kasel Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 25, D:1) a hobgoblin corpse (skeletalised by now) (5, 23, D:1) a hobgoblin corpse (skeletalised by now) (6, 33, D:1) a rat corpse (skeletalised by now) (12, 24, D:1) a +0 short sword a kobold skeleton (13, 21, D:1) a jackal skeleton (14, 22, D:1) a hobgoblin skeleton (15, 22, D:1) a +0 club (16, 22, D:1) a jackal skeleton (17, -7, D:1) a rat corpse (skeletalised by now) (20, -5, D:1) a +0 scale mail (27, 16, D:1) a +0 dagger (28, 17, D:1) a +0 club a goblin skeleton (33, -6, D:1) a rat corpse (skeletalised by now) (40, 35, D:1) a +2 war axe of flaming (43, 14, D:1) a bat skeleton (44, 23, D:1) 7 gold pieces (44, 24, D:1) 7 gold pieces (45, 23, D:1) a +0 robe (46, 23, D:1) a ring of positive energy (48, 0, D:1) a +0 ring mail Level 2 of the Dungeon (6, -4, D:2) a bat skeleton (9, 2, D:2) a hobgoblin corpse (skeletalised by now) (10, -35, D:2) a +0 short sword 5 stones a kobold skeleton (11, -9, D:2) 3 stones (12, 1, D:2) 4 stones (15, -47, D:2) a quokka corpse (skeletalised by now) (16, 8, D:2) 6 stones (18, 11, D:2) a ball python corpse (skeletalised by now) (22, -10, D:2) a frilled lizard corpse (skeletalised by now) (23, -35, D:2) a +0 leather armour (26, -38, D:2) a +0 club a kobold skeleton (27, -45, D:2) a hobgoblin skeleton (27, -14, D:2) a +0 short sword (29, -45, D:2) a +0 dagger (29, -2, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (32, 4, D:2) a +0 war axe (38, -20, D:2) an adder corpse (skeletalised by now) (41, -15, D:2) a +0 falchion (still there?) a +1 flail of protection (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (43, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (44, -13, D:2) a rat skeleton (44, -11, D:2) a ball python skeleton (45, -47, D:2) a +0 trident (47, -15, D:2) 4 stones (48, -39, D:2) a rat corpse (skeletalised by now) (48, -31, D:2) a +0 club a +0 spear (50, -47, D:2) 5 javelins (51, -39, D:2) a +0 hand axe a gnoll corpse (skeletalised by now) (52, -45, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, 3, D:3) a +0 hand axe (15, 0, D:3) a quokka skeleton (16, -7, D:3) a jackal skeleton (16, -6, D:3) a jackal skeleton (18, -8, D:3) a rat skeleton (22, -5, D:3) a +0 club (23, -6, D:3) a +0 dagger a +0 robe (24, -2, D:3) a ball python skeleton a rat skeleton a frilled lizard skeleton (24, 6, D:3) a +0 leather armour a +0 flail an orc skeleton (25, -10, D:3) a +0 club a +0 robe a +0 dagger an orc skeleton (26, -10, D:3) a +0 hand axe an orc skeleton (27, 6, D:3) a +0 hand axe an orc skeleton (28, 6, D:3) a +0 club an orc skeleton (39, -4, D:3) a +0 dagger of holy wrath a goblin corpse (skeletalised by now) (40, -5, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 spear (0, 26, D:4) a +0 hammer (2, -1, D:4) a +0 whip (2, 27, D:4) a +3 quarterstaff of chaos (3, -3, D:4) 3 boomerangs (3, -2, D:4) a quokka skeleton (4, 17, D:4) a +0 sling (16, 35, D:4) a +0 dagger a stone (18, 22, D:4) a +0 dagger a goblin skeleton (21, 23, D:4) a +0 sling a +1 dagger of venom a goblin skeleton (21, 36, D:4) a +0 leather armour (22, 24, D:4) a +0 club an orc skeleton (28, 14, D:4) a +0 dagger a +0 robe (28, 39, D:4) a +0 short sword (29, 10, D:4) a +2 rapier of draining a +0 ring mail (35, 9, D:4) a +0 pair of boots Level 5 of the Dungeon (8, 27, D:5) a +1 dagger 11 poisoned darts a staff of alchemy (14, 26, D:5) 6 stones (17, -4, D:5) a +0 halberd (17, -3, D:5) a +0 spear a +0 flail a gnoll skeleton (17, -2, D:5) a +0 club a gnoll skeleton (18, 39, D:5) a hound corpse (skeletalised by now) (23, 42, D:5) the +0 robe of the Pit {-Tele rCorr Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (34, 0, D:5) 5 stones (35, 17, D:5) a +0 spear (47, 2, D:5) a +0 short sword (47, 31, D:5) a +0 hand axe (48, 17, D:5) a +0 robe Level 6 of the Dungeon [Shop] Saol's Jewellery Emporium a +6 ring of intelligence (468 gold) a ring of poison resistance (260 gold) a ring of protection from fire (325 gold) an amulet of guardian spirit (390 gold) a +6 ring of dexterity (468 gold) the amulet of Zyicw {Faith rElec MP+5 Str-2 Int+5} (920 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). a +6 ring of strength (468 gold) a +4 ring of protection (468 gold) a serpent talisman (390 gold) (0, 0, D:6) a +0 whip a +0 shortbow a centaur corpse (skeletalised by now) (7, 3, D:6) a +0 club a +0 hand axe an orc skeleton (8, 3, D:6) a +0 dagger (15, -24, D:6) a +0 dagger of speed (25, -31, D:6) a bullfrog skeleton (36, 7, D:6) a +0 robe a +0 battleaxe (37, -21, D:6) a +0 quarterstaff (38, -31, D:6) a stone (41, -33, D:6) a stone (41, -32, D:6) a stone (41, -31, D:6) a stone (41, 6, D:6) a ring of flight (42, -33, D:6) a stone (42, -32, D:6) a stone (43, -36, D:6) a stone (43, -33, D:6) a stone (43, -31, D:6) a large rock (43, -30, D:6) a stone (44, -31, D:6) a stone Level 7 of the Dungeon [Shop] Giritseu's Assorted Antiques a scroll of revelation (210 gold) a +0 shortbow (84 gold) a wand of charming (4) (268 gold) a scroll of identify (56 gold) a wand of flame (4) (78 gold) a potion of curing (84 gold) a wand of roots (6) (403 gold) a scroll of enchant weapon (210 gold) a potion of attraction (84 gold) [Shop] Ozxol's Weapon Boutique a +0 great sword (84 gold) a +2 morningstar of protection (218 gold) a +0 quarterstaff (52 gold) a +2 trident of freezing (237 gold) a +3 arbalest of flaming (326 gold) a +0 long sword (45 gold) 8 stones (10 gold) a +2 arbalest of freezing (261 gold) a +0 vampiric hand axe (143 gold) 5 stones (6 gold) [Shop] Cesur Ynnatt's Weapon Shop 5 poisoned darts (36 gold) a +4 long sword of protection (314 gold) a +0 long sword (42 gold) a +5 short sword of venom (367 gold) a +0 club (12 gold) a +0 whip (30 gold) a +0 sling (18 gold) [Shop] Deip's Book Emporium a book of the Senses (420 gold) a book of Debilitation (300 gold) a book of Death (660 gold) a book of Necromancy (510 gold) the Codex of Discontinuous Voltage (630 gold) Spells Type Level a - Swiftness Air 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Arcjolt Conjuration/Air 5 d - Silence Hexes/Air 5 a book of Wicked Creation (660 gold) [Shop] Furup's Weapon Emporium a +2 great sword of freezing (355 gold) a +0 mace (45 gold) a +0 flail (52 gold) a +0 flail (52 gold) 2 stones (3 gold) a +0 rapier (60 gold) 5 stones (7 gold) 7 stones (10 gold) 3 stones (4 gold) a +1 dire flail of protection (177 gold) [Shop] Gasta's Magic Scroll Shop a scroll of vulnerability (48 gold) 2 scrolls of noise (24 gold) a scroll of vulnerability (48 gold) a scroll of torment (114 gold) [Shop] Yklegid's Armour Emporium a +0 pair