karvy the Dungeon (2, 4, D) 10 stones (3, 9, D) a jackal skeleton a jackal skeleton (3, 10, D) a ball python skeleton (4, 9, D) a +0 hand axe an orc skeleton (5, 4, D) a +2 quarterstaff (5, 14, D) a +1 dagger of draining (5, 15, D) a +0 long sword of holy wrath (6, 4, D) a +2 mace a +2 hand axe (6, 14, D) a +2 flail of protection (6, 15, D) a +2 hand axe of freezing (7, 4, D) a +2 falchion a +2 dagger (7, 15, D) a +1 quarterstaff of speed (7, 23, D) a black bear skeleton (8, 9, D) a +0 short sword a stone (8, 19, D) a +0 club an orc corpse (skeletalised by now) (8, 20, D) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 21, D) a +0 orcbow a +0 trident a centaur corpse (skeletalised by now) (11, 6, D) a +0 club a goblin skeleton (17, 20, D) a +3 ring mail (17, 21, D) the +2 rapier of Amoitseq {drain, *Rage rElec Will- Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (17, 22, D) a +1 broad axe of freezing (17, 23, D) a +2 scimitar of flaming (18, 19, D) a +3 chain mail a +0 scale mail (18, 21, D) a +2 halberd of protection (18, 22, D) the +4 quarterstaff of Destiny {venom, Dex+2} Dex+2: It affects your dexterity (+2). (18, 23, D) a +2 dire flail of protection (20, -5, D) a +5 ring of evasion (21, -4, D) 15 gold pieces (22, -3, D) a +2 short sword of venom (unseen) (22, 15, D) an adder skeleton a jackal skeleton (23, 16, D) +0 steam dragon scales a steam dragon skeleton (30, 5, D) a hell hog skeleton (30, 6, D) a hell hog skeleton (30, 7, D) a hell hog corpse (skeletalised by now) (31, 12, D) a +0 arbalest a kobold skeleton (31, 13, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). a +3 great sword 5 javelins a +0 scale mail a sea snake skeleton (31, 21, D) a +0 morningstar a wolf skeleton (35, 17, D) a +0 shortbow (36, 1, D) +0 fire dragon scales (37, 17, D) a +0 broad axe a +0 chain mail a human skeleton (38, 4, D) a +0 war axe a hell hog skeleton a hell hog skeleton (38, 21, D) a +0 dagger an elf skeleton (39, 2, D) a +2 morningstar of freezing (39, 20, D) a +0 long sword an elf skeleton (40, 13, D) a +0 giant spiked club a +0 robe (40, 16, D) a +0 trident (40, 17, D) a +0 great mace a +0 plate armour a +0 scimitar 3 boomerangs a +0 plate armour a +0 scimitar a +0 plate armour an orc skeleton an orc skeleton (40, 21, D) a +0 whip (41, 17, D) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 flail a black mamba skeleton an orc skeleton a ball python skeleton (41, 22, D) a +0 trident (42, 18, D) a +0 orcbow (47, -3, D) a +0 arbalest (50, 21, D) a staff of air (50, 22, D) the +0 leather armour of the Neverending Places {rPois rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. (51, 22, D) a +8 orcbow of draining (53, 11, D) a +0 falchion (53, 12, D) a +0 falchion (53, 13, D) a +0 short sword (53, 14, D) a +0 dagger (54, 12, D) a +0 leather armour (72, -3, D) a +0 dagger a kobold skeleton (73, -3, D) a +0 club (still there?) 2 poisoned darts (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +1 vampiric dagger (still there?) a +0 robe (still there?) a kobold skeleton (still there?) a kobold skeleton (still there?) (74, -2, D) a +0 club a stone (74, -1, D) a +0 dagger