karvy Level 1 of the Dungeon [Shop] Fudghics's Jewellery Shop a +6 ring of intelligence (unknown) (504 gold) a quill talisman (105 gold) a +6 ring of dexterity (unknown) (504 gold) an amulet of dissipation (unknown) (420 gold) a ring of positive energy (unknown) (280 gold) [Shop] Dowkihul's Jewellery Shoppe a ring of protection from fire (unknown) (350 gold) an amulet of the acrobat (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of dissipation (unknown) (420 gold) a ring of protection from cold (unknown) (350 gold) a talisman of death (770 gold) a ring of resist corrosion (unknown) (280 gold) [Shop] Ugereran's Magic Scroll Shop a parchment of Slow (40 gold) a parchment of Malign Gateway (328 gold) a scroll of teleportation (30 gold) a scroll of blinking (95 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of teleportation (30 gold) [Shop] Amolitol's Magic Scroll Shop a scroll of torment (unknown) (95 gold) a scroll of immolation (unknown) (40 gold) 2 scrolls of poison (unknown) (80 gold) a scroll of identify (20 gold) a scroll of fear (unknown) (40 gold) a scroll of torment (unknown) (95 gold) a scroll of poison (unknown) (40 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a parchment of Lesser Beckoning (58 gold) (0, 0, D:1) a +0 short sword 5 stones a kobold skeleton (3, -3, D:1) a +2 antimagic dagger a goblin skeleton (13, -22, D:1) a bat skeleton (14, -26, D:1) a +0 club a goblin skeleton (17, -13, D:1) 2 stones a +0 club a kobold skeleton (18, 9, D:1) a +0 dagger of electrocution a goblin skeleton (19, -20, D:1) a +0 buckler (22, -32, D:1) a +0 scale mail (22, -5, D:1) a +0 scale mail (26, 11, D:1) a +0 dagger (26, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 10, D:1) a +0 leather armour (31, 25, D:1) a bat corpse (skeletalised by now) (33, 19, D:1) a +0 hand axe (37, -12, D:1) a +0 whip a kobold skeleton (38, -14, D:1) a +0 dagger (39, -3, D:1) a quokka skeleton (42, 6, D:1) a +0 scale mail (44, -15, D:1) a ball python skeleton (46, -2, D:1) a +0 tower shield (48, 6, D:1) a hobgoblin skeleton a bat skeleton (59, -22, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (2, 2, D:2) a rat corpse (skeletalised by now) (9, -2, D:2) a quokka skeleton (12, -23, D:2) a +0 leather armour (13, 12, D:2) a frilled lizard corpse (skeletalised by now) (16, 17, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -9, D:2) an inkwell talisman (18, -19, D:2) a +0 club an orc corpse (skeletalised by now) (19, -19, D:2) a +0 hand axe an orc corpse (skeletalised by now) (21, 13, D:2) a +0 dagger a goblin corpse (23, 9, D:2) a staff of necromancy (26, 8, D:2) a quokka corpse (32, 18, D:2) a +0 club an adder skeleton (35, -13, D:2) a +0 dagger an orc corpse (skeletalised by now) (38, 15, D:2) a +0 club (45, 17, D:2) an adder skeleton (46, 12, D:2) an adder corpse (skeletalised by now) (47, 26, D:2) the +3 short sword of Yesterday {drain, rC++ Int+2 Dex-5} rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (57, 7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a +0 robe