karvy Level 1 of the Dungeon [Shop] Zeexewn's Antique Armour Shoppe the +1 robe "Mat Bof" {-Tele Str+2 Int+3} (393 gold) -Tele: It prevents most forms of teleportation. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 leather armour (48 gold) an orb of attunement (624 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) a +2 ring mail of cold resistance (504 gold) a +0 robe (21 gold) (2, -8, D:1) a +0 robe (9, 21, D:1) a +0 robe (10, 44, D:1) a staff of earth a hobgoblin corpse (skeletalised by now) (15, 31, D:1) a +0 scale mail (18, 25, D:1) a +0 scale mail (18, 48, D:1) a ball python corpse (skeletalised by now) (21, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -14, D:1) a +0 dagger 3 stones (29, -2, D:1) a +0 spear (29, 1, D:1) a bat skeleton (41, 14, D:1) a +0 club a ball python skeleton (44, 14, D:1) a +0 club (45, -3, D:1) a ball python skeleton (45, 45, D:1) 4 poisoned darts (50, 27, D:1) a +0 mace (58, 31, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, 22, D:2) a rat skeleton (11, 22, D:2) the felid corpse of Natasha (skeletalised by now) (14, 44, D:2) a +0 robe (15, 10, D:2) a +0 club (16, 10, D:2) a +0 club a goblin skeleton (17, 39, D:2) a ball python skeleton (20, 50, D:2) a +0 rapier (30, 26, D:2) a bat skeleton (32, 9, D:2) the felid corpse of Natasha (skeletalised by now) (35, 39, D:2) a rat skeleton (40, 17, D:2) a +0 hand axe (43, 55, D:2) a rat skeleton (48, 58, D:2) a jackal skeleton a rat skeleton a jackal skeleton (50, 27, D:2) a +0 dagger (56, 9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (11, 9, D:3) a +0 dagger (16, 27, D:3) a +0 battleaxe (22, 33, D:3) a +0 club a kobold corpse (skeletalised by now) (25, 1, D:3) a +0 leather armour a +0 mace (25, 29, D:3) a +0 short sword (26, 1, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (27, -4, D:3) a +0 ring mail a +0 club an orc skeleton (27, 2, D:3) a boomerang a +0 trident (28, 16, D:3) a +0 leather armour a +0 dagger an orc skeleton a ball python skeleton (29, -2, D:3) a +0 hand axe (29, 20, D:3) 4 poisoned darts an adder skeleton (34, 20, D:3) a quokka skeleton (36, -20, D:3) a +0 dagger (49, -2, D:3) a +0 leather armour (53, 15, D:3) an orb of stardust Level 4 of the Dungeon (13, 1, D:4) a +0 ring mail (14, 25, D:4) 3 stones a +0 club (20, 3, D:4) a +0 ring mail (23, 25, D:4) 2 boomerangs (28, 15, D:4) a hound skeleton (29, 15, D:4) a +0 flail of protection a +0 scale mail the human skeleton of Edmund (30, 15, D:4) a ball python skeleton (34, 25, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (3, 55, D:5) a spider talisman (7, 5, D:5) a +0 leather armour (16, 35, D:5) 4 stones (16, 37, D:5) a large rock (17, 39, D:5) a large rock (18, 34, D:5) 6 stones (19, 37, D:5) 4 stones (20, 36, D:5) the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. (21, 34, D:5) 7 stones (21, 35, D:5) 3 stones (21, 38, D:5) 3 stones (21, 39, D:5) a large rock (22, 34, D:5) 6 stones (22, 38, D:5) 6 stones (23, 36, D:5) 8 stones (23, 37, D:5) 4 stones (23, 38, D:5) 6 stones (24, 27, D:5) a +0 giant club (24, 37, D:5) 4 stones (26, 42, D:5) a +0 club (26, 43, D:5) a +0 morningstar a boomerang a +0 whip (26, 44, D:5) a +0 robe a +0 dagger (27, 44, D:5) a +0 leather armour a +0 whip (44, 1, D:5) a quill talisman (51, -1, D:5) a +0 club (59, 5, D:5) a +0 short sword Level 6 of the Dungeon (14, -21, D:6) a +0 leather armour a +0 flail (15, -35, D:6) a +0 giant club (17, -28, D:6) a +0 short sword (27, -10, D:6) a +0 club a +0 scale mail (28, -6, D:6) a spider talisman (30, -13, D:6) a +0 mace (30, 6, D:6) 3 flux baubles (32, -15, D:6) a +2 dagger of protection a +0 robe (32, -1, D:6) a +0 rapier a +0 leather armour (34, -14, D:6) a +0 hand axe (41, -27, D:6) a +0 dagger a +0 leather armour (42, -28, D:6) a +0 trident (42, -27, D:6) a +0 trident (42, 23, D:6) a +0 dagger (53, 8, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (1, 4, D:7) a +3 short sword a +0 robe (6, 7, D:7) a +3 spear a +0 robe (7, -9, D:7) a +2 hand axe of electrocution 3 boomerangs a +0 ring mail (7, -8, D:7) a +2 hand axe of electrocution (7, 8, D:7) a +2 spear of freezing a +0 robe (8, -8, D:7) a +0 dagger a +0 robe (10, -18, D:7) a +0 robe (17, -27, D:7) a +0 club (18, -27, D:7) a +0 short sword 5 stones (19, -27, D:7) a +0 short sword (20, -27, D:7) a +0 dagger 4 stones (21, -27, D:7) a +0 dagger of venom 8 poisoned darts (23, -27, D:7) a +0 whip a kobold skeleton (24, -29, D:7) a +0 short sword (24, -28, D:7) a +0 club (25, -27, D:7) a +0 flail of holy wrath (26, -28, D:7) a +0 hand axe a +0 hand axe (29, -1, D:7) a +0 ring mail (32, -26, D:7) a +0 dagger a +0 robe (33, -31, D:7) a +0 ring mail (33, -26, D:7) the orb of Biadeym {Attunement, rPois Regen+ Int-5} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). (35, -26, D:7) a +3 dagger of freezing a +0 robe (37, -24, D:7) a +0 hand axe a +0 chain mail (38, -24, D:7) a +0 halberd a +0 robe (40, -24, D:7) a +5 trident a +0 robe (42, -24, D:7) a +0 robe (52, 4, D:7) a +0 hand axe (52, 5, D:7) a +0 flail a +0 plate armour (53, 5, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (56, -3, D:7) a +0 chain mail (57, -5, D:7) 3 poisoned darts Level 8 of the Dungeon [Shop] Baseck's CLEARANCE SALE! a parchment of Iskenderun's Battlesphere (78 gold) a parchment of Launch Clockwork Bee (52 gold) 2 throwing nets (36 gold) a lightning rod (4/4) (240 gold) a scroll of butterflies (57 gold) [Shop] Zoqum Hik's Weapon Boutique a +0 trident (56 gold) a +0 mace (48 gold) a +0 rapier (88 gold) the +11 mace "Badda" {concuss, Int+4 Stlth+} (1219 gold) Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 halberd (64 gold) 2 boomerangs (64 gold) a +0 mace (48 gold) a +2 rapier of protection (297 gold) a +0 dagger (32 gold) a +0 hand axe (48 gold) (0, 0, D:8) a +0 dagger of freezing (1, 0, D:8) a +0 club (2, 0, D:8) a +0 dagger 3 poisoned darts (2, 3, D:8) a +0 short sword 5 stones (6, 0, D:8) a +0 shortbow (8, 11, D:8) a +0 hand axe (18, -12, D:8) a +0 ring mail (20, -8, D:8) a +0 cloak (27, -2, D:8) a +0 orcbow (27, 6, D:8) a +0 orcbow (29, 0, D:8) a +0 leather armour a +0 whip (48, 12, D:8) a +0 whip (49, 13, D:8) a +0 spear (50, 13, D:8) a +0 trident a +0 scale mail (51, 13, D:8) a +0 halberd (51, 14, D:8) a +0 halberd (55, -3, D:8) 5 poisoned darts Level 9 of the Dungeon (3, -30, D:9) a +0 robe (6, -13, D:9) a +0 chain mail (15, 13, D:9) a +0 flail (24, -3, D:9) a +0 whip an orc skeleton (24, -2, D:9) a +0 hand axe a +2 leather armour of poison resistance (24, 1, D:9) a +0 dagger a +0 short sword (24, 2, D:9) a +3 dagger (25, -2, D:9) a +0 dagger a +0 robe (25, 0, D:9) a +0 