Dungeon Crawl Stone Soup version 0.32-a0-1454-g088a3bc (webtiles) character file. Game seed: 16363449799115647320 2 kasel the Apothecary (level 1, 8/16 HPs) Began as a Djinni Fire Elementalist on June 15, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (12 turns). kasel the Apothecary(Djinni Fire Elementalist) Turns: 12, Time: 00:00:11 Health: 8/16 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press ? for a list of commands and other information. Found 4 poisoned darts. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. Found 4 stones. Found a sling. 2 jackals come into view. The jackal barks! x2 The jackal moves out of view. A jackal comes into view. The jackal barks! You hear an angry hiss. There are monsters nearby! There are monsters nearby! You conjure some foxfire! A ball python comes into view. The jackal moves out of view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal. The jackal is almost dead. You conjure some foxfire! You conjure some foxfire! The foxfire hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. The foxfire hits the ball python. You kill the ball python! The jackal bites you. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is almost dead. The foxfire hits the jackal. You kill the jackal! The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.#.#.#.. #. ..##.#...#.##... ....#.....#.... #...<...######. ....#.....#....... . #.#...#.##... .. ..#.#.#.#..##.... ...#.#.#.#§#§..# ..#..#.#.#.@#§.. .#.. ..#..#hh#.. ...#..#.§#...#. .. #...#.... .. #(.. ....# .... .....) ###.. ####### ... You could see 2 jackals. Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kasel the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kasel set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 12 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 5 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 2 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 2 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts