karvy Level 1 of the Dungeon (0, 18, D:1) an adder corpse (skeletalised by now) (2, 2, D:1) a ball python corpse (skeletalised by now) (6, 14, D:1) a frilled lizard skeleton (7, 17, D:1) a bat skeleton (10, 16, D:1) a quokka skeleton (13, 0, D:1) a +0 falchion (13, 2, D:1) a bat corpse (skeletalised by now) (14, 3, D:1) a +0 dagger (20, 27, D:1) a +0 club (20, 29, D:1) a frilled lizard corpse (skeletalised by now) (22, 29, D:1) a +0 dagger (25, -4, D:1) a +0 short sword (36, 3, D:1) a jackal corpse (skeletalised by now) (37, -3, D:1) a +0 hand axe (38, 3, D:1) a hobgoblin corpse (skeletalised by now) (39, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 18, D:1) a rat corpse (skeletalised by now) (47, 25, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Beram's Distillery a potion of heal wounds (unknown) (88 gold) a potion of experience (unknown) (550 gold) a potion of attraction (unknown) (33 gold) a potion of lignification (33 gold) a potion of enlightenment (unknown) (55 gold) a potion of experience (unknown) (550 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of attraction (unknown) (33 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (2, -7, D:2) 3 stones a +0 short sword (2, 4, D:2) a hobgoblin corpse (skeletalised by now) (3, -1, D:2) a +0 club a goblin skeleton an adder skeleton (8, 0, D:2) a bat skeleton (16, 6, D:2) a rat skeleton (17, 17, D:2) a +0 whip of electrocution (17, 32, D:2) a hobgoblin skeleton (18, 30, D:2) a +0 club a stone a kobold skeleton (24, 28, D:2) a +0 dagger (36, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 21, D:2) a +0 dagger a +0 club a +0 sling a +0 club a +0 club a +0 dagger a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (46, 8, D:2) an adder skeleton (47, 0, D:2) an adder skeleton (49, 4, D:2) a +0 club Level 3 of the Dungeon [Shop] Irofex's Assorted Antiques a wand of warping (6) (331 gold) a condenser vane (920 gold) a condenser vane (920 gold) a scroll of amnesia (92 gold) a potion of curing (69 gold) a +0 rapier (126 gold) a phial of floods (920 gold) a phial of floods (920 gold) 2 potions of resistance (460 gold) a +3 dagger of freezing (473 gold) [Shop] Nylouv's General Store a sack of spiders (400 gold) a +0 cloak (45 gold) a +0 ring mail (40 gold) a +0 quarterstaff (50 gold) a potion of curing (30 gold) a +0 leather armour (20 gold) a scroll of noise (unknown) (10 gold) [Shop] Huumipp's Assorted Antiques a +0 club (14 gold) a +0 rapier of venom (240 gold) the +1 robe "Duizuh" {Harm Archmagi} (753 gold) Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a scroll of identify (56 gold) a scroll of poison (112 gold) a condenser vane (1120 gold) a wand of mindburst (16) (627 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) a potion of mutation (224 gold) a +0 trident (98 gold) [Shop] Saxed's General Store a parchment of Forge Blazeheart Golem (169 gold) 4 boomerangs (104 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (240 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a parchment of Detonation Catalyst (239 gold) a parchment of Soul Splinter (52 gold) a potion of ambrosia (104 gold) a scarab talisman (162 gold) a parchment of Lesser Beckoning (75 gold) a scroll of fog (52 gold) a scroll of blinking (123 gold) (0, 0, D:3) a +0 robe (18, -6, D:3) a bat skeleton (19, -5, D:3) a +0 club a goblin skeleton (22, 1, D:3) a +2 vampiric falchion a +0 hand axe a +0 hand axe (28, -3, D:3) a +0 hand axe (29, -2, D:3) a +0 flail (29, 34, D:3) a +0 club (29, 35, D:3) a +0 dagger a +0 whip an orc skeleton (31, 13, D:3) a ball python skeleton (31, 34, D:3) a +0 club a +0 dagger a +0 robe (34, 22, D:3) a quokka skeleton (42, 30, D:3) a +0 robe (43, 19, D:3) a frilled lizard skeleton (49, 9, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Eptiudo's Weapon Emporium a +0 club (5 gold) the +10 athame "Ejuutad" {freeze, rC+} (902 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 falchion (33 gold) a +0 quarterstaff (55 gold) a +0 trident (38 gold) 6 curare-tipped darts (79 gold) the +9 flail "Epuac" {freeze, *Corrode Str+8 Dex+2} (810 gold) *Corrode: It may corrode you when you take damage. Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 2 atropa-tipped darts (19 gold) (3, 26, D:4) a quokka corpse (skeletalised by now) (26, 31, D:4) a hobgoblin corpse (skeletalised by now) (34, -9, D:4) a +0 leather armour (37, 26, D:4) a +0 dagger (44, 14, D:4) a +0 spear (48, 11, D:4) a hound skeleton (52, 36, D:4) a ribbon worm corpse