Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080 (webtiles) character file. Game seed: 2011085150135972653 31 kasel the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on June 1, 2024. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1130 turns). kasel the Conjurer (Deep Elf Conjurer) Turns: 1130, Time: 00:02:01 Health: 0/20 AC: 3 Str: 4 XL: 3 Next: 7% Magic: 2/9 EV: 11 Int: 24 God: Gold: 72 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 helmet (worn) Jewellery m - a ring of ice Scrolls b - a scroll of fog {unknown} c - 2 scrolls of immolation {unknown} d - a scroll of enchant armour {unknown} i - a scroll of vulnerability {unknown} j - 3 scrolls of teleportation {unknown} l - a scroll of identify {unknown} Potions e - a potion of brilliance {unknown} f - a potion of heal wounds {unknown} k - a potion of resistance {unknown} n - a potion of mutation {unknown} Skills: + Level 0.8 Fighting + Level 2.9 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 60% 1d6 4% 1 Apportation Tloc 8% N/A 11% 1 Necrotise Necr 16% 1d4 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 heavy trident and wearing a +0 chain mail (lightly wounded, 85% to hit) Out of range. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 heavy trident and wearing a +0 chain mail (lightly wounded, 85% to hit) Out of range. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 heavy trident and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 heavy trident and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence! Terence is severely wounded. The searing ray hits Terence. Terence is almost dead. Terence hits you from afar with a +1 heavy trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #.........# ### #......##.# ...# #.. #......#..# ...#. ###.### ###....#..## ...#.##.....# #.####...###### ...#..#.....#######.#..#.#....... ...##...............#....#######. ...# #.>...######.....### ## ...####........g@........# ..............@..........# .........................# ............#............# .>..........#............######## ###.........#...(..........#.#.#. ###.........#...............#.#.. #.......†...#.............ß.#ß#.ß #...........#..........##...#.#.. You could see Terence and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:2) 2 goblins (D:1) A hobgoblin (D:2) A kobold (D:1) 3 quokkas 4 bats 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 339 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 342 | D:1 | Learned a level 2 spell: Searing Ray 501 | D:1 | Found a faded altar of an unknown god. 963 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 1108 | D:2 | Noticed Terence 1130 | D:2 | HP: 1/20 [Terence/+1 heavy trident (19)] 1130 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, minmay_bisected D:2: layout_basic, nicolae_twisty_statue_hallways, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.8 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 32 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1129 | 1114 | 15 | 0 | 990 | 2 | 564.5 | Dungeon | 1129 | 1114 | 15 | 0 | 990 | 2 | 564.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 815 daAuts D:2: 313 daAuts