keinz Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club a rat corpse (skeletalised by now) (1, 21, D:1) a ball python skeleton (4, 20, D:1) 6 stones (9, 14, D:1) a bat corpse (skeletalised by now) (9, 16, D:1) a +0 dagger (13, 8, D:1) 3 stones (16, 15, D:1) a +0 dagger (18, 20, D:1) 7 stones (19, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 24, D:1) a quokka skeleton (23, -9, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (28, 3, D:1) a +0 scale mail (29, 2, D:1) a hobgoblin corpse (skeletalised by now) (32, 28, D:1) 4 stones (35, -7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, -17, D:2) a +0 whip (6, -4, D:2) a +0 club (6, -1, D:2) a +0 falchion (15, 2, D:2) 6 poisoned darts (16, -26, D:2) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (16, -19, D:2) a +0 morningstar (16, -14, D:2) a ball python corpse (skeletalised by now) (19, -5, D:2) a +0 helmet (20, -5, D:2) 5 stones (24, -11, D:2) a +0 whip (24, -5, D:2) a ball python corpse (25, -15, D:2) a +0 whip (27, -8, D:2) 3 stones (27, 9, D:2) an adder corpse (skeletalised by now) (29, -1, D:2) 7 stones (31, -5, D:2) an adder skeleton (33, 5, D:2) a +0 dagger