dagger a +0 robe (25, 1, D:9) a +0 dagger of speed a +0 robe (25, 7, D:9) a +0 club a +0 ring mail (26, 1, D:9) a +0 dagger a +0 robe (26, 2, D:9) a +0 hand axe a +0 leather armour a +0 club 3 boomerangs a +0 leather armour (26, 3, D:9) a +0 whip a +0 leather armour a +0 club a +0 hand axe a +0 whip a +0 leather armour an orc skeleton (27, 4, D:9) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (28, 2, D:9) a +0 club (29, 2, D:9) a +0 club (30, 2, D:9) a +0 falchion a +0 flail a +0 ring mail (31, 2, D:9) a +2 hand axe of freezing (32, 11, D:9) a +0 flail (33, 9, D:9) a +0 dagger a +0 ring mail (33, 11, D:9) a +0 falchion a boomerang a +0 leather armour (33, 12, D:9) a +0 short sword (34, 9, D:9) a +0 short sword 3 boomerangs a +0 leather armour (34, 10, D:9) a +0 dagger a +0 robe (34, 11, D:9) a +0 club a +0 leather armour (35, -18, D:9) a +0 dagger a +0 robe (35, -17, D:9) a +0 falchion (35, -16, D:9) a +0 trident (35, 10, D:9) a +0 whip (36, -15, D:9) a +0 dagger a +0 ring mail (37, -16, D:9) a +0 club (43, -25, D:9) a +0 leather armour (52, -7, D:9) a +0 robe a +0 dagger (52, -6, D:9) a +0 whip (53, -7, D:9) a +0 leather armour a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -1, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 short sword a +0 leather armour (1, 1, D:10) a +0 club (2, 1, D:10) a +0 club (4, 9, D:10) a +0 cloak of willpower (12, 10, D:10) a +0 scale mail (27, 27, D:10) a +0 whip (38, 27, D:10) a +0 heavy flail a +0 leather armour (40, 27, D:10) a +0 dagger a +0 robe (42, 28, D:10) a +0 hand axe (42, 41, D:10) a +0 plate armour (51, 23, D:10) a +0 spear (60, 24, D:10) a +0 orcbow (65, 10, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (9, 23, D:11) 6 large rocks (10, 53, D:11) a +0 helmet (14, 42, D:11) a +0 leather armour (16, 55, D:11) a +0 flail (27, 44, D:11) a +0 short sword (30, 44, D:11) 5 atropa-tipped darts (32, 33, D:11) a +0 battleaxe (33, 15, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (33, 16, D:11) a +1 dagger of speed a curare-tipped dart (36, 10, D:11) a +0 helmet of intelligence (36, 27, D:11) the scarab talisman "Mongaise" {*Corrode rC+ Int+4} [scarab talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (39, 23, D:11) a +0 great sword a +0 leather armour (39, 31, D:11) a +0 glaive (40, 19, D:11) a parchment of Frozen Ramparts (42, 24, D:11) a scarf of harm (43, 28, D:11) a +0 leather armour (46, 10, D:11) a +0 mace (46, 28, D:11) a +0 giant club a +0 giant club (47, 39, D:11) a +0 shortbow (50, 45, D:11) a +2 halberd of venom a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (12, -13, Lair:1) 3 poisoned darts (24, 32, Lair:1) a +0 dagger (26, -11, Lair:1) 4 poisoned darts (33, 15, Lair:1) 6 poisoned darts (46, -9, Lair:1) 6 boomerangs (49, 23, Lair:1) a +0 buckler (60, -12, Lair:1) a +0 robe (60, 11, Lair:1) a +2 dagger of speed Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (8, 19, Lair:2) a +0 war axe (23, -13, Lair:2) a talisman of death (41, -13, Lair:2) a +0 dagger (50, -5, Lair:2) the fortress talisman of the Tundras {Rampage rElec rC- Dex+3} [fortress talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword a +0 robe (1, -2, Lair:3) a +0 scimitar (1, -1, Lair:3) a +0 short sword (1, 0, Lair:3) a +0 flail a +0 robe (16, 9, Lair:3) a potion of heal wounds