of gloves (45 gold) a +0 plate armour (230 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 cloak (45 gold) a +0 pair of boots (45 gold) a +1 scale mail of willpower (160 gold) the +5 chain mail "Regomesk" {rN+ rCorr Slay+3} (589 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Siukh's Antique Weapon Boutique a +0 great mace of protection (323 gold) a +7 shortbow of flaming (1399 gold) the +9 mace "Logebrol" {elec, rElec Str+3 Stlth+} (2494 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 club (33 gold) a +1 falchion of freezing (409 gold) a +0 hand axe (99 gold) a +0 club (33 gold) a +0 arbalest (148 gold) a +0 spear (99 gold) (6, -3, D:7) a +0 dagger a +0 robe (8, -4, D:7) a +0 robe a +0 dagger a +0 robe a +1 halberd (9, -21, D:7) a +0 robe a +0 dagger a +0 robe a +3 spear (9, -4, D:7) a +0 robe a +5 dagger a +0 robe a +0 morningstar (10, -22, D:7) a +0 robe a +0 halberd (11, -17, D:7) a +0 robe a +0 war axe (12, 0, D:7) a +0 plate armour (13, -27, D:7) a +4 halberd a +0 robe (14, -25, D:7) a +0 dagger a +0 robe an orc skeleton (14, -6, D:7) a +0 trident a +0 robe an orc corpse (skeletalised by now) (19, -41, D:7) 4 stones (21, -24, D:7) a +0 robe (25, -1, D:7) a +0 dagger (27, 5, D:7) a +0 trident (29, -41, D:7) a +0 dagger a +0 robe (29, -37, D:7) a black bear skeleton (29, -36, D:7) a +0 dagger a +0 robe (30, -37, D:7) a +0 dagger a +0 robe an orc skeleton (30, -27, D:7) 7 stones (36, -41, D:7) a +0 flail (37, -21, D:7) a +0 dagger a +0 robe (37, -20, D:7) a +0 scale mail (38, -41, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human skeleton of Joseph (46, -15, D:7) a +0 dagger a +0 robe a +0 scale mail an orc corpse (skeletalised by now) (46, -5, D:7) a human skeleton (46, -2, D:7) a +0 dagger (47, -10, D:7) a +0 hand axe a +0 robe (49, -13, D:7) a +0 whip a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (49, -12, D:7) a +0 club a gnoll corpse (skeletalised by now) (49, -11, D:7) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (51, -13, D:7) a bullfrog skeleton (51, -10, D:7) a +0 whip (55, -25, D:7) a +0 sling of freezing (57, -25, D:7) a +0 dagger a +0 robe (59, -28, D:7) a +2 dire flail of freezing a +0 robe (59, -27, D:7) a +2 dire flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) (2, -3, D:8) a yak corpse (skeletalised by now) (4, -1, D:8) a yak corpse (skeletalised by now) (6, -18, D:8) a +0 scale mail (8, -1, D:8) a +0 dire flail a +0 robe a +3 halberd a +0 robe a +2 halberd a +0 robe (8, 0, D:8) a +0 great sword a +0 robe (11, -23, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -15, D:8) 9 stones (13, -10, D:8) a serpent talisman (14, -40, D:8) a +0 club a +2 leather armour of fire resistance an orc corpse (skeletalised by now) (15, -39, D:8) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (16, -39, D:8) a +1 dagger of electrocution a +0 leather armour an orc corpse (skeletalised by now) (17, -37, D:8) a +0 mace a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -6, D:8) a +0 whip of freezing an orc skeleton (26, -4, D:8) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (28, -6, D:8) 7 stones (30, -29, D:8) a potion of cancellation (30, -10, D:8) a +0 short sword a +0 whip a +0 club a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (30, -9, D:8) a +0 short sword (30, 11, D:8) a +5 ring of evasion (31, -31, D:8) a potion of might (31, -10, D:8) a +0 short sword a +0 club 5 stones a kobold corpse (skeletalised by now) (32, -29, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (33, -36, D:8) a +5 dagger a +0 robe (33, -35, D:8) a +4 dire flail a +0 robe (33, -31, D:8) a scroll of fear (34, -37, D:8) a +0 dire flail a +0 robe (34, -36, D:8) a +3 halberd a +0 robe a +4 war axe a +0 robe (34, -29, D:8) 3 scrolls of fog (41, 1, D:8) a +0 orcbow 2 boomerangs a centaur corpse (skeletalised by now) (43, -21, D:8) a +0 scale mail (48, -11, D:8) 3 stones (59, -7, D:8) a +0 mace (66, -6, D:8) a +4 sling a +0 quarterstaff a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (4, 38, D:9) a +0 chain mail (15, 34, D:9) a +0 trident (15, 42, D:9) a howler monkey corpse (skeletalised by now) (23, 40, D:9) a +0 trident (24, 2, D:9) a steam dragon skeleton (36, 16, D:9) a flux talisman (40, 41, D:9) a +0 club (46, 31, D:9) a wolf corpse (skeletalised by now) (47, 31, D:9) a +0 flail a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 32, D:9) a +0 club a +0 scale mail an orc skeleton (47, 40, D:9) a bullfrog corpse (skeletalised by now) (48, 32, D:9) a +0 club (50, 27, D:9) a yak corpse (skeletalised by now) (50, 45, D:9) 2 stones (51, 27, D:9) a death yak corpse (skeletalised by now) (55, 14, D:9) an electric eel skeleton (57, 17, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a black bear corpse (3, -5, D:10) a black bear corpse (3, -4, D:10) a black bear corpse (4, -3, D:10) a black bear corpse (4, -2, D:10) a black bear corpse (5, 7, D:10) a +0 halberd a +0 robe (6, -5, D:10) a +0 short sword a +0 plate armour an orc skeleton a black bear corpse (6, 0, D:10) a black bear corpse (6, 6, D:10) a +3 battleaxe a +0 robe (6, 7, D:10) a +3 falchion a +0 robe (7, -10, D:10) a +0 shortbow (7, -8, D:10) a +0 dagger (7, -4, D:10) a black bear corpse (7, 6, D:10) a +0 great sword a +0 robe (8, -10, D:10) a +0 robe a +0 dagger (8, 6, D:10) a +0 dagger (11, 11, D:10) a +0 robe (17, -8, D:10) a yak skeleton (21, 21, D:10) 4 stones (24, 19, D:10) a +0 robe (28, 19, D:10) 3 boomerangs (31, 12, D:10) a +0 dagger a +0 robe an orc skeleton (31, 13, D:10) a +0 flail (32, 12, D:10) a +0 morningstar (32, 13, D:10) a +0 mace a +0 chain mail a +0 dagger an orc skeleton an orc skeleton (33, 21, D:10) a +0 dagger a +0 robe an orc skeleton (33, 22, D:10) a +0 dagger a +0 robe (34, 11, D:10) a +0 club a +0 leather armour an orc skeleton (34, 19, D:10) a +0 short sword a +0 ring mail an orc skeleton (36, 18, D:10) a +1 dagger of venom a +0 robe an orc skeleton (46, -3, D:10) a yak corpse (skeletalised by now) (50, -10, D:10) a +0 robe a troll corpse (skeletalised by now) (51, -15, D:10) a +0 rapier (53, -26, D:10) a +0 halberd (54, -27, D:10) a +2 halberd of protection (54, -25, D:10) a +0 halberd (55, -26, D:10) a +0 halberd Level 11 of the Dungeon (0, 0, D:11) 26 gold pieces (1, -5, D:11) a +0 mace (1, -4, D:11) a wand of digging (3) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad skeleton (8, 14, Lair:1) a +0 hand axe (9, -11, Lair:1) a yak skeleton (10, -12, Lair:1) a cane toad skeleton (10, 22, Lair:1) a bullfrog skeleton (12, -12, Lair:1) a bullfrog skeleton (19, 24, Lair:1) a blink frog skeleton (21, 20, Lair:1) the +7 mace of the Horn {protect, *Corrode rElec Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (23, 25, Lair:1) a blink frog skeleton (23, 27, Lair:1) a blink frog skeleton (25, 8, Lair:1) a +0 short sword (27, -8, Lair:1) a bullfrog corpse (skeletalised by now) (29, -11, Lair:1) a black mamba corpse (skeletalised by now) (30, 34, Lair:1) a maw talisman (38, -16, Lair:1) 2 stones (41, -12, Lair:1) a +0 plate armour (53, 29, Lair:1) a yak skeleton (54, 29, Lair:1) a yak skeleton (55, 29, Lair:1) a yak skeleton (56, 29, Lair:1) a scroll of noise (62, -8, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 barding (1, 30, Lair:2) a bullfrog skeleton (11, 32, Lair:2) a yak skeleton (11, 34, Lair:2) a yak skeleton (12, -3, Lair:2) a cane toad skeleton (12, 34, Lair:2) a yak skeleton (12, 36, Lair:2) a yak skeleton (15, 12, Lair:2) a +0 orcbow (15, 36, Lair:2) a yak corpse (skeletalised by now) a yak skeleton (16, -4, Lair:2) a +0 scale mail (20, -4, Lair:2) a blink frog skeleton (26, 21, Lair:2) a black bear corpse (skeletalised by now) (33, 36, Lair:2) a maw talisman (37, -4, Lair:2) a komodo dragon skeleton (39, -4, Lair:2) a hydra skeleton (44, 16, Lair:2) a wolf corpse (skeletalised by now) (44, 17, Lair:2) a black mamba corpse (skeletalised by now) (52, 35, Lair:2) a +0 scale mail (60, 11, Lair:2) 8 stones (60, 25, Lair:2) a wolf skeleton (60, 29, Lair:2) a wyvern skeleton (62, 8, Lair:2) a +0 chain mail (62, 31, Lair:2) an electric eel skeleton (63, 31, Lair:2) an electric eel skeleton (63, 35, Lair:2) an electric eel corpse (skeletalised by now) (64, 31, Lair:2) an electric eel skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) an elephant skeleton (4, 2, Lair:3) a komodo dragon skeleton (4, 3, Lair:3) 9 stones (4, 27, Lair:3) 5 atropa-tipped darts (6, -11, Lair:3) a wyvern corpse (skeletalised by now) (6, -8, Lair:3) a yak corpse (skeletalised by now) (6, -7, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, -6, Lair:3) a yak corpse (skeletalised by now) (7, 8, Lair:3) a basilisk skeleton (9, 4, Lair:3) an elephant skeleton (9, 5, Lair:3) an elephant skeleton (10, 6, Lair:3) a hydra skeleton (10, 9, Lair:3) a bullfrog skeleton (12, -7, Lair:3) a +0 trident (13, -23, Lair:3) 5 large rocks (13, -22, Lair:3) a +0 chain mail (13, 8, Lair:3) a water moccasin skeleton (14, 1, Lair:3) a +0 club (19, 17, Lair:3) a bullfrog corpse (skeletalised by now) (27, -24, Lair:3) a blink frog corpse (skeletalised by now) (27, -21, Lair:3) a komodo dragon skeleton (33, 11, Lair:3) a +0 robe (37, -12, Lair:3) a lindwurm skeleton (42, 12, Lair:3) a water moccasin corpse (skeletalised by now) (46, 11, Lair:3) a blink frog corpse (skeletalised by now) (47, -13, Lair:3) a blink frog skeleton (52, 23, Lair:3) a +4 heavy mace (55, -8, Lair:3) a blink frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 shortbow of draining (7, 15, Lair:4) an elephant corpse (skeletalised by now) (8, 7, Lair:4) a book of Conjurations (11, -10, Lair:4) a water moccasin skeleton (12, -11, Lair:4) an elephant corpse (skeletalised by now) (14, 23, Lair:4) 8 stones (20, 5, Lair:4) a water moccasin skeleton (21, 0, Lair:4) a wolf skeleton (21, 5, Lair:4) a polar bear skeleton (21, 6, Lair:4) a black mamba skeleton (22, 5, Lair:4) an elephant skeleton (22, 7, Lair:4) a water moccasin skeleton (23, 27, Lair:4) a rime drake skeleton (24, -1, Lair:4) a cane toad skeleton (25, 1, Lair:4) a bullfrog skeleton (25, 4, Lair:4) a blink frog skeleton (29, -15, Lair:4) a +0 whip (32, 14, Lair:4) an elephant skeleton (33, 14, Lair:4) an elephant skeleton (37, 10, Lair:4) a +0 robe (39, 8, Lair:4) a water moccasin skeleton (40, 13, Lair:4) a rime drake skeleton a water moccasin skeleton (40, 34, Lair:4) a +0 glaive (41, 34, Lair:4) a flux talisman (46, 14, Lair:4) the +7 rapier of Gofucyuc {protect, +Blink rElec Str-2} Str-2: It affects your strength (-2). rElec: It insulates you from electricity. +Blink: It lets you blink. (52, 9, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a black mamba skeleton (1, -21, Lair:5) 4 stones (1, 2, Lair:5) a basilisk skeleton (3, 6, Lair:5) 5 javelins (5, 8, Lair:5) a hydra skeleton (6, 7, Lair:5) an elephant skeleton (6, 10, Lair:5) a dire elephant skeleton (7, 7, Lair:5) a hell hound skeleton (13, 7, Lair:5) a black mamba skeleton a wyvern skeleton (13, 8, Lair:5) a hell rat skeleton a hell rat skeleton a rime drake skeleton (13, 9, Lair:5) a rime drake skeleton (14, 7, Lair:5) a hell rat skeleton (14, 9, Lair:5) a wyvern skeleton a cane toad skeleton (16, -4, Lair:5) a hydra skeleton (17, 11, Lair:5) a hell rat skeleton (18, 12, Lair:5) a rime drake skeleton (18, 40, Lair:5) a yak corpse (skeletalised by now) (21, 14, Lair:5) a yak skeleton (22, 1, Lair:5) a komodo dragon corpse (skeletalised by now) (22, 17, Lair:5) a +0 morningstar (23, 19, Lair:5) a komodo dragon skeleton (24, -2, Lair:5) a hydra corpse (skeletalised by now) (26, 6, Lair:5) a water moccasin skeleton (27, 9, Lair:5) a +0 robe (27, 10, Lair:5) a serpent talisman (30, 40, Lair:5) a +0 morningstar (31, -4, Lair:5) a komodo dragon skeleton (45, 8, Lair:5) a lindwurm skeleton (45, 29, Lair:5) a rime drake skeleton (47, 35, Lair:5) a +0 dagger a +0 robe a human skeleton (48, -22, Lair:5) a dream sheep corpse (skeletalised by now) (48, 37, Lair:5) a +0 trident (49, -22, Lair:5) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (49, 36, Lair:5) a hell hound skeleton (50, -22, Lair:5) a dream sheep corpse (skeletalised by now) (52, 6, Lair:5) a dream sheep corpse (skeletalised by now) (52, 39, Lair:5) a hell hound corpse (skeletalised by now) Level 2 of the Abyss a Gauntlet (0, 0, Gauntlet) a potion of might (1, 0, Gauntlet) the ring of Qooz {Ice +Blink rPois Will+ MP+7} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). +Blink: It lets you blink. (unseen) (10, -20, Gauntlet) a +0 morningstar (10, -19, Gauntlet) a potion of haste (13, 0, Gauntlet) a scroll of fear (15, 0, Gauntlet) the +0 pair of boots of Makhleb's Whim {rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. (unseen) (18, 8, Gauntlet) an amulet of guardian spirit (18, 9, Gauntlet) a potion of might (18, 12, Gauntlet) a book of Scorching (24, 9, Gauntlet) a ring of magical power (24, 11, Gauntlet) the ring "Ynaneam" {rPois rCorr} [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (24, 12, Gauntlet) a book of the Hunter (30, 9, Gauntlet) a +0 vampiric dagger (still there?) a +0 robe (still there?) (32, -17, Gauntlet) a +2 rapier of speed (39, 0, Gauntlet) a potion of heal wounds (42, 0, Gauntlet) 3 stones