, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) the ring of the Tired Tales {rElec rN+ rCorr EV+5} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (67, 49, D) the ring "Puriecka" {Will+++ MP+9} [ring of magical power] Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). (67, 50, D) a +2 spear of venom (unseen) (67, 51, D) a +3 flail of flaming a +0 longbow a +0 robe a +2 sacred scourge of holy wrath a +0 robe (67, 53, D) a +5 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (67, 54, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (67, 55, D) a pearl dragon corpse (68, 47, D) a book of Decay (68, 48, D) the +8 quick blade of Rupneatuy {freeze, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (68, 49, D) a book of Flames (68, 51, D) a +4 scimitar of holy wrath (still there?) a +2 tower shield (still there?) (68, 54, D) a +4 scimitar of flaming (still there?) a +3 longbow (still there?) a +0 robe (still there?) (69, 0, D) a staff of conjuration (69, 4, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (69, 36, D) a staff of alchemy (69, 47, D) a staff of death (unseen) (69, 48, D) a book of the Spheres (69, 49, D) a wand of charming (8) (69, 50, D) a ring of wizardry (69, 53, D) a +3 falchion of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (70, 9, D) a staff of conjuration (70, 36, D) a +4 dagger of venom (70, 37, D) a +3 leather armour of fire resistance (70, 47, D) a staff of cold (unseen) (70, 48, D) a wand of flame (6) (71, 8, D) a +0 plate armour of poison resistance (71, 16, D) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (71, 17, D) a +4 great mace of holy wrath (71, 26, D) a +2 leather armour of fire resistance (71, 30, D) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (71, 41, D) a +0 scimitar a +0 plate armour (71, 47, D) a +2 short sword of venom (71, 48, D) an amulet of regeneration (71, 49, D) a book of Touch (72, 8, D) a staff of conjuration (72, 9, D) a +2 heavy spear (72, 11, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (72, 26, D) a +2 mace of draining (72, 29, D) a +0 flail a +0 ring mail (72, 30, D) a +3 great mace a +0 chain mail a +0 ring mail a +0 ring mail a human corpse (skeletalised by now) (72, 36, D) a scarf of harm (72, 37, D) a +2 dagger of electrocution a +0 robe (72, 39, D) a +0 dire flail 3 boomerangs a +0 chain mail (72, 40, D) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 41, D) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (72, 48, D) a wand of flame (9) (72, 49, D) a staff of fire (unseen) (73, 2, D) a +0 dagger a +0 robe (73, 16, D) a staff of alchemy (73, 17, D) a staff of air (73, 27, D) a +2 sling of electrocution (73, 39, D) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (73, 47, D) an amulet of guardian spirit (73, 48, D) a +0 ring mail of fire resistance (unseen) (74, 41, D) a +0 war axe a +0 plate armour (74, 47, D) an amulet of the acrobat (75, 48, D) the +1 halberd of the Hills {freeze, rElec rPois Int+5 Dex-2} Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison.