karvy Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Displacement (286 gold) an Everburning Encyclopedia (494 gold) a scroll of identify (26 gold) a book of Sloth (416 gold) a scroll of fear (52 gold) a scroll of teleportation (unknown) (39 gold) a scroll of enchant armour (97 gold) (0, 0, D:1) a +0 short sword (1, -2, D:1) an orb of light (3, 6, D:1) a hobgoblin corpse (skeletalised by now) (4, -17, D:1) a +0 sling (4, -15, D:1) a +0 club (7, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, 20, D:1) a +0 flail (7, 24, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 25, D:1) a jackal corpse (skeletalised by now) (11, 14, D:1) a frilled lizard corpse (skeletalised by now) (12, -14, D:1) a bat corpse (skeletalised by now) (13, -3, D:1) a +0 whip (18, -3, D:1) a hobgoblin skeleton (23, -7, D:1) a +0 club a goblin skeleton (25, -7, D:1) a +2 dagger of venom (26, -3, D:1) a bat skeleton (26, 23, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (27, 1, D:1) a +0 ring mail (32, -11, D:1) a bat skeleton (34, 20, D:1) a +0 chain mail (36, 20, D:1) a bat skeleton (41, 12, D:1) a staff of air (44, 20, D:1) a rat corpse (skeletalised by now) (46, -2, D:1) a hobgoblin corpse (skeletalised by now) (47, 17, D:1) a bat corpse (skeletalised by now) (52, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip 2 stones a kobold skeleton (1, -14, D:2) 4 stones (1, 2, D:2) a +0 club (10, -4, D:2) a +0 leather armour (18, 8, D:2) a +0 dagger a goblin skeleton (23, 22, D:2) a +0 ring mail (29, -7, D:2) an adder skeleton (34, 14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, -7, D:2) a +0 dagger a +0 dagger a goblin skeleton (37, -6, D:2) a +0 club a goblin skeleton (55, -6, D:2) a +0 dagger a +0 dagger of protection a +0 robe a goblin corpse (skeletalised by now) (55, -5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a water moccasin corpse (skeletalised by now) (4, 7, D:3) a +0 whip 7 poisoned darts (6, 6, D:3) a +0 club an orc corpse (skeletalised by now) (6, 7, D:3) a +1 heavy mace (9, -10, D:3) 5 boomerangs (16, 9, D:3) a +0 scale mail a +0 whip an orc skeleton (18, -4, D:3) a +0 club (18, 3, D:3) 5 stones (26, 1, D:3) a +0 club (27, -1, D:3) a jackal skeleton a jackal skeleton a rat skeleton (28, -3, D:3) a +0 leather armour (34, 19, D:3) a +0 club a +0 ring mail (34, 21, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (34, 25, D:3) a hobgoblin skeleton (46, 14, D:3) a +3 club a +0 chain mail a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (7, 15, D:4) a +0 giant club (8, 1, D:4) a +0 robe a +0 dagger (8, 2, D:4) 4 stones (11, 15, D:4) a +0 robe a +0 dagger (15, 15, D:4) a hobgoblin skeleton (16, 14, D:4) a hobgoblin skeleton (18, -5, D:4) a +0 short sword an orc skeleton (19, 3, D:4) a +0 robe (20, 17, D:4) 5 stones (23, 9, D:4) a jackal skeleton (23, 10, D:4) a +0 short sword a kobold skeleton (33, 1, D:4) 4 stones a +0 short sword (37, 23, D:4) a +0 club a kobold skeleton (39, -2, D:4) a +0 whip a gnoll skeleton (46, -2, D:4) a +0 dagger an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club an orc skeleton (4, 14, D:5) a +0 quarterstaff (13, 12, D:5) a +0 mace a quokka skeleton an orc skeleton (13, 13, D:5) a +0 chain mail a +0 hand axe (13, 14, D:5) a +0 club (14, 13, D:5) an iguana skeleton (17, 20, D:5) a howler monkey skeleton (20, 20, D:5) an adder skeleton (20, 21, D:5) a +2 robe of willpower a +0 dagger the elf skeleton of Dowan (21, 22, D:5) a +0 ring mail a +0 rapier the elf skeleton of Duvessa (24, 33, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (26, 24, D:5) a +0 dagger (32, -13, D:5) a +0 hand axe (36, -11, D:5) a +0 hammer (38, -11, D:5) a +0 hammer (43, -9, D:5) the +4 hammer of the Inviting Saviour {spect, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (44, -10, D:5) a +0 hammer (44, -8, D:5) a +0 hammer (45, -10, D:5) a +0 hammer (45, -9, D:5) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (45, -8, D:5) a +0 hammer (45, 13, D:5) a +0 short sword a +0 robe (45, 23, D:5) the human corpse of Prince Ribbit (skeletalised by now) (52, 7, D:5) a +0 whip of electrocution Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (2, 38, D:6) a +0 hand axe (3, 23, D:6) 4 stones (5, 15, D:6) a +0 trident 3 boomerangs a +0 chain mail (5, 16, D:6) a +0 war axe a +0 leather armour a +0 short sword a +0 ring mail a +0 falchion a +0 leather armour a +0 club a +0 club 2 boomerangs a +0 dagger a +0 robe a +0 dagger a +1 robe of fire resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 17, D:6) a +1 dagger of protection (11, 18, D:6) a +0 leather armour (12, 19, D:6) a +0 dire flail a +0 giant spiked club a two-headed ogre skeleton (17, 33, D:6) a +0 ring mail (22, -6, D:6) a +0 dagger (26, 29, D:6) the +1 robe "Bamur" {rN+ Int+3 Dex-5 SInv} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (29, 15, D:6) a bullfrog skeleton (32, 7, D:6) a +0 rapier (64, -5, D:6) a +0 falchion (65, 27, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (3, 0, D:7) 4 stones (7, 0, D:7) a +0 dagger (8, -2, D:7) a +0 robe a +0 dagger an orc corpse (9, -2, D:7) a +0 robe a +0 dagger (9, -1, D:7) a +0 plate armour a +0 dagger (11, -1, D:7) a +0 scale mail of cold resistance (13, 4, D:7) a +0 chain mail the Ecumenical Temple