Dungeon Crawl Stone Soup version 0.32-a0-779-g362cfca (webtiles) character file. Game seed: 14328952634693415106 1 kasel the Chopper (level 1, 5/16 HPs) Began as a Coglin Gladiator on Mar 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (94 turns). kasel the Chopper (Coglin Gladiator) Turns: 94, Time: 00:00:09 Health: 5/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 1 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 war axe {Fubuki} rCold . . . f - +0 dagger {Gaius} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) {Fubuki} f - a +0 dagger (offhand) {Gaius} Missiles d - 3 throwing nets (quivered) e - a javelin h - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions g - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 3.1 Axes - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History h - 6 poisoned darts Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! You hit the ball python but do no damage. You barely miss the ball python with your +0 war axe. The ball python bites you. The ball python completely misses you. You barely miss the ball python with your +0 dagger. You hit the ball python with your +0 war axe. The ball python barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You barely miss the ball python with your +0 war axe. The ball python is severely wounded. You completely miss the ball python with your +0 dagger. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. You closely miss the ball python with your +0 war axe. The ball python bites you. The ball python constricts you. You barely miss the ball python with your +0 dagger. The ball python is severely wounded. You barely miss the ball python with your +0 war axe. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A ball python is nearby! A ball python is nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#...### ..# ..........######..# ###...........##..# ######....###.##..# # .# ##...# #.##..#.# ...# ##..# #.##..#.### ....# #...##.##....... ##... #..........# .##.. ##.###.##@.# ..# . #.# #.##S.# #.# #.##..# #.# #.##..# #.# #.##... ..# . ..###.## .##..# ### .. ##...# ## ....# You could see a ball python. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasel the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 94 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 War axe || 7 Armour: Leather armour || 12 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 79 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 79 